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Missing shaders #11

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CrossVR opened this issue Feb 23, 2015 · 3 comments
Closed

Missing shaders #11

CrossVR opened this issue Feb 23, 2015 · 3 comments

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@CrossVR
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CrossVR commented Feb 23, 2015

The shaders directory seems to be missing the quadratic_tri_color_vert.glsl and quadratic_tri_color_frag.glsl files.

@gfrolov
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gfrolov commented Feb 23, 2015

I think those are just the default values and you can load other files as well when you create an object.

@CrossVR
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CrossVR commented Feb 23, 2015

But currently the shaders directory doesn't contain any actual distortion shaders, so it's pretty useless to just have a shader loading class there without any shaders to load.

@gfrolov
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gfrolov commented Feb 23, 2015

Agree, shader class actually needs to be completed. We have a bug opened for it already (issue #1 ) We do have the shaders in /vizard folder. (ShaderTest.frag and ShaderTest.vert)

@CrossVR CrossVR closed this as completed Mar 9, 2015
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