Github of the project: U.N. Squadron GitHub
Website of the project: U.N. Squadron Website
NAME | ROLE | GITHUB |
---|---|---|
Alejandro Ávila | Programmer and Management | Omicrxn |
Bosco Barber | Programmer | boscobarberesbert |
Carles López | Art & Design | carlesli |
Yeray Tarifa | QA | yeraytm |
U.N. Squadron was developed and published by Capcom on December 31, 1989. Initially it was developed for the arcade of the same company, the CPS arcade, but it was later launched for the Super NES and Sinclair ZX Spectrum on 1991. It was known in Japan as Area 88 since the game was based on the manga Area 88 created by Kaoru Shintani. It has a sequel game named Carrier Air Wing (U.S. Navy in Japan) which was released in 1990 for the CP system arcade.
While at the moment Capcom was developing vertically scrolling shooters, U.N. Squadron was a side-scrolling shooter with great graphics for the time. One of the main attributes that makes U.N. Squadron stand out from the rest of shooters is it's RPG elements with a lot of customization. You can buy new airplanes and equip them with the weapons you choose.
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Execute the U.N.SQUADRON.exe file in the U.N.SQUADRON folder.
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Use Enter to navigate between screens.
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The game ends when the player has surpassed all enemies, it's not necessary to have destroyed them all.
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Read the following instructions to learn the controls:
Function | Button |
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Fly your Aircraft (Up) | 🡱 or Joystick Up |
Fly your Aircraft (Down) | 🡳 or Joystick Down |
Fly your Aircraft (Left) | 🡰 or Joystick Left |
Fly your Aircraft (Right) | 🡲 or Joystick Right |
Select / Continue | A |
Fire the Vulcan Cannon | X or R1 |
Fire the Active Weapon | B or R2 |
Change Weapon | Y or L1 |
Travel through the options (Up) | 🡱 |
Travel through the options (Down) | 🡳 |
Travel through the options (Left) | 🡰 |
Travel through the options (Right) | 🡲 |
Function | Keyboard |
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Fly your Aircraft (Up) | W or 🡱 |
Fly your Aircraft (Down) | S or 🡳 |
Fly your Aircraft (Left) | A or 🡰 |
Fly your Aircraft (Right) | D or 🡲 |
Select / Continue | Enter |
Fire the Vulcan Cannon | Space |
Fire the Active Weapon | F |
Change Weapon | C |
Travel through the options (Up) | W or 🡱 |
Travel through the options (Down) | S or 🡳 |
Travel through the options (Left) | A or 🡰 |
Travel through the options (Right) | D or 🡲 |
Debug Functionality | Keyboard |
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Display Collisions | F1 |
Mute Background Music | F2 |
God Mode | F3 |
Jump Between Screens | F4 |
Jump from level to Start | F5 |
Direct Win | F6 |
Direct Lose | F7 |
Resources Information | F8 |
Traverse Resources Information | F9 |
Gamepad Information | F10 |
Maximize / Resize | F11 |
Change POW Level | 1 to 5 |
Infinite Money | 9 |
Infinite Lifes | 8 |
Infinite Ammo | 7 |