- added config called configswapper.json to the config folder which can specify a default mode to set on launch if no mode is defined yet
Added : Wooden Fences/Gates work as furnace fuel
Added:
- Wooden/Wool roofs can now be used as furnace fuel
Changed:
- Upper Steep Roofs Renamed to Top Steep Roofs
- Lower Roofs Renamed to Base Lower Roofs
- Cube Roof Recipe (Conflict with Tinkers Construct Pattern)
Fixed Issues:
- Game crash when right click on rain gutter with a full bucket
- Hammer no longer works on some roofs
- Some roofs are cullfacing stairs next to them
- Top and Lower Roofs are cullfacing slabs next to them
Fixed : Four Panel Trapdoors have mirrored texture
Fixed : Wooden Trapdoors now break faster
Added : Wooden Trapdoors and Trapdoor prints now work as fuel for furnace
Changed: Trapdoor print tooltip can now be changed in .lang file
An update after a long time...
Worked on some ingame docs, theyre not completely done, but at least most the entries are there...
- Pulled in a merge request for better harvester api compat, for agricraft mod i think...
- Added a filter tool + filter interaction to clear filters (similar to clearing fluid tanks with the upgrade tool)
- Added the render augment, which has its own in world crafting recipe, and can disable the render of items / upgrades in the pedestal
- 'Fixed' a dupe bug, basically tank upgrades cannot be inserted into pedestals if the items in the pedestal dont match the items in the tank.
- Added Bows as insertable tools
- disabled the smart crafter, removed its recipes too, and the crafting pattern as well.
- Fix: Delay replacing the POI maps and do it on-thread, closes #61
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