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Support multiple images as input #45

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AntonioND opened this issue Dec 27, 2023 · 2 comments
Open

Support multiple images as input #45

AntonioND opened this issue Dec 27, 2023 · 2 comments

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@AntonioND
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grit accepts providing multiple images as input and creating a combined palette or tileset as output.

SuperFamiconv lets you do things like provide a png that acts as palette or tileset and only generate a map from the other png file with the full image. This is very useful, but not the same thing as what grit does. You need to have created the combined palette or tileset beforehand.

It would be great if SuperFamiconv could support the first behaviour.

@H-A-M-G-E-R
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As a workaround, you can combine multiple images to a single image.

@AntonioND
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Yes, I ended up doing that with a tool I created just for my game https://github.com/AntonioND/ucity-advance/tree/85a97c12587530e67b69595e0a360f10adc6fb41/tools/pngs2strip but it's a bit awkward to do it.

However, I understand that coming up with a good way to input multiple images into the tool would be tricky.

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