So I found this from your reddit link.
If you have some time, could you showcase examples for:
- character creation
- combat
- inventory handling (wearing, removing)
I understand some of it may be empty or not much to show, but I think it would be useful in showing people what can be possible with the engine. Even if the above is super-simple; some of us old people used to know e. g. LPC and the inventory would look like:
"You are wearing a black robe."
"You are carrying a short dagger."
Second then being the inventory, indented one level to the right.
Also, are there events or triggers? For instance, if the character is thirsty etc... triggering automatic drinking.
So I found this from your reddit link.
If you have some time, could you showcase examples for:
I understand some of it may be empty or not much to show, but I think it would be useful in showing people what can be possible with the engine. Even if the above is super-simple; some of us old people used to know e. g. LPC and the inventory would look like:
"You are wearing a black robe."
"You are carrying a short dagger."
Second then being the inventory, indented one level to the right.
Also, are there events or triggers? For instance, if the character is thirsty etc... triggering automatic drinking.