- allow sword enchantments on aiots - MelanX
- fix crash with Botania 1.16.5-415 when using elementium aiot - MelanX
-Added Void Worm boss
-Added Frilled Shark
-Added Mimic Octopus
-Updated many textures of mobs and items
-Added Shrimp Fried Rice
-Added new LudoCrypt music disc, Daze, obtained by putting another record in a capsid block
-Fixed crash with lobsters
-Fixed crash with platypus
-Fixed crash on create world
-Fixed enderiophages spawning at y=0
-Fixed crimson mosquitos dealing damage when dead
-Fixed breeding crocodiles not triggering achievement
Pretty much all of the changes in this update were done by sagesse-cn, so huge thanks to them!
- New tooltip style. Instead of the food values being outside the tooltip, they are now part of the tooltip.
- The health that would be restored by eating food now gets shown on the HUD in the same style as the hunger restored (flashing icons overlayed on the health bar); this can be turned off in the config.
- Flashing HUD icons are now slightly transparent and the amount of transparency can be controlled via the config
- Added a config setting for showing HUD overlay stuff for food in your off-hand
- Added an API so that other mods can interact with the AppleSkin tooltip if they need to
Architectury v1.17.23 for 1.16.4/5
Updated at 2021-06-25 16:11.
- Fix #111
Updates API for addons.
[70682d4] fix readme with new travis link and removed bintray (way2muchnoise)
- Improved Metal Bushes Support. Thanks to Timebreaker900. - David Breuer
Like the mod? Consider following me on Twitter and joining the Discord
Huge thanks to my supporters on Patreon
- Diablo Crasher
- BigAl607
- arcanearchivesmod
- Pongo Sapiens
- Darkosto
- added new soul and regular lanterns
- fixed terracotta names
- added pumpkins, carved pumpkins, and jack o' lanterns
- added sea lanterns
- added glowstone
- added shroomlights
- added torches, redstone torches
- added redstone lamps, 1 completely new color variation
- new mechanist workbench
CodeChicken Lib 1.8.+ (CodeChicken Lib 1.16.4-3.5.1.408-universal⟶CodeChicken Lib 1.16.5-4.0.2.427-universal)
No changelog available.
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog and this project does not adhere to Semantic Versioning. This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
[1.16.4-4.0.1.1] - 2021.01.02
Added
- Insulated Sleeping Bags config option for Survive mod integration #46
Changed
- Updated versioning to account for lost update
Fixed
[1.16.5-4.0.0.4] - 2021.05.15
Added
- Added Polish localization (thanks joker876!)
Fixed
- Added failsafe for hammock placement #53
[1.16.4-4.0.0.3] - 2020.12.19
Added
- Added Swedish localization (thanks heubest!)
[1.16.4-4.0.0.2] - 2020.11.09
Changed
- Updated to Minecraft 1.16.4
[1.16.3-4.0.0.1] - 2020.09.29
Changed
- Updated to Minecraft 1.16.3
[1.16.2-4.0.0.0] - 2020.08.23
Changed
- Updated to Minecraft 1.16.2
[3.0.0.1] - 2020.08.09
Changed
- Hammock recipes now use Forge's string tag for the string item ingredient
[3.0] - 2020.07.08
Changed
- Ported to 1.16.1 Forge
- fixed bug that netherite helmet dont have sound
- fixed missing item colorization of the leather helmet
- added upgrading recipe from diamond to netherite
- added chinese localization (Thanks to stan9558)
the mod is now on GitHub
- Added four new paintings. (06e0f55)
- Added support for in-game titles and credits for paintings. (902811e)
- Migrate project to new build process. (91b8e24)
This mod was made possible by Patreon support from players like you. Thank you!
