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Missing missle #745

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wrexbe opened this issue Jul 13, 2022 · 4 comments
Closed

Missing missle #745

wrexbe opened this issue Jul 13, 2022 · 4 comments
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Client Involves the OpenDream client Runtime Involves the OpenDream server/runtime

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@wrexbe
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wrexbe commented Jul 13, 2022

Byond Doc:

Format: missile(Type, Start, End)
Args:
Type - An object prototype or icon file
Start - The starting location.
End - The ending location.
Desc:
Send a missile of the given Type between two locations. The effect is purely visual. When Type is an object, its icon is used for the missile. 

Example:
missile(/obj/fireball, usr, loc)
@wixoaGit wixoaGit added Runtime Involves the OpenDream server/runtime Client Involves the OpenDream client labels Jul 13, 2022
@ike709
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ike709 commented Jul 13, 2022

> asking us to implement a proc that even Lummox thinks is incomprehensibly cursed

😩

@wrexbe
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wrexbe commented Jul 13, 2022

Cursed it may be, but I've tried to compile two games so far, and it's in both of them. (Console, and Rise of Heroes)

@ike709
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ike709 commented Jul 13, 2022

Eternia is the only non-SS13 we're testing & developing against rn 😩

@amylizzle
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Closed in favour of #2194

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Labels
Client Involves the OpenDream client Runtime Involves the OpenDream server/runtime
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