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changelog.md

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Change log

v4.0.0-beta

  • update to GAmeBox v3 and MC 1.14+

v 3.0.1

  • empty inventory when player closes the game to stop players from taking ghost items.

v 3.0.0

  • update to gamebox v2
  • mavenized repository

v 2.3.1

  • check for GB flag and if set: check the inventory title length

v 2.3.0

  • push GB dependency to 1.5.0
    • compatible with /gba reload

v 2.2.0

  • centralised more code to GameBox
    • use static main-key from GUIManager (GameBox) for guis
    • chat color in Main class
    • Sounds
    • use ItemStackUtil from GameBox to load ItemStacks
  • removed deprecated methods and variables (now depends on GB version 1.3.0)
  • remove all non numbers of the version string
  • give link to GameBox when it is outdated
  • add spanish lang file

v 2.0.0

  • depends on GameBox!
  • no own starting command anymore
  • highly configurable games (different settings/rules)
  • no payment message when the cost is 0

v 1.2.2:

  • configurable sound volume in the configuration file
  • changes in the structure of the top list apply after gc reload now
  • improved matching algorithm
    • fixed wrong matching of different gem in between 2 triplets of the same gem
  • fixed that sometimes the runnable of a game continued running after the inventory was closed. This did not cause any problems apart from unnecessary load.
  • fixed matching of bombs

v 1.1.0:

  • implemented bombs
    • they will spawn glowing and explode later
    • added section in config: 'game.bombs' for customisation of bombs
      • without that section bombs are disabled be default!
  • fixed glow bug for versions below 1.1.0
    • glow stayed after clicking if the clicked gem was switched but not destroyed
  • added glow to all gems scheduled to break
  • fixed glow for version 1.11