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Merge pull request godotengine#96309 from Geometror/fix-ge-cs-crash
Prevent crash after removing GraphEdit's connection layer
2 parents 24b4607 + 8ca7f0e commit f4af820

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1 file changed

+41
-3
lines changed

1 file changed

+41
-3
lines changed

scene/gui/graph_edit.cpp

+41-3
Original file line numberDiff line numberDiff line change
@@ -260,6 +260,8 @@ PackedStringArray GraphEdit::get_configuration_warnings() const {
260260
}
261261

262262
Error GraphEdit::connect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port) {
263+
ERR_FAIL_NULL_V_MSG(connections_layer, FAILED, "connections_layer is missing.");
264+
263265
if (is_node_connected(p_from, p_from_port, p_to, p_to_port)) {
264266
return OK;
265267
}
@@ -313,6 +315,8 @@ bool GraphEdit::is_node_connected(const StringName &p_from, int p_from_port, con
313315
}
314316

315317
void GraphEdit::disconnect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port) {
318+
ERR_FAIL_NULL_MSG(connections_layer, "connections_layer is missing.");
319+
316320
for (const List<Ref<Connection>>::Element *E = connections.front(); E; E = E->next()) {
317321
if (E->get()->from_node == p_from && E->get()->from_port == p_from_port && E->get()->to_node == p_to && E->get()->to_port == p_to_port) {
318322
connection_map[p_from].erase(E->get());
@@ -356,6 +360,8 @@ void GraphEdit::_scroll_moved(double) {
356360
}
357361

358362
void GraphEdit::_update_scroll_offset() {
363+
ERR_FAIL_NULL_MSG(connections_layer, "connections_layer is missing.");
364+
359365
set_block_minimum_size_adjust(true);
360366

361367
for (int i = 0; i < get_child_count(); i++) {
@@ -524,6 +530,8 @@ void GraphEdit::_graph_element_resize_request(const Vector2 &p_new_minsize, Node
524530
}
525531

526532
void GraphEdit::_graph_frame_autoshrink_changed(const Vector2 &p_new_minsize, GraphFrame *p_frame) {
533+
ERR_FAIL_NULL_MSG(connections_layer, "connections_layer is missing.");
534+
527535
_update_graph_frame(p_frame);
528536

529537
minimap->queue_redraw();
@@ -535,6 +543,7 @@ void GraphEdit::_graph_frame_autoshrink_changed(const Vector2 &p_new_minsize, Gr
535543
void GraphEdit::_graph_element_moved(Node *p_node) {
536544
GraphElement *graph_element = Object::cast_to<GraphElement>(p_node);
537545
ERR_FAIL_NULL(graph_element);
546+
ERR_FAIL_NULL_MSG(connections_layer, "connections_layer is missing.");
538547

539548
minimap->queue_redraw();
540549
queue_redraw();
@@ -543,6 +552,7 @@ void GraphEdit::_graph_element_moved(Node *p_node) {
543552
}
544553

545554
void GraphEdit::_graph_node_slot_updated(int p_index, Node *p_node) {
555+
ERR_FAIL_NULL_MSG(connections_layer, "connections_layer is missing.");
546556
GraphNode *graph_node = Object::cast_to<GraphNode>(p_node);
547557
ERR_FAIL_NULL(graph_node);
548558

@@ -558,6 +568,8 @@ void GraphEdit::_graph_node_slot_updated(int p_index, Node *p_node) {
558568
}
559569

560570
void GraphEdit::_graph_node_rect_changed(GraphNode *p_node) {
571+
ERR_FAIL_NULL_MSG(connections_layer, "connections_layer is missing.");
572+
561573
// Only invalidate the cache when zooming or the node is moved/resized in graph space.
562574
if (panner->is_panning()) {
563575
return;
@@ -566,7 +578,6 @@ void GraphEdit::_graph_node_rect_changed(GraphNode *p_node) {
566578
for (Ref<Connection> &c : connection_map[p_node->get_name()]) {
567579
c->_cache.dirty = true;
568580
}
569-
570581
connections_layer->queue_redraw();
571582
callable_mp(this, &GraphEdit::_update_top_connection_layer).call_deferred();
572583

@@ -623,7 +634,9 @@ void GraphEdit::add_child_notify(Node *p_child) {
623634
}
624635
graph_element->connect("raise_request", callable_mp(this, &GraphEdit::_ensure_node_order_from).bind(graph_element));
625636
graph_element->connect("resize_request", callable_mp(this, &GraphEdit::_graph_element_resize_request).bind(graph_element));
626-
graph_element->connect(SceneStringName(item_rect_changed), callable_mp((CanvasItem *)connections_layer, &CanvasItem::queue_redraw));
637+
if (connections_layer != nullptr && connections_layer->is_inside_tree()) {
638+
graph_element->connect(SceneStringName(item_rect_changed), callable_mp((CanvasItem *)connections_layer, &CanvasItem::queue_redraw));
639+
}
627640
graph_element->connect(SceneStringName(item_rect_changed), callable_mp((CanvasItem *)minimap, &GraphEditMinimap::queue_redraw));
628641

629642
graph_element->set_scale(Vector2(zoom, zoom));
@@ -640,6 +653,7 @@ void GraphEdit::remove_child_notify(Node *p_child) {
640653
minimap = nullptr;
641654
} else if (p_child == connections_layer) {
642655
connections_layer = nullptr;
656+
WARN_PRINT("GraphEdit's connection_layer removed. This should not be done. If you like to remove all GraphElements from a GraphEdit node, do not simply remove all non-internal children but check their type since the connection layer has to be kept non-internal due to technical reasons.");
643657
}
644658

