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Civ Clone - Example - Parts 5.bb
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Civ Clone - Example - Parts 5.bb
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Graphics 640,480,32,2
SetBuffer BackBuffer()
SeedRnd MilliSecs()
Global sx,sy,ex,ey
Const mapwidth = 39
Const mapheight = 29
Const tilewidth = 16
Const tileheight = 16
Dim map(mapwidth,mapheight)
Dim olmap(mapwidth,mapheight)
Dim clmap(mapwidth,mapheight)
Type ol
Field x,y,f,g,h,px,py
End Type
Type cl
Field x,y,f,g,h,px,py
End Type
Type path
Field x,y
End Type
Type city
Field id,x,y
End Type
Dim roadmap(mapwidth,mapheight)
makemap()
makecities()
makeroads
;findpath()
drawmap()
drawcities()
drawroads
Flip
WaitKey
End
Function makeroads()
For this.city = Each city
For that.city = Each city
sx = this\x
sy = this\y
ex = that\x
ey = that\y
findpath()
For a.path = Each path
roadmap(a\x,a\y) = True
Next
Next
Next
End Function
Function drawroads()
Color 200,200,200
For y=0 To mapheight
For x=0 To mapwidth
If roadmap(x,y) = True
Oval x*tilewidth+3,y*tileheight+3,tilewidth-6,tileheight-6,True
End If
Next
Next
End Function
Function drawcities()
Color 255,255,255
For this.city = Each city
Rect this\x*tilewidth,this\y*tileheight,tilewidth,tileheight,True
Next
End Function
Function makecities()
While exitloop = False
x = Rand(mapwidth)
y = Rand(mapheight)
ld = 100000
For this.city = Each city
If distance(this\x,this\y,x,y) < ld
ld = distance(this\x,this\y,x,y)
End If
Next
If ld > 5
this.city = New city
this\id = n
this\x = x
this\y = y
n=n+1
If n=10 Then exitloop = True
End If
Wend
End Function
Function findpath()
If sx = ex And sy = ey Then Return False
Dim olmap(mapwidth,mapheight)
Dim clmap(mapwidth,mapheight)
Delete Each path
Delete Each cl
Delete Each ol
Local tx,ty,tf,tg,th,tpx,tpy,newx,newy,lowestf
this.ol = New ol
this\x = sx
this\y = sy
olmap(sx,sy) = True
Repeat
If openlistisempty() = True Then Return False
lowestf = 100000
For this.ol = Each ol
If this\f < lowestf
lowestf = this\f
tx = this\x
ty = this\y
tf = this\f
tg = this\g
th = this\h
tpx = this\px
tpy = this\py
End If
Next
If tx = ex And ty = ey
clmap(tx,ty) = True
that.cl = New cl
that\x = tx
that\y = ty
that\f = tf
that\g = tg
that\h = th
that\px = tpx
that\py = tpy
findpathback()
Return True
Else
removefromopenlist(tx,ty)
olmap(tx,ty) = False
clmap(tx,ty) = True
that.cl = New cl
that\x = tx
that\y = ty
that\f = tf
that\g = tg
that\h = th
that\px = tpx
that\py = tpy
For y=-1 To 1
For x=-1 To 1
newx = tx+x
newy = ty+y
If newx>=0 And newy=>0 And newx<=mapwidth And newy<=mapheight
If olmap(newx,newy) = False
If clmap(newx,newy) = False
olmap(newx,newy) = True
this.ol = New ol
this\x = newx
this\y = newy
If roadmap(newx,newy) = True Then
this\g = 1
Else
this\g = map(newx,newy)+1
End If
this\h = distance(newx,newy,ex,ey)
this\f = this\g+this\h
this\px = tx
this\py = ty
End If
End If
End If
Next
Next
End If
Forever
End Function
Function findpathback()
x = ex
y = ey
that.path = New path
that\x = x
that\y = y
While exitloop = False
For this.cl = Each cl
If this\x = x And this\y = y
x = this\px
y = this\py
that.path = New path
that\x = x
that\y = y
Insert that Before First path
End If
Next
If x = sx And y = sy Then exitloop = True
Wend
End Function
Function removefromopenlist(x,y)
For this.ol = Each ol
If this\x = x And this\y = y
Delete this
Return
End If
Next
End Function
Function openlistisempty()
For this.ol = Each ol
Return False
Next
Return True
End Function
Function distance(x1,y1,x2,y2)
Return Abs(x2-x1)+Abs(y2-y1)
End Function
Function drawmap()
For y=0 To mapheight
For x=0 To mapwidth
Color map(x,y)*8,map(x,y)*8,map(x,y)*8
Rect x*tilewidth,y*tileheight,tilewidth,tileheight,True
Next
Next
End Function
Function makemap()
Dim map(mapwidth,mapheight)
For i=0 To 24
x1 = Rand(mapwidth)
y1 = Rand(mapheight)
For y2=-4 To 4
For x2=-4 To 4
x3 = x1+x2
y3 = y1+y2
If x3=>0 And y3=>0 And x3<=mapwidth And y3=<mapheight
map(x3,y3) = map(x3,y3) + 1
End If
Next
Next
For y2=-2 To 2
For x2=-2 To 2
x3 = x1+x2
y3 = y1+y2
If x3=>0 And y3=>0 And x3<=mapwidth And y3=<mapheight
map(x3,y3) = map(x3,y3) + 1
End If
Next
Next
For y2=-1 To 1
For x2=-1 To 1
x3 = x1+x2
y3 = y1+y2
If x3=>0 And y3=>0 And x3<=mapwidth And y3=<mapheight
map(x3,y3) = map(x3,y3) + 1
End If
Next
Next
Next
End Function