@@ -14,13 +14,13 @@ Simply add the units to your include path. You can achieve this by:
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Use the ` SDL3 ` unit for the main SDL3 library (should be always needed). Units for the other SDL3 libraries are (or will be) also provided:
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- [ ` SDL3_image ` ] ( https://github.com/libsdl-org/SDL_image )
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- [ ` SDL3_ttf ` ] ( https://github.com/libsdl-org/SDL_ttf )
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- - [ ` SDL3_mixer ` ] ( https://github.com/libsdl-org/SDL_mixer ) (not published yet)
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+ - [ ` SDL3_mixer ` ] ( https://github.com/libsdl-org/SDL_mixer )
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- [ ` SDL3_net ` ] ( https://github.com/libsdl-org/SDL_net ) (not published yet)
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- - [ ` SDL3_gfx ` ] ( https://github.com/sabdul-khabir/SDL3_gfx ) (todo)
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+ - [ ` SDL3_gfx ` ] ( https://github.com/sabdul-khabir/SDL3_gfx )
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## Documentation
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- - ToDo: Implement GitHub Pages
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+ - [ ` Tutorial for SDL3 ` ] ( https://www.freepascal-meets-sdl.net/sdl-tutorials/ )
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## Bugs / Contributions / ToDos
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@@ -30,7 +30,7 @@ Please use the GitHub [issue tracker](https://github.com/PascalGameDevelopment/S
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### ToDos
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- implement GitHub Pages documentation via GitHub Actions
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- - implement GitHub Actions CI for testing + adapt tests ([ FPCUnit] ( https://wiki.freepascal.org/fpcunit ) ?)
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+ - add tests ([ FPCUnit] ( https://wiki.freepascal.org/fpcunit ) ?)
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- improve units (search for "#todo" to find specific tasks)
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- adapt comments to [ PasDoc format] ( https://pasdoc.github.io ) (later)
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@@ -49,7 +49,16 @@ The version number/tag (see [tags](https://github.com/PascalGameDevelopment/SDL3
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### v0.x (work in progress)
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+ ### v0.5 (15/08/2025)
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+
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- adds SDL3_ttf unit
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+ - adds SDL3_mixer unit
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+ - adds SDL3_gfx unit
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+ - adds further include files for SDL3 unit
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+ - updates some includes files
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+ - adds basic CI feature (compilation tests)
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+ - adds type size test
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+ - bugfixes
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### v0.4 (15/03/2025)
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