645659
if (top_layer != nullptr && is_inside_tree()) {
@@ -662,7 +676,9 @@ void GraphEdit::remove_child_notify(Node *p_child) {
662676
for (const Ref<Connection> &conn : connection_map[graph_node->get_name()]) {
663677
conn->_cache.dirty = true;
664678
}
665-
connections_layer->queue_redraw();
679+
if (connections_layer != nullptr && connections_layer->is_inside_tree()) {
680+
connections_layer->queue_redraw();
681+
}
666682
}
667683

668684
GraphFrame *frame = Object::cast_to<GraphFrame>(graph_element);
@@ -1690,6 +1706,8 @@ void GraphEdit::set_selected(Node *p_child) {
16901706
}
16911707

16921708
void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
1709+
ERR_FAIL_NULL_MSG(connections_layer, "connections_layer is missing.");
1710+
16931711
ERR_FAIL_COND(p_ev.is_null());
16941712
if (panner->gui_input(p_ev, warped_panning ? get_global_rect() : Rect2())) {
16951713
return;
@@ -2025,6 +2043,8 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
20252043
}
20262044

20272045
void GraphEdit::_pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event) {
2046+
ERR_FAIL_NULL_MSG(connections_layer, "connections_layer is missing.");
2047+
20282048
h_scrollbar->set_value(h_scrollbar->get_value() - p_scroll_vec.x);
20292049
v_scrollbar->set_value(v_scrollbar->get_value() - p_scroll_vec.y);
20302050

@@ -2040,6 +2060,8 @@ void GraphEdit::_zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputE
20402060
}
20412061

20422062
void GraphEdit::set_connection_activity(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port, float p_activity) {
2063+
ERR_FAIL_NULL_MSG(connections_layer, "connections_layer is missing.");
2064+
20432065
for (Ref<Connection> &c : connection_map[p_from]) {
20442066
if (c->from_node == p_from && c->from_port == p_from_port && c->to_node == p_to && c->to_port == p_to_port) {
20452067
if (!Math::is_equal_approx(c->activity, p_activity)) {
@@ -2056,6 +2078,8 @@ void GraphEdit::set_connection_activity(const StringName &p_from, int p_from_por
20562078
}
20572079

20582080
void GraphEdit::reset_all_connection_activity() {
2081+
ERR_FAIL_NULL_MSG(connections_layer, "connections_layer is missing.");
2082+
20592083
bool changed = false;
20602084
for (Ref<Connection> &conn : connections) {
20612085
if (conn->activity > 0) {
@@ -2070,6 +2094,8 @@ void GraphEdit::reset_all_connection_activity() {
20702094
}
20712095

20722096
void GraphEdit::clear_connections() {
2097+
ERR_FAIL_NULL_MSG(connections_layer, "connections_layer is missing.");
2098+
20732099
for (Ref<Connection> &c : connections) {
20742100
c->_cache.line->queue_free();
20752101
}
@@ -2083,7 +2109,9 @@ void GraphEdit::clear_connections() {
20832109
}
20842110

20852111
void GraphEdit::force_connection_drag_end() {
2112+
ERR_FAIL_NULL_MSG(connections_layer, "connections_layer is missing.");
20862113
ERR_FAIL_COND_MSG(!connecting, "Drag end requested without active drag!");
2114+
20872115
connecting = false;
20882116
connecting_valid = false;
20892117
minimap->queue_redraw();
@@ -2113,6 +2141,8 @@ void GraphEdit::set_zoom(float p_zoom) {
21132141
}
21142142

21152143
void GraphEdit::set_zoom_custom(float p_zoom, const Vector2 &p_center) {
2144+
ERR_FAIL_NULL_MSG(connections_layer, "connections_layer is missing.");
2145+
21162146
p_zoom = CLAMP(p_zoom, zoom_min, zoom_max);
21172147
if (zoom == p_zoom) {
21182148
return;
@@ -2521,6 +2551,8 @@ bool GraphEdit::is_showing_arrange_button() const {
25212551
}
25222552

25232553
void GraphEdit::override_connections_shader(const Ref<Shader> &p_shader) {
2554+
ERR_FAIL_NULL_MSG(connections_layer, "connections_layer is missing.");
2555+
25242556
connections_shader = p_shader;
25252557

25262558
_invalidate_connection_line_cache();
@@ -2539,6 +2571,8 @@ void GraphEdit::_minimap_toggled() {
25392571
}
25402572

25412573
void GraphEdit::set_connection_lines_curvature(float p_curvature) {
2574+
ERR_FAIL_NULL_MSG(connections_layer, "connections_layer is missing.");
2575+
25422576
lines_curvature = p_curvature;
25432577
_invalidate_connection_line_cache();
25442578
connections_layer->queue_redraw();
@@ -2550,7 +2584,9 @@ float GraphEdit::get_connection_lines_curvature() const {
25502584
}
25512585

25522586
void GraphEdit::set_connection_lines_thickness(float p_thickness) {
2587+
ERR_FAIL_NULL_MSG(connections_layer, "connections_layer is missing.");
25532588
ERR_FAIL_COND_MSG(p_thickness < 0, "Connection lines thickness must be greater than or equal to 0.");
2589+
25542590
if (lines_thickness == p_thickness) {
25552591
return;
25562592
}
@@ -2565,6 +2601,8 @@ float GraphEdit::get_connection_lines_thickness() const {
25652601
}
25662602

25672603
void GraphEdit::set_connection_lines_antialiased(bool p_antialiased) {
2604+
ERR_FAIL_NULL_MSG(connections_layer, "connections_layer is missing.");
2605+
25682606
if (lines_antialiased == p_antialiased) {
25692607
return;
25702608
}

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