diff --git a/MigrationUtility/Scripts/UpdatePhobosTags.sed b/MigrationUtility/Scripts/UpdatePhobosTags.sed index 12ac756..3d30b10 100644 --- a/MigrationUtility/Scripts/UpdatePhobosTags.sed +++ b/MigrationUtility/Scripts/UpdatePhobosTags.sed @@ -32,6 +32,11 @@ s/^LimboKill\.Affected=/LimboKill\.AffectsHouse=/I # from post-0.3 devbuilds # ============================================= s/^AnimList\.ShowOnZeroDamage=/CreateAnimsOnZeroDamage=/I +s/^CustomGS=(y.*|t.*|1)/; &\n; FIXME Enable new FPS system with EnableCustomFPS=true and set target FPS for each speed position using CustomGameSpeedFPS\.0-6 keys\. The old CustomGS system used intervals\/delays which cannot be directly converted\./I +s/^CustomGS=(n.*|f.*|0)/; &\n; FIXME The old CustomGS system has been replaced\. If you want custom game speeds\, use EnableCustomFPS=true and CustomGameSpeedFPS\.0-6 keys instead\./I +s/^CustomGS[0-6]\.ChangeInterval=(.*)/; &\n; FIXME Convert to direct FPS using CustomGameSpeedFPS\.N keys\. Old interval-based timing cannot be automatically migrated\./I +s/^CustomGS[0-6]\.ChangeDelay=(.*)/; &\n; FIXME Convert to direct FPS using CustomGameSpeedFPS\.N keys\. Old delay-based timing cannot be automatically migrated\./I +s/^CustomGS[0-6]\.DefaultDelay=(.*)/; &\n; FIXME Convert to direct FPS using CustomGameSpeedFPS\.N keys\. Old delay-based timing cannot be automatically migrated\./I # from pre-0.3 # =============================================