Currently progressing on Remnant, we use a rotation for the cooldowns to be used on Malevolence dispels.
I really like the way cooldowns with timers grey out in the ert note after their timer has ran out.
Rotations do not seem to have that, which makes it hard to know what the upcoming cooldowns are.
I could do this by using many timers by making a different timer for each individual Malevolence but then the note would get massive.
Describe the solution you'd like
Either grey out the previous cooldowns, or make the upcoming cooldowns a different color.
Could also consider adding the timing menu into the rotation entry, something like:
https://ibb.co/KrCQTsC
Having timings / offsets can be useful to rotations too.
Currently progressing on Remnant, we use a rotation for the cooldowns to be used on Malevolence dispels.
I really like the way cooldowns with timers grey out in the ert note after their timer has ran out.
Rotations do not seem to have that, which makes it hard to know what the upcoming cooldowns are.
I could do this by using many timers by making a different timer for each individual Malevolence but then the note would get massive.
Describe the solution you'd like
Either grey out the previous cooldowns, or make the upcoming cooldowns a different color.
Could also consider adding the timing menu into the rotation entry, something like:
https://ibb.co/KrCQTsC
Having timings / offsets can be useful to rotations too.