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encoding.go
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// Copyright 2019 Aporeto Inc.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package elemental
import (
"bytes"
"fmt"
"io"
"mime"
"net/http"
"reflect"
"strings"
"sync"
"github.com/ugorji/go/codec"
)
var (
externalSupportedContentType = map[string]struct{}{}
externalSupportedAcceptType = map[string]struct{}{}
)
// RegisterSupportedContentType registers a new media type
// that elemental should support for Content-Type.
// Note that this needs external intervention to handle encoding.
func RegisterSupportedContentType(mimetype string) {
externalSupportedContentType[mimetype] = struct{}{}
}
// RegisterSupportedAcceptType registers a new media type
// that elemental should support for Accept.
// Note that this needs external intervention to handle decoding.
func RegisterSupportedAcceptType(mimetype string) {
externalSupportedAcceptType[mimetype] = struct{}{}
}
// An Encodable is the interface of objects
// that can hold encoding information.
type Encodable interface {
GetEncoding() EncodingType
}
// A Encoder is an Encodable that can be encoded.
type Encoder interface {
Encode(obj any) (err error)
Encodable
}
// A Decoder is an Encodable that can be decoded.
type Decoder interface {
Decode(dst any) error
Encodable
}
// An EncodingType represents one type of data encoding
type EncodingType string
// Various values for EncodingType.
const (
EncodingTypeJSON EncodingType = "application/json"
EncodingTypeMSGPACK EncodingType = "application/msgpack"
)
var (
jsonHandle = &codec.JsonHandle{}
jsonEncodersPool = sync.Pool{
New: func() any {
return codec.NewEncoder(nil, jsonHandle)
},
}
jsonDecodersPool = sync.Pool{
New: func() any {
return codec.NewDecoder(nil, jsonHandle)
},
}
msgpackHandle = &codec.MsgpackHandle{}
msgpackEncodersPool = sync.Pool{
New: func() any {
return codec.NewEncoder(nil, msgpackHandle)
},
}
msgpackDecodersPool = sync.Pool{
New: func() any {
return codec.NewDecoder(nil, msgpackHandle)
},
}
)
func init() {
// If you need to understand all of this, go there http://ugorji.net/blog/go-codec-primer
// But you should not need to touch that.
jsonHandle.Canonical = true
jsonHandle.MapType = reflect.TypeOf(map[string]any(nil))
msgpackHandle.Canonical = true
msgpackHandle.WriteExt = true
msgpackHandle.MapType = reflect.TypeOf(map[string]any(nil))
msgpackHandle.TypeInfos = codec.NewTypeInfos([]string{"msgpack"})
}
// Decode decodes the given data using an appropriate decoder chosen
// from the given encoding.
func Decode(encoding EncodingType, data []byte, dest any) error {
var pool *sync.Pool
switch encoding {
case EncodingTypeMSGPACK:
pool = &msgpackDecodersPool
default:
pool = &jsonDecodersPool
encoding = EncodingTypeJSON
}
dec := pool.Get().(*codec.Decoder)
defer pool.Put(dec)
dec.Reset(bytes.NewBuffer(data))
if err := dec.Decode(dest); err != nil {
return fmt.Errorf("unable to decode %s: %s", encoding, err.Error())
}
return nil
}
// Encode encodes the given object using an appropriate encoder chosen
// from the given acceptType.
func Encode(encoding EncodingType, obj any) ([]byte, error) {
if obj == nil {
return nil, fmt.Errorf("encode received a nil object")
}
var pool *sync.Pool
switch encoding {
case EncodingTypeMSGPACK:
pool = &msgpackEncodersPool
default:
pool = &jsonEncodersPool
encoding = EncodingTypeJSON
}
enc := pool.Get().(*codec.Encoder)
defer pool.Put(enc)
buf := bytes.NewBuffer(nil)
enc.Reset(buf)
if err := enc.Encode(obj); err != nil {
return nil, fmt.Errorf("unable to encode %s: %s", encoding, err.Error())
}
return buf.Bytes(), nil
}
// MakeStreamDecoder returns a function that can be used to decode a stream from the
// given reader using the given encoding.
