- update to GAmeBox v3 and MC 1.14+
- empty inventory when player closes the game to stop players from taking ghost items.
- update to gamebox v2
- mavenized repository
- check for GB flag and if set: check the inventory title length
- push GB dependency to 1.5.0
- compatible with /gba reload
- centralised more code to GameBox
- use static main-key from GUIManager (GameBox) for guis
- chat color in Main class
- Sounds
- use ItemStackUtil from GameBox to load ItemStacks
- removed deprecated methods and variables (now depends on GB version 1.3.0)
- remove all non numbers of the version string
- give link to GameBox when it is outdated
- add spanish lang file
- depends on GameBox!
- no own starting command anymore
- highly configurable games (different settings/rules)
- no payment message when the cost is 0
- configurable sound volume in the configuration file
- changes in the structure of the top list apply after gc reload now
- improved matching algorithm
- fixed wrong matching of different gem in between 2 triplets of the same gem
- fixed that sometimes the runnable of a game continued running after the inventory was closed. This did not cause any problems apart from unnecessary load.
- fixed matching of bombs
- implemented bombs
- they will spawn glowing and explode later
- added section in config: 'game.bombs' for customisation of bombs
- without that section bombs are disabled be default!
- fixed glow bug for versions below 1.1.0
- glow stayed after clicking if the clicked gem was switched but not destroyed
- added glow to all gems scheduled to break
- fixed glow for version 1.11