-
Notifications
You must be signed in to change notification settings - Fork 61
App version reported incorrectly on Android (some apps want versionName, others versionCode) #295
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Comments
@NumaNumaNuma You can use an device type of IOS and App Version as filters on a Segment in the mean time. |
The problem isn't filtering, it's the number being wrong :) |
@NumaNumaNuma Not sure how Unity generates the bundle version but if you can't change it in Unity it can be changed in Xcode . |
I have the same issue with OneSignal Unity SDK (v. |
I've just looked at the resulting AndroidManifest.xml inside my APK (values are edited): In the OneSignal dashboard I see this "1111" value which is actually a build number. I want to see "2222" value because it is my app version. |
@VasylRomanets-MoonActive Thanks for the suggestion. OneSignal only collects In the short term we don't plan to change or add collection and storage of another version value. I would recommend using sendTag to set the version format you want to track in the meantime. |
I would also like to see this fixed. Or at least add a buildNumber so that the devs can choose the one they care about |
+1 |
1 similar comment
+1 |
Hi,
The app version seems to be reported incorrectly, using the build number instead of the app version number. I'm using the 2.12.0 sdk.

From my dashboard:
Looks like it was reported in 2017 on the iOS SDK but maybe this wasn't fixed in the Unity SDK?
I saw someone suggest we use tags to store app versions so I'll do that in the mean time 👍
The text was updated successfully, but these errors were encountered: