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Enigmatica6 1.1.2⟶Enigmatica6 1.2.0

Added

Updated

https://github.com/Shadows-of-Fire/Apotheosis/blob/1.16/changelog.md

Architectury v1.31.60 for 1.16.4/5

Updated at 2022-04-23 08:02.

Click here for changelog

  • Introduce FluidBucketHooks.getFluid (#243)

Fix Homing allowing amplify instead of sensitive.

Set Arc and Homing projectiles to despawn when chunk is unloaded.

Backports numerous Carbuncle AI fixes

Fixes? keybinds being captured when not holding a book

  • Compile against Forge 36.2.33 - Tyler Hancock

Like the mod? Consider following me on Twitter and joining the Discord

Huge thanks to my supporters on Patreon

  • Rempler
  • lothrazar
  • SuperslowJelly
  • Spencer Gilbert
  • Adam Y
  • Pongo Sapiens
  • Darkosto
  • Fixed armor rendering on Atum mobs
  • Fixed hostile Stoneguards attacking player created Stoneguards, without being attacked first
  • Fixed Serval Azure skin caring about casing
  • Added artifacts tag
  • Compile against Forge 36.2.33 - Tyler Hancock

Like the mod? Consider following me on Twitter and joining the Discord

Huge thanks to my supporters on Patreon

  • Rempler
  • lothrazar
  • SuperslowJelly
  • Spencer Gilbert
  • Adam Y
  • Pongo Sapiens
  • Darkosto

This mod was made possible by Patreon support from players like you. Thank you!

  • Rempler
  • lothrazar
  • SuperslowJelly
  • Spencer Gilbert
  • Adam Y
  • Pongo Sapiens
  • Darkosto
  • Fix ZenFertilizer#setGrowthAmount having inverted tick times. - Tyler Hancock

Like the mod? Consider following me on Twitter and joining the Discord

Huge thanks to my supporters on Patreon

  • Rempler
  • lothrazar
  • SuperslowJelly
  • Spencer Gilbert
  • Adam Y
  • Pongo Sapiens
  • Darkosto

Sorry for the long delay, this patch was planned to be out for like 2-3 months from now. But i was kinda swamped with IC2C and Unique Enchantments... So yeah but it is finally out...

Changelog:

Version 3.2.2:

-Added: Singlethreaded Mode to increase Stability.

-Fixed: WorldBorder Task would lose its set size on world restart.

-Fixed: Lithium Support should now be better (Tests worked fine)

More particles! Some backend improvements.

  • Added Korean translations (thanks to gjeodnd12165!)

Added compat for modded first person renderers. (mainly for EpicFight)

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project does not adhere to Semantic Versioning. This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.

[1.16.5-4.0.1.0] - 2022.04.17

Added

  • Added AppleSkin integration #34
  • Added showNutritionInfo configuration option for showing nutrition and saturation information in tooltips for sandwiches and food bowls

[1.16.5-4.0.0.7] - 2022.01.19

Added

  • Added es_es.json localization (thanks albertosaurio65!) #53

Fixed

  • Fixed Suspicious Stew not applying effects when used as an ingredient #51

[1.16.5-4.0.0.6] - 2021.02.25

Fixed

  • Fixed some bugs using container ingredient stacks #49

[1.16.5-4.0.0.5] - 2021.02.21

Added

  • Added Diet integration

[1.16.5-4.0.0.4] - 2021.02.08

Fixed

  • Fixed potion effects using global state #48

[1.16.5-4.0.0.3] - 2021.01.18

Changed

  • Updated to Minecraft 1.16.5

Fixed

  • Fixed buckets and potions being consumed on crafting #47

[1.16.4-4.0.0.2] - 2020.12.31

Changed

  • Updated to Minecraft 1.16.4

Fixed

  • Fixed contents being deleted when the Culinary Station is broken #43

[1.16.3-4.0.0.1] - 2020.09.27

Changed

  • Updated to Minecraft 1.16.3

[1.16.2-4.0.0.0] - 2020.09.08

Changed

  • Updated to Minecraft 1.16.2

[3.0.0.2] - 2020.08.11

Changed

  • Updated to Forge 32.0.107 #40

[3.0.0.1] - 2020.08.02

Fixed

  • Fixed duplication issue when shift-clicking output #39

[3.0] - 2020.07.06

Changed

  • Ported to 1.16.1 Forge

As always, don't forget to backup your world before updating!

Fixes:

  • Ensure placed item blocks only storing data of one item

Related to CyclopsMC/IntegratedDynamics#1150

Disable pickup_all to fix a dupe bug

This mod was made possible by Patreon support from players like you. Thank you!

  • Rempler
  • lothrazar
  • SuperslowJelly
  • Spencer Gilbert
  • Adam Y
  • Pongo Sapiens
  • Darkosto
  • Add French localizations. Thanks to dracnis. (#269) - Tyler Hancock

Huge thanks to my supporters on Patreon

  • Rempler
  • lothrazar
  • SuperslowJelly
  • Spencer Gilbert
  • Adam Y
  • Pongo Sapiens
  • Darkosto

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to the format MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.

[1.16.5-1.0.4.0] - 2022.04.18

Added

  • Added generateGroupsForEmptyItems configuration option for enabling and disabling Diet generating food groups for unclassified food items #128

[1.16.5-1.0.3.2] - 2022.04.17

Fixed

  • Fixed Bread sometimes dropping out of the default Grains group #126
  • Fixed possible NoClassDefFoundError crashes at the cost of potentially (marginally) longer load times #127

[1.16.5-1.0.3.1] - 2022.04.06

Fixed

  • Fixed mixin crash when loaded with Tough as Nails #123

[1.16.5-1.0.3.0] - 2022.04.04

Added

  • Added diet:natural_regeneration attribute for controlling natural regeneration through Diet effects #122
  • Added /diet export trails command to export data about which items are being used to generate food groups for all items

Changed

  • Revamped Diet value generation algorithm to be more performant and address more edge-case issues. Be aware of changes to food groups for existing items and report discrepancies to the issue tracker #120 #83

[1.16.5-1.0.2.3] - 2022.02.16

Added

  • Added config option addButton to diet-client.toml for enabling/disabling the Diet button in the inventory screen

[1.16.5-1.0.2.2] - 2022.02.10

Added

  • Added 5-food-group support for:
  • Thermal Series #115
  • Minecolonies #106

[1.16.5-1.0.2.1] - 2022.01.28

Fixed

  • Fixed fractional add amounts in attribute modifiers not being shown in the tooltip correctly

[1.16.5-1.0.2.0] - 2022.01.17

Added

  • Added 5-food-group support for:
  • Modest Roses #100
  • Project Rankine #102
  • Added optional beneficial field to groups in diet-groups.toml to distinguish beneficial and harmful effects, with red tooltips instead of green for harmful food groups #104

Changed

  • Adjusted GUI sizing logic to better accommodate larger number of groups #97

Fixed

  • Fixed potential NPE when eating food #105

[1.16.5-1.0.1.1] - 2021.11.24

Added

  • Added 5-food-group support for:
  • Habitat #96
  • Added Korean localization (thanks PixVoxel!) #95

[1.16.5-1.0.1.0] - 2021.11.13

Added

  • Added optional lang key groups.diet.groupname.tooltip for adding tooltips when hovering over the group's icon in the Diet screen
  • Added 5-food-group support for:
  • Create Confectionary #93

(338 more lines)

Final 1.16.5 update.

  • pl_pl language updates.

HotFix 2 - fixes items dropping on the ground (instead into the inventory) upon restoring the grave at occasions

0.6.0 / 1.1.0

Additions

  • Added some of this mod's items (ropes, seeds, meals, knives etc.) to many chest loot tables! I'll leave most of them for you to discover. ;)
  • Added add_loot_table loot modifier:
  • Allows for adding unmodified extra loot rolls to specified lootTable paths;
  • This modifier is governed by the generateFDChestLoot config; if set to false, it doesn't do anything.
  • New cutting recipes:
  • Stone + Pickaxe -> Cobblestone;
  • Quartz Block + Pickaxe -> 4 Nether Quartz
  • Ink Sac + Knife -> 2 Black Dye;
  • Gravel + Shovel -> Gravel, 10% Flint (infinite source);
  • Deepslate + Pickaxe -> Cobbled Deepslate (1.18);
  • Amethyst Block + Pickaxe -> 4 Amethyst Shards (1.18);
  • Added Rotten Tomatoes:
  • Not all tomatoes are fresh off the vine. Rarely, you might end up plucking a bad one...
  • Rotten Tomatoes are inedible and uncookable; they are meant to be thrown at others! Splatter that unfunny friend of yours right in the face!
  • They are also more compostable than standard tomatoes (85% chance), in case you don't want them.

Updates

  • The Comfort effect has been redesigned:
  • It no longer provides immunity to Slowness, Weakness or Hunger;
  • Now, it extends natural regeneration (or provides it, if the gamerule is disabled), no matter how hungry you are;
  • A silver sheen will scroll through your hearts to indicate the effect is active.
  • The Advancement tree has been redesigned, with more basic hints accessible at the start of a world;
  • Updated a few crafting recipes:
  • Dumplings are now cooked with Wheat Dough instead of Raw Pasta;
  • Wheat Dough is now craftable from 3 Wheat, and either 1 Egg or 1 Water Bucket;
  • Raw Pasta is now made by cutting Wheat Dough in a Cutting Board;
  • Foods have been rebalanced:
  • Nourishment and Comfort lengths have been tweaked, based on the complexity of the dish;
  • Sandwiches no longer provide burst effects, to make them on par with other handheld foods;
  • Wandering Traders now sell the mod's seeds/plantables sometimes. This can be similarly disabled in the config;
  • The modifier add_item can now safely specify a count for the added item (optional);
  • Stoves now have custom death messages, if one's unlucky enough to die on top of them...;
  • Safety Nets have a slightly taller hitbox, to make placement easier.

Fixes

  • Fixed configuration for generating Compost Heaps on villages not working (1.18);
  • Fixed Lava Cauldrons not being valid heat sources (1.18);
  • Add Framed Vertical Half Stairs
  • Update build dependencies. - Tyler Hancock

Huge thanks to my supporters on Patreon

  • Rempler
  • lothrazar
  • SuperslowJelly
  • Spencer Gilbert
  • Adam Y
  • Pongo Sapiens
  • Darkosto

This mod was made possible by Patreon support from players like you. Thank you!

  • Rempler
  • lothrazar
  • SuperslowJelly
  • Spencer Gilbert
  • Adam Y
  • Pongo Sapiens
  • Darkosto
  • v1.2.15 [A] French translation added (PR#56, dracnis).
  • v1.2.14 [R] Maintenance Release.

[U] Forge/gradle update, version tracking adapted.

  • v1.2.13 [F] Fixed Link Receiver signal modes (issue #48, ty graywaren).
  • v1.2.12 [U] Mappings ported, updated to Forge 1.16.5-36.2.0.
  • v1.2.11 [F] Lang file fixes.
  • v1.2.10 [A] Dimmer Switch can be used as analog Switch Link source.

[A] Industrial Analog Switch Link Receiver added.

[A] Industrial Analog Switch Link Transmitter added.

[F] Comparator Switch link triggering bug fixed.

  • v1.2.9 [F] Lang file update zh_cn (PR#41, ty kappa-maintainer).

[F] Fixed Power Plant documentation (issue#42, ty Artin).

  • v1.2.9-b1 [F] Fixed Stained Redstone Sensitive Glass recipe (issue #40).
  • v1.2.8 [R] Release build.

[U] MC1.16.5 enabled.

[M] Block materials unified.

  • v1.2.7 [R] Release build v1.2.7.

[F] Opt-out config pack level based.

  • v1.2.7-b2 [F] Config load/apply condition fixed.
  • v1.2.7-b1 [A] Analog Switch Linking signals added.

[A] Gauges and Indicators can be wirelessly connected to switches.

[A] Comparator Switch and Link Sender support analog data transmissions.

[A] Elevator Button up/down arrows added depending on where the wall is

clicked when placing.

  • v1.2.6 [R] Release build 1.2.6.
  • v1.2.6-b2 [A] Gauges can be explicitly set to Comparator-Input mode (click with a Redstone Torch).

[A] Auto switch buttons only display the current configurations on first click.

  • v1.2.6-b1 [U] Ported to 1.16.4.
  • v1.2.5 [R] Release build 1.2.5.
  • v1.2.5-b1 [A] Linked switches are marked with particles when holding the Switch Link Pearl.

[U] Partial internal code refurbishments.

  • v1.2.4 [U] Updated to Forge 1.16.3-34.1.0.

[A] Indicators and Gauges are invertible (input from Vallen while Forgecraft'ing).

[F] Ambient occlusion and GUI lightning fixes.

  • v1.2.4-b8 [U] Ported to MC1.16.3.
  • v1.2.4-b7 [U] Updated Forge to 33.0.37 (breaking change).
  • v1.2.4-b6 [U] Updated Forge, adapted new mappings to 20200723-1.16.1.

[F] Fixed Contact Switch detection range.

  • v1.2.4-b5 [F] Mapping adaption to Forge 1.16.2-33.0.20.
  • v1.2.4-b4 [U] Ported to 1.16.2.
  • v1.2.4-b2 [F] Door sensor look detection angle fixed.

[A] JEI integration added.

[F] Fixed startup issue by updating to Forge 32.0.97 (issue #28, ty wieselkatze).

  • v1.2.4-b1 [M] Coloring of Sensitive Glass ported.

[F] Indicator power issue fixed.

