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<span class="md:hidden"><b>This article is outdated! please update to the latest OpenAudioMc version and visit the docs on <a class="text-indigo-100" href="https://openaudiomc.net/docs">our new website</a></b></span>
<span class="hidden md:inline"><b>This article is outdated! please update to the latest OpenAudioMc version and visit the docs on <a class="text-indigo-100" href="https://openaudiomc.net/docs">our new website</a></b></span>
</p>
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<div class="flex flex-wrap sm:flex-row flex-col py-6 mb-12">
<h1 class="sm:w-2/5 title-font text-2xl mb-2 sm:mb-0">Shows</h1>
<p class="sm:w-3/5 leading-relaxed sm:pl-10 pl-0">Using show commands to schedule and make shows,commands</p>
</div>
</div>
</div>
</section>
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</svg>
</span>
<p class="ml-3 font-medium text-white">
<span class="md:hidden"><b>This article is outdated! please update to the latest OpenAudioMc version and visit the docs on <a class="text-indigo-100" href="https://openaudiomc.net/docs">our new website</a></b></span>
<span class="hidden md:inline"><b>This article is outdated! please update to the latest OpenAudioMc version and visit the docs on <a class="text-indigo-100" href="https://openaudiomc.net/docs">our new website</a></b></span>
</p>
</div>
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<a href="https://discord.openaudiomc.net/" class="flex items-center justify-center rounded-md border border-transparent bg-white px-4 py-2 text-sm font-medium text-indigo-600 shadow-sm hover:bg-indigo-50">Support Discord</a>
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</div>
<h1 id="shows">
Shows
</h1>
<p>
With shows, you can make time coded shows. Our definition of a show is a list of cues, or scheduled events.
</p>
<p>
The major benefit about shows is that they are multithreaded. Meaning that in-game lag (TPS drops) will NOT affect or hinder the timing of your show to always keep it in sync with the audio.
</p>
<p>
So get started, make a show called
<code>
demo
</code>
</p><pre><code>/openaudio show create demo
</code></pre>
<p>
We now have a show called
<code>
demo
</code>
. We can start/stop it, but this won’t really do anything, we need to add cues first. To do so, you first need to understand what a time code is.
<br>
A time code is the amount of time from when the start command is executed. OpenAudioMc supports the following formats:
<br>
-
<strong>
<code>
m
</code>
resembles minutes
</strong>
: 1m = 1 minute, 1.5m = 1 minute and 30 seconds.
<br>
-
<strong>
<code>
s
</code>
resembles seconds
</strong>
: 1s = 1 second, 1.5s = 1 second and 50 milliseconds
<br>
-
<strong>
<code>
ms
</code>
resembles milliseconds
</strong>
: 1ms = 1 millisecond
<br>
-
<strong>
<code>
t
</code>
resembles ticks
</strong>
: 1t = 1 minecraft tick, or 50 mlliseconds
<br>
-
<strong>
<code>
HH:mm:ss
</code>
resembles HourHour:MinuteMinute:SecondSecond
</strong>
: 00:05:00 = 5 minutes
</p>
<p>
Supported trigger types and their format:
<br>
-
<strong>
command
</strong>
: Executes a command though the console, all arguments will be joined to form the command,
<code>
/openaudio show add demo 0s command say Hi there!
</code>
<br>
-
<strong>
chat
</strong>
: Sends a chat message to everyone who fits a specific player selector (read
<a href="selectors.html" rel="nofollow">
selectors
</a>
), the first argument is always the select, followed by the message. Example:
<code>
/openaudio show add demo 0s chat @a[region=spawn] &7Welcome to spawn!
</code>
<br>
-
<strong>
actionbar
</strong>
: Follows the same general format as the
<em>
chat
</em>
trigger, but displays the message in the actionbar instead of chat
<br>
-
<em>
your own feature
</em>
: You can also add custom java show triggers with the API
</p>
<p>
For this demo, we are going to add two cues. One cue after 0 seconds, a cue after 1 second, and a cue after 1 minute. To add these cues, use the following commands:
</p><pre><code>/openaudio show add demo 0s command say I fire at the start
/openaudio show add demo 1s command say I fire after one second
/openaudio show add demo 1m command say I fire after one minute
</code></pre>
<p>
The basic format here is:
</p><pre><code>/openaudio show add <show name> <timecode> <type> <data>
</code></pre>
<p>
To get the status of a show, you can use:
</p><pre><code>/openaudio show info demo
</code></pre>
<p>
To start or cancel:
</p><pre><code>/openaudio show <start/cancel> <showname>
</code></pre>
<p>
You can also edit a show via a gui using:
</p><pre><code>/openaudio show gui <show name>
</code></pre>
<p>
you can change the show state, scroll through cues and delete them from this GUI.
<br>
<br/>
</p>
<h2 id="want-more-read-the-redis-documentation-redis-html">
Want more? read
<a href="redis.html" rel="nofollow">
The redis documentation
</a>
</h2>
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