- Diablo Crasher
- BigAl607
- arcanearchivesmod
- Pongo Sapiens
- Darkosto
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog and this project adheres to the format MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
[1.16.5-0.33] - 2021.06.17
Added
- Added client config option in diet-client.toml for GUI text color #57
[1.16.5-0.32] - 2021.06.15
Fixed
- Fixed possible crashes related to tagging logic #56
[1.16.5-0.31] - 2021.06.12
Added
- Added 5-food-group support for:
- Food Expansion: Reimagined
Fixed
- Fixed Origins integrations bug with testing conditions #55
[1.16.5-0.30] - 2021.06.03
Changed
- Updated 5-food-group support for:
- Simply Tea
- Bloom and Gloom (project name changed to Habitat)
- Pam's HarvestCraft 2 - Food Extended
Fixed
- Fixed stuttering issue with Nausea as a dietary effect
[1.16.5-0.29] - 2021.06.03
Added
- Added Curios GUI integration #48
- Added exit button to the Diet GUI #47
- Added Origins integration for Diet Effect conditions:
- origins - A list of origins by identifier
- originsMatch - any, all, or none - The match method for the origins list
- powers - A list of powers by identifier
- powersMatch - any, all, or none - The match method for the powers list
[1.16.5-0.28] - 2021.05.06
Added
- Added 5-food-group support for:
- Fluffy's Farming
[1.16.5-0.27] - 2021.05.03
Added
- Added 5-food-group support for:
- Tea Kettle
[1.16.5-0.26] - 2021.04.20
Added
- Added 5-food-group support for:
- Advent of Ascension (Nevermine)
[1.16.5-0.25] - 2021.04.20
Added
- Added 5-food-group support for:
- Charcoal Pit
- Fruitful
- Updated 5-food-group support for:
v2.0: Update mappings
Ender Storage 1.8.+ (Ender Storage 1.16.4-2.7.1.166-universal⟶Ender Storage 1.16.5-2.8.0.168-universal)
No changelog available.
v1.20
- Added French translation. (Thanks to b14st0)
v1.19
- Fixed the issue "Server mod list is incompatible" message.
v1.18
- Initial release to Minecraft 1.16.3 and 1.16.4.
- Improved configuration GUI.
- Added a dedicated setting for disabling the HUD.
v1.17.1
- Initial release to Minecraft 1.16.2.
- Changed default HUD info to "FPS only".
- Fixed information in mod list.
v1.17
- Updated pl_pl.json. (Thanks to Grreg21)
- Fixed PAUSE key works unintentionally when the FPS Reducer is disabled.
v1.16
- Initial release to mc1.16.1.
- Added shortcut key to enter to idle mode manually. (PAUSE key by default)
- Improved sliders to inherit vanilla slider class.
- Improved debug logs.
v1.15
- Enabled the config button in modlist.
- Added Simplified Chinese translation. (Thanks to cutedobe)
- Added Traditional Chinese translation. (Thanks to cutedobe)
- Added Russian translation. (Thanks to agent_rby_)
v1.14.1
- Initial release for mc1.15.2.
- Fixed the crash when using OpenJ9. (for mc1.12.2)
- Updated Polish translation. (Thanks to Grreg21)
- Updated English lang file. (Thanks to Grreg21)
- Fixed wrong comment in config file.
v1.14
- Initial release for mc1.15.1.
- Changed default settings: "Reudce FPS when inactive": OFF -> ON
- Changed default settings: "Suppress sound when inactive": OFF -> ON
- Changed default settings: suppressedVolume: 10 -> 20
- Changed the function of "FPS Reducer" button. All suppression functions are now off.
- Changed "Waiting Timer" can be OFF by moving the slider to the right end.
- Added CPU usage information of client thread.
- Added new settings related to CPU usage information. (cpuUsageThread, cpuUsageType)
- Added new GUI for adjusting HUD layout.
- Improved the accuracy of FPS information.
- Updated Polish translation. (Thanks to Grreg21)
- Fixed issue where idle fps mode might not be applied when gui fps mode was enabled.
- Optimized conditions for reducing and recovering FPS.
v1.13
- Added an option to limit FPS in menu/inventory screen.
- Added Polish translation. (Thanks to Grreg21)
v1.12.5
- Fixed an incompatibility with Forge 1.14.4-28.0.45.