  • v1.2.4-a2 [A] Sensitive glass ported, overlay frame style ported.

[M] Modified global switch power placement default setting to strong.

  • v1.2.4-a1 [A] Initial port.

v3.0.68

  • Updates Core with Color Presets - mcpecommander

As always, don't forget to backup your world before updating!

Requires CyclopsCore version 1.11.6 or higher.

Fixes:

  • Flush crafting output buffer in same tick

This resolves cases where the crafting result may be missed

and get stuck in a pending state if it is extracted from the

target storage too quickly.

Closes #81

As always, don't forget to backup your world before updating!

Requires CyclopsCore version 1.11.6 or higher.

Additions:

  • Add config option to disable dynamic cable shapes

Changes:

  • Emit ingredient change events synchronously on sync observations

Required for CyclopsMC/IntegratedCrafting#81

Fixes:

  • Cache cable collision shapes to improve client performance, Closes #1155
  • Fix first recipe output slots in JEI not showing chances

Closes CyclopsMC/IntegratedDynamics#1146

  • Fix battery capacity being too high after placing from stack, Closes #1150
  • Allow particle offsets to be negative, Closes #1148

JourneyMap 1.16.5-5.8.1 for Minecraft 1.16.5

Requirements:

  • Java 8
  • Minecraft 1.16.5
  • Forge 1.16.5-36.2.22

General Information:

CHANGELOG (2022-04-16-17:04:18):

New in 1.16.5-5.8.1

  • Added: Multi World support for bungeecord style servers.(Enable in Advanced Options)
  • Added: Multi World support for bungeecord style servers.
  • Added: Icon support for Quark Mobs.(Icons created by Matt)
  • Added: Api ability to set and get worldId.
  • Added: ToggleDisplay via API now functions to disable maptypes.
  • Updated: Async Image saving.
  • Fixed: Crash with waypoints that have no dimension.
  • Fixed: Multiplayer options.
  • Fixed: Some state handling issues.
  • Fixed: Render Distance server setting.
  • Fixed: Preview Minimap not updating icons.
  • Properly fix issue with "another process has this file open". (c602186)
  • Alpha marker. (5b935f3)
  • Work on #88-related issues ("file already open in another process") (5020fc8)

This mod was made possible by Patreon support from players like you. Thank you!

  • sirdizarm
  • lothrazar
  • Graham Hughes
  • fowltief
  • LyrenF
  • Vallen
  • CosmicParticl
  • Aranai Ra
  • SeriousCreeper
  • clefal
  • Added cullfacing for models
  • Fixed: Razor wire on Oak Wired Fences renders solid
  • Fixed: Unecessary dependency in mods.toml
  • Added: Bamboo Fence
  • Added: Wooden Pyramid Gate (8)
  • Added: Stone Railing Gate (12)
  • Fixed awning wrong collision box
  • Fixed Roofs cannot climb up
  • Fixed uneccessary dependency in mods.toml

Translations:

  • fr_fr by dracnis
  • ru_ru by DrHesperus
  • de_de by QuantumEX

HotFix crash when viewing structures in JEI

This mod was made possible by Patreon support from players like you. Thank you!

  • lothrazar
  • SuperslowJelly
  • Spencer Gilbert
  • Adam Y
  • Pongo Sapiens
  • Darkosto

McJtyLib 1.16-5.1.6

[Automated Build] 1.28.0 Changelog for this build: https://github.com/klikli-dev/occultism/releases/tag/release/v1.16.5-1.28.0 Find changes for all versions at https://github.com/klikli-dev/occultism/releases

https://github.com/Shadows-of-Fire/Placebo/blob/1.16/changelog.md

RFToolsBuilder 1.16-3.1.8

  • To prevent support blocks from not being cleared support mode is now automatically disabled when changing the settings on the shape card

RFToolsControl 1.16-4.0.16

RFToolsUtility 1.16-3.1.14

please continue to report any bugs/issues to https://issues.resourcefullbees.com/

----- [0.10.6] -----

  • Merged Korean translations.
  • Changed Bee Jar to be successful instead of pass to fix compatability issues with other mods.
  • Fixed crash with placeable items mod.
  • Added selfBreedChance and cantSelfBreed to breed data.
  • Possible fix for an issue where multiple entities can come from 1 mutation.
  • Updated Patreon loader to allow for special messages.

----- [0.10.5] -----

  • Fixed honey not being able to be used in Resourceful Bees tank objects due to tags not loading properly when easter egg bees are disabled

----- [0.10.4] -----

  • Fixed a ticking entity crash caused by a tweak to the Oreo bee data.

