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Veterancy Value #31
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So, while using the ARES logic of transports coming "Pre Loaded" (ala the Chinese troop crawler in Generals) I've come across the problem of units that kill these vehicles gaining too much veterancy, as I've obviously had to tweak the value of the vehicle to account for the troops inside.
SO! I'm requesting a value for the amount of veterancy a unit receives for destroying the unit in question.
This could also be used to make a unit more valuable the more they are promoted, with Veteran and Elite values as well.
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