FTB Library (Forge) (ftb-library-forge-1605.3.1-build.26.jar⟶ftb-library-forge-1605.3.1-build.36.jar)
- Added toString() for ImageComponent - LatvianModder
- Added defaults for ImageComponent - LatvianModder
- Merge branch 'dev' into main - Max
- Fix client-server progress desync - Max
- Updated versions and buildscripts - LatvianModder
0.4.5
- Fixes Baskets having their sides vanish when next to a short block;
- Fixes water render in waterlogged Baskets.
- Added a notification when trying to insert a block with TileEntity or a blacklisted block into a Framed Block
- Move block blacklisting to a tag
- Added Framed Floor Board
- Added Framed Lattice Block
- Added Framed Slab Corner
- Added Framed Torch
- Added Framed Soul Torch
- Added Framed Vertical Stairs
- Remove the part of the stairs center face that is covered by the top step
- Added detailed face culling on faces that do not cover the full block face
- Added ladder to Climbable tag
- Allow slope, corner slope, inner corner slope and double slope blocks to be placed with type top or bottom when looking at certain parts of the cardinal faces
- Update Forge requirement to 36.1.16
Fix #18 Fix #19
Item Filters (Forge) (item-filters-1605.2.4-build.30-forge.jar⟶item-filters-forge-1605.2.5-build.4.jar)
- Fixed missing mixins on forge version - LatvianModder
JourneyMap (Archived file⟶journeymap-1.16.5-5.7.2beta14)
JourneyMap 1.16.5-5.7.2beta14 for Minecraft 1.16.5
Requirements:
- Java 8
- Minecraft 1.16.5
- Forge 1.16.5-36.1.32
General Information:
- See http://journeymap.info/ for information about how to install and use this mod, rules about inclusion in modpacks, translation, etc.
- See http://journeymap.info/Support for information on getting technical support.
- Implements JourneyMap API v1.16.5-1.7-SNAPSHOT
CHANGELOG (2021-06-24-10:02:31):
New in 1.16.5-5.7.2beta14
Beta 14
- Added: Waypoint Manager option to open in current dim -> enable in waypoint options.
- Changed: Webmap settings are synced with Fullscreen settings.
- Fixed: Waypoint Manager margins changing when cycling through dims.
Betas 1-13
- Added: Mouse over fullscreen map in multiplayer worlds now has biome and region. (Server Admins can disable)
- Added: Custom minimap location, in minimap options, enable preview, set to custom location then press CTRL and drag or arrow keys.
- Added: When minimap in default(top-right) effect icons are now moved to the left of the minimap.
- Added: Scaling slider for Icon and Dot sizing.
- Added: Ability to hide OP users when Expanded Radar is enabled.
- Added: Fullscreen map option to disable player position and block position of the mouse pointer.
- Added: Client option under Advanced to hide spectators.
- Added: Server option to hide spectators when expanded radar is enabled(overrides client setting).
- Added: Time Context to Game Time Real.
- Changed: Font Scale and Waypoint label Font Scale are now separate.
- Changed: Font scaling is now a float instead of an integer to allow for fine tuning of scales.
- Changed: Server Admin screen revamp to match Journeymap's Options screen.
- Changed: Version naming for better user visibility and comparing on the server.
- Changed: Waypoint command set OP level 2 so command blocks can use it.
- Changed: Return display is now a stack, should provide smoother transitions between screens.
- Changed: ProjectVibrantJourney's ground decor no longer clutters the map.
- Changed: Setting Journeymap's surface or cave render distance to 0, uses minecraft's render distance setting.
- Removed: Icon and Dot size selections.
- Updated: Migrated to Mojang Maps
- Fixed: Migration of Minecraft dim id change handled. Your old world data will load correctly now.
- Fixed: Option Category tooltips.
- Fixed: Minimap throwing errors when the game get minimized is certain situations.
- Fixed: Several state handling issues when switching between single and multiplayer.
- Fixed: Hotkeys can conflict with other gui screens.
- Fixed: Color Palette does not reset if set to permanent, resetting it just adds new blocks.
- Fixed: Rescaling the minimap would sometimes cause the cross-hair to deform.
- Fixed: API not working correctly due to 1.16.5 port.