----- [0.10.3] -----

  • Fixed a Crash if you attempt to have a bee follow you with traitData missing in the json
  • Fixed Lost Bee Boxes not disintegrating if they were emptied using a basic right click

----- [0.10.2] -----

WARNING IF YOU HAVE PLACED ANY STARRY HONEY DOWN PRIOR TO THIS BUILD IT WILL DISAPPEAR DUE TO A REQUIRED REGISTRY ID CHANGE

  • Setting enableEasterEggBees to false will now remove registries relating to starry honey and starry honeycombs
  • Added honeycombRarity to bees and honeyRarity to honey jsons
  • Fixed a bug relating customCombBlockDrop falling to properly register the custom comb drops
  • Removed unused fertiliser recipe

----- [0.10.1] -----

  • Fixed Bees being able to be picked up while angry
  • Fixed a crash relating to the calming potion's recipe registry
  • removed unused Pollen and Fertiliser Items

----- [0.10.0] -----

WARNING IF YOU HAVE ANY BEES USING THE KITTEN BASE BEE MODEL YOUR TEXTURES WILL NEED TO BE UPDATED, AND THE MODEL TYPE KITTEN WILL NEED TO BE ADDED.

New Additions

  • Added KITTEN, BUNNY, ASTRONAUT model types
  • Added Waxed Planks, Trimmed Waxed Planks, Waxed variants of wooden blocks (i.e. signs, fences, doors)
  • Beepedia Command, which allows you to lock or unlock bee entries in the beepedia.
  • Added Rainbow Glass Bee to default bees
  • Added Dev Bee: Starry Bee
  • Added Patreon Bee: AbBee
  • Added Starry Honey
  • Added StrawBeerry Milkshake
  • Added Auras
  • Aura Types: EXPERIENCE, EXPERIENCE_DRAIN, DAMAGING, HEALING, POTION, BURNING
  • Added the ability for the usage of custom models of your own through GeckoLib
  • You can now rename bees by renaming a bee jar
  • You can now steal bees from beehives and apiaries using a bee box (make sure you smoke the hive first)
  • Added Rbees version number to beepedia home page
  • Added template textures for new model system
  • Added Trait Clingy: causes bees to follow players without the need for breed items
  • Added Trait Healer: using the new aura system will heal any player within range every 8 seconds

Removals

  • Due to now using GeckoLib for models BaseModelType is now no longer used.

Changes

  • Reworked the Fifty Shades of Bees
  • Bee Rendering now uses GeckoLib which should hopefully allow for better performance

(160 more lines)

  • Compile against Forge 36.2.33 - Tyler Hancock

Like the mod? Consider following me on Twitter and joining the Discord

Huge thanks to my supporters on Patreon

  • Rempler
  • lothrazar
  • SuperslowJelly
  • Spencer Gilbert
  • Adam Y
  • Pongo Sapiens
  • Darkosto
  • Fixed Pathfinding trying to walk through the lamp posts and rods, Closes #28. Cleaned up some warnings. Refactored datagen a bit. - Flanks255
  • Mod rewritten from the ground up - not like there was much anyways
  • Switched to a recipe based system under the id 'tactical_fishing:fishing'
  • Recipes are written dynamically whenever a world is loaded/created for maximum mod compatibility
  • Added a new tag 'tactical_fishing:fishing_rods'
  • This tag is also dynamically written whenever a world is loaded/created
  • Added JEI integration
  • 1.16.5 tested for version 1.16.5-7.7.1.152
  • Fishing recipe construction is no longer instant, instead it will be created when the fish lands in the player's inventory

TheOneProbe 1.16-3.1.7

Changes to explosives and particles.

Bugfix involving render caching.

Adjustments to Explosive Minecart registration. Requires Thermal Foundation 1.4.5+

  • Compile against Forge 36.2.33 - Tyler Hancock

Huge thanks to my supporters on Patreon

  • Rempler
  • lothrazar
  • SuperslowJelly
  • Spencer Gilbert
  • Adam Y
  • Pongo Sapiens
  • Darkosto
  • Compile against Forge 36.2.33 - Tyler Hancock

Like the mod? Consider following me on Twitter and joining the Discord

Huge thanks to my supporters on Patreon

  • Rempler
  • lothrazar
  • SuperslowJelly
  • Spencer Gilbert
  • Adam Y
  • Pongo Sapiens
  • Darkosto
  • Renamed the liquid trash can to fluid trash can
  • Added tooltips to the trash can items
  • Fixed the name of the filter inside the fluid trash can's gui

Changelog of 3.2.1.208

Removed

Generated using ChangelogGenerator 2.0.0-pre10.