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Crushing Triggers Crushed Units' Death Weapons #790

@Daiki9527

Description

@Daiki9527

First check

  • The suggestion is NOT related to functionality of Ares, HAres, Kratos or any other YR engine extension.
  • The suggested feature / enhancement is NOT implemented in Ares/Phobos yet and the existing possibilites are not viable or good enough to achieve the wanted result.
  • I agree to elaborate the details if requested and provide thorough testing if the feature is implemented.
  • I added a very descriptive title to this issue.
  • I used the GitHub search and read the issue list to find a similar issue and didn't find it.
  • I thought out how the feature / enhancement should work and described it in the most detailed and clear way.

Description

We know that units' death weapons won't be used when they got crushed by crushers infantries or unittypes.

INI code

[CombatDamage]
Deathweapon.TriggerByCrusher=False
;or shorter: CrushingTriggerDW=False
;Global Setting for triggering crushed units' death weapons

[TechnoTypes]
Deathweapon.TriggerByCrusher=True
;override the global setting

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