- Fixed: Disabling animals on radar also disables players.
- Fixed: Waypoint Teleport issues for mod dims
- Fixed: Realms server naming. Realms server data will no longer randomly reset.
- Fixed: Waypoint Editor name automatically selected when creating a new waypoint.
- Fixed: Waypoint Icon rendering issues.
- Fixed: New Waypoints not associated with correct dimension until relog.
- Fixed: Remote Version check
- Updated to Kotlin 1.5.20
- Moved Done text - LatvianModder
- Merge pull request #144 from lythowastaken/setname-armormaterials - Max
- Rewrote how gamestages integration is done, added KubeJS own stages that use vanilla entity tags, if gamestages mod isn't present - LatvianModder
- Added more commands in /kubejs reload. - LatvianModder
- Changed version to 3.11 - LatvianModder
- Changed DamageSourceJS isPlayer() to getPlayer() - LatvianModder
- Pass the id directly as name - lythowastaken
- Fix naming for custom armor textures - lythowastaken
- Change: Add isPlayer util method to DamageSourceJS - Max
- Fix: DamageSourceJS returning immediate instead of actual entity - Max
- Updated JDK - LatvianModder
- Fixed "YeetREICategoryEventJS.yeet matching JavaScript argument types (string) is ambiguous" error - LatvianModder
[Automated Build]
Changelog for this build: https://github.com/klikli-dev/occultism/wiki/1.5.0
Find changes for all versions at https://github.com/klikli-dev/occultism/releases
https://github.com/Vazkii/Patchouli/releases/tag/release-1.16.4-53-forge
PneumaticCraft: Repressurized (pneumaticcraft-repressurized-1.16.5-2.12.5-190.jar⟶pneumaticcraft-repressurized-1.16.5-2.13.0-199.jar)
2.13.0-199 (24 Jun 2021)
New
- Added back CraftTweaker support!
-
- Docs will be added to https://docs.blamejared.com/ but in the short term can be browsed at https://github.com/TeamPneumatic/CraftTweaker-Documentation/tree/pncr-docs-1.16/docs/mods/PneumaticCraft-Repressurized
Updates
- Air Grate Module is now able to absorb XP orbs
-
- If there's an adjacent fluid tank, orbs will be converted to Memory Essence and stored in the tank (20mB fluid per XP point)
- Updated ru_ru translations
- Added config setting pneumaticcraft-common.toml -> Heat -> addDefaultFluidEntries which controls whether heat properties for modded fluids will be automatically added
-
- Note that vanilla water and lava are still always auto-added; this setting is just for modded fluids
-
- If set to no, the intention is that heat properties for modded fluids should be added by the modpack maker as required (see https://github.com/TeamPneumatic/pnc-repressurized/wiki/Block-Heat-Properties)
- Elevator now has a getVelocity() Lua method for ComputerCraft purpose
-
- Returns current velocity in blocks/tick; negative values indicate elevator is descending
- Blocks found by the Pneumatic Helmet Block Tracker misc mode can now be controlled by block tag
-
- Use the pneumaticcraft:block_tracker_misc_blocks tag
-
- Defaults are the same as before: TNT, Tripwires, Bee Nests and all silverfish-infested stone blocks
-
- Important: resist the temptation to add very common blocks to this (e.g. #forge:ores) since excessive results can cause severe client-side FPS drops
- Crop Supports now pass player right-clicks along to the enclosed block more intelligently
-
- Makes planting and bone-mealing crops in a Crop Support far easier
- Right-clicking an Aphorism Tile which is invisible now passes the right-click to the block behind
-
- This makes invisible Aphorism Tiles useful for labelling chests etc. with text or displayed items; the chest behind can now easily be opened with a right-click
-
- Sneak+right-click an invisible Aphorism Tile with an empty hand to open the editor GUI
- All minecart types are now tracked with the Pneumatic Helmet Entity Tracker
-
- Note that Chest & Hopper Minecart inventories are not displayed
-
- Note that @minecart can be useful here as an entity filter to match all minecarts
- Significantly reduced Pneumatic Helmet Block Tracker network chatter, especially in areas with many inventories
-
- Was sync'ing more inventory data from server to client than really necessary
- Pneumatic Helmet Entity Tracker mob targeting warnings are now coalesced by mob type, where feasible
-
- Reduces HUD message spam when there are many hostiles about
-
- Also got rid of the "Stopped spam on Entity Tracker!" message since it's not very useful to players
Fixes
- Fixed another dedicated server crash related to mods which query fuels before world is available
-
- It's a workaround; mods which query fuels very early (e.g. Minecolonies & Simple Generators) just won't see PNC:R fuel buckets, but no crash!
