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[Bug]: Incorrect OneSignalConfig.androidlib/build.gradle Fails to make Android build on Unity 6 #775
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That is the mistake in OneSignal installer, that adds
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There is fixed file, please update it in the OneSignal Unity SDK
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Imagine you're showing a project manager how great OneSignal works, except the project manager wants Unity 6. Where the included dependency resolver fails due to too new OpenJDK used by Unity I don't have to imagine :) MARCH 2025: no update to this, no updates from onesignal |
OneSignal Unity SDK v5.1.12 still has this issue with a Long Term Support version (non Preview) of Unity 6 - Unity 6000.0.38f1 Any updates on how long it will take for Unity 6 to be supported by OneSignal? It would be beneficial to not have to do manual fixes for builds |
Sorry for the delay on this issue. A fix for this Unity 6 build issue with Android will be available next week with the version number 5.1.13. As a workaround for now, you can make the change manually to your project:
Full example:
Thanks to @IvanMurzak for providing this workaround. |
This is now fixed in the OneSignal-Unity-SDK 5.1.13 release. We ensured the
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What happened?
Android build fails in Unity 6
Steps to reproduce?
What did you expect to happen?
To have android build generated
OneSignal iOS SDK version
5.1.9
iOS version
17
Specific iOS version
- there is no iOS, just Android
Relevant log output
Code of Conduct
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