//
// This function returns the decoder function that can be called until it returns an
// io.EOF error, indicating the stream is over, and a dispose function that will
// put back the decoder in the memory pool.
// The dispose function will be called automatically when the decoding is over,
// but not on a single decoding error.
// In any case, the dispose function should be always called, in a defer for example.
func MakeStreamDecoder(encoding EncodingType, reader io.Reader) (func(dest any) error, func()) {
var pool *sync.Pool
switch encoding {
case EncodingTypeMSGPACK:
pool = &msgpackDecodersPool
default:
pool = &jsonDecodersPool
}
dec := pool.Get().(*codec.Decoder)
dec.Reset(reader)
clean := func() {
if pool != nil {
pool.Put(dec)
pool = nil
}
}
return func(dest any) error {
if err := dec.Decode(dest); err != nil {
if err == io.EOF {
clean()
return err
}
return fmt.Errorf("unable to decode %s: %s", encoding, err.Error())
}
return nil
}, func() {
clean()
}
}
// MakeStreamEncoder returns a function that can be user en encode given data
// into the given io.Writer using the given encoding.
//
// It also returns a function must be called once the encoding procedure
// is complete, so the internal encoders can be put back into the shared
// memory pools.
func MakeStreamEncoder(encoding EncodingType, writer io.Writer) (func(obj any) error, func()) {
var pool *sync.Pool
switch encoding {
case EncodingTypeMSGPACK:
pool = &msgpackEncodersPool
default:
pool = &jsonEncodersPool
}
enc := pool.Get().(*codec.Encoder)
enc.Reset(writer)
clean := func() {
if pool != nil {
pool.Put(enc)
pool = nil
}
}
return func(dest any) error {
if err := enc.Encode(dest); err != nil {
return fmt.Errorf("unable to encode %s: %s", encoding, err.Error())
}
return nil
}, func() {
clean()
}
}
// Convert converts from one EncodingType to another
func Convert(from EncodingType, to EncodingType, data []byte) ([]byte, error) {
if from == to {
return data, nil
}
m := map[string]any{}
if err := Decode(from, data, &m); err != nil {
return nil, err
}
return Encode(to, m)
}
// EncodingFromHeaders returns the read (Content-Type) and write (Accept) encoding
// from the given http.Header.
func EncodingFromHeaders(header http.Header) (read EncodingType, write EncodingType, err error) {
read = EncodingTypeJSON
write = EncodingTypeJSON
if header == nil {
return read, write, nil
}
if v := header.Get("Content-Type"); v != "" {
ct, _, err := mime.ParseMediaType(v)
if err != nil {
return "", "", NewError("Bad Request", fmt.Sprintf("Invalid Content-Type header: %s", err), "elemental", http.StatusBadRequest)
}
switch ct {
case "application/msgpack":
read = EncodingTypeMSGPACK
case "application/*", "*/*", "application/json":
read = EncodingTypeJSON
default:
var supported bool
for t := range externalSupportedContentType {
if ct == t {
supported = true
break
}
}
if !supported {
return "", "", NewError("Unsupported Media Type", fmt.Sprintf("Cannot find any acceptable Content-Type media type in provided header: %s", v), "elemental", http.StatusUnsupportedMediaType)
}
read = EncodingType(ct)
}
}
if v := header.Get("Accept"); v != "" {
var agreed bool
L:
for _, item := range strings.Split(v, ",") {
at, _, err := mime.ParseMediaType(item)
if err != nil {
return "", "", NewError("Bad Request", fmt.Sprintf("Invalid Accept header: %s", err), "elemental", http.StatusBadRequest)
}
switch at {
case "application/msgpack":
write = EncodingTypeMSGPACK
agreed = true
break L
case "application/*", "*/*", "application/json":
write = EncodingTypeJSON
agreed = true
break L
default:
for t := range externalSupportedAcceptType {
if at == t {
agreed = true
write = EncodingType(at)
break L
}
}
}
}
if !agreed {
return "", "", NewError("Unsupported Media Type", fmt.Sprintf("Cannot find any acceptable Accept media type in provided header: %s", v), "elemental", http.StatusUnsupportedMediaType)
}
}
return read, write, nil
}