Description:
Disable attack cursor logic on enemies if AttackCursorOnEnemies=no is set on a TechnoType
This is the opposite of existing logic to target friendly units with a weapon. Further documentation on this logic can be found on modenc
https://www.modenc.renegadeprojects.com/AttackCursorOnFriendlies
This logic should not change existing CanPassiveAquire= CanRetaliate= tags ; modders should implement this as they see fit
Possible mod ideas with this logic
- A unit which can buff a single unit (as opposed to NoManualFire= Airburst, AOE buff solution) via AttachEffect
- An alternative to NoManualFire= aoe buff support weapon for a TechnoType where manual targeting is desirable but you don't want the player to waste a shot.
Possible Implementation:
[SomeTechnoType]
AttackCursorOnEnemies=no ;Disable the attack cursor on enemy TechnoTypes