Skip to content

Latest commit

 

History

History
71 lines (41 loc) · 4.36 KB

changelog_mods_1.0.0.md

File metadata and controls

71 lines (41 loc) · 4.36 KB

Enigmatica6 0.5.27⟶Enigmatica6 1.0.0

Updated

  • added config called configswapper.json to the config folder which can specify a default mode to set on launch if no mode is defined yet

Added : Wooden Fences/Gates work as furnace fuel

Added:

  • Wooden/Wool roofs can now be used as furnace fuel

Changed:

  • Upper Steep Roofs Renamed to Top Steep Roofs
  • Lower Roofs Renamed to Base Lower Roofs
  • Cube Roof Recipe (Conflict with Tinkers Construct Pattern)

Fixed Issues:

  • Game crash when right click on rain gutter with a full bucket
  • Hammer no longer works on some roofs
  • Some roofs are cullfacing stairs next to them
  • Top and Lower Roofs are cullfacing slabs next to them

Fixed : Four Panel Trapdoors have mirrored texture

Fixed : Wooden Trapdoors now break faster

Added : Wooden Trapdoors and Trapdoor prints now work as fuel for furnace

Changed: Trapdoor print tooltip can now be changed in .lang file

An update after a long time...

Worked on some ingame docs, theyre not completely done, but at least most the entries are there...

  • Pulled in a merge request for better harvester api compat, for agricraft mod i think...
  • Added a filter tool + filter interaction to clear filters (similar to clearing fluid tanks with the upgrade tool)
  • Added the render augment, which has its own in world crafting recipe, and can disable the render of items / upgrades in the pedestal
  • 'Fixed' a dupe bug, basically tank upgrades cannot be inserted into pedestals if the items in the pedestal dont match the items in the tank.
  • Added Bows as insertable tools
  • disabled the smart crafter, removed its recipes too, and the crafting pattern as well.

- Fix: Delay replacing the POI maps and do it on-thread, closes #61

Generated using ChangelogGenerator 2.0.0-pre10.