Description:
MovementRestrictedTo= only accepts one value; trying to force more will invalidate any restrictions and unit will traverse "forbidden" terrain anyways.
On that note: new MovementRestrictedFrom= flag to prevent unit from traversing specific terrain (as opposed to restricting it to specific terrain) might be useful.
Description:
MovementRestrictedTo=only accepts one value; trying to force more will invalidate any restrictions and unit will traverse "forbidden" terrain anyways.On that note: new
MovementRestrictedFrom=flag to prevent unit from traversing specific terrain (as opposed to restricting it to specific terrain) might be useful.