- Fixed Pneumatic Helmet night vision occasionally failing to deactivate properly
-
- Note that when a Helmet with an installed Night Vision Upgrade is equipped, other sources of night vision (e.g. potions) will not function
- Fixed client crash in Aphorism Tile GUI when typing alt-characters outside normal Minecraft format code ranges (0-9, a-f, l, m, n, o, r)
- Fixed Air Grate Module ignoring item entities
-
- Also fixed a slight bounding box misalignment for grates facing west & north which caused entities very near the grate to be ignored
- Fixed machines not always properly recalculating their incoming redstone signal on world reload
-
- Caused problems with machines running when they shouldn't and vice versa
- Work around a client crash when Pressure Glass is part of a Create schematicannon preview
-
- Actually a Create issue which will be fixed in next Create release, but this is a bandaid fix for now
- Fixed pressure module (Pressure Gauge/Regulator/Safety Valve) GUIs flicking from large to small on open when the module has an Advanced PCB installed
- Fixed player pose not being reset when flying with Jet Boots and running out of air
- Fixed client crash when closing inventory search window from GPS Area Tool GUI
- Fixed pipes in unloaded chunks occasionally persisting, causing pipe networks to behave incorrectly
Project: Vibrant Journeys (projectvibrantjourneys-1.16.5-3.1.0BETA.jar⟶projectvibrantjourneys-1.16.5-3.1.0.jar)
Fixed a crash
Fixed missing translation names
Fixed stuff generating in mushroom biomes
Fixed config entity spawn options not working
Fixed debug logs being spammed
- Added "NoSpike" NBT tag to crabs to prevent them from poking other mobs
- Added Abacus, right click to bind it to a block, and then it counts the distance to it
- Added Better Elytra Rocket, you no longer need to jump before using the rocket now
- Corundum Clusters can now be used to redirect and recolor beacon beams. Place one in its path to change the direction, noting that the last one must point up.
- Corundum Clusters now move collaterally with the respective Corundum blocks if placed on them
- Fixed cave biomes not generating when CaveBiomeAPI is installed
- Glass Item Frames now update maps in real time when placed in them
- Pistons can now move double chests together
- Stonelings can no longer spawn with frogs to prevent the weird issues it caused
- Updated variant chests for more mod structures
- Vertical and Stained Planks now have the right map colors
- Changed JDK version to 11 - LatvianModder
- Removed source compiling - LatvianModder
- Removed language levels. It's only ES6 now - LatvianModder
- Removed toSource() from most places - LatvianModder
- More cleanup, added let test - LatvianModder
- Removed XML - LatvianModder
- Reformatted code - LatvianModder
- Removed broken tests - LatvianModder
- Added update json - LatvianModder
- change: NativeJSON.stringify now treats numbers as... numbers - Max
All our textures have been updated (and vastly improved) by the wonderful Vik!
SuperMartijn642's Config Lib (supermartijn642configlib-1.0.7-mc1.16⟶supermartijn642configlib-1.0.8-mc1.16)
- Fixed configs not allowing the minimum and maximum values for numerical options
SuperMartijn642's Core Lib (supermartijn642corelib-1.0.8-mc1.16.5⟶supermartijn642corelib-1.0.9-mc1.16.5)
- TextFieldWidgets will now have their cursor position set to the end by default
v 0.14.1: fixed mixin conflict with two players one horse
v 0.14.0: 3M update!
- Added statues, a new decoration block that can hold items and interact with redstone.
- Added custom adventurer maps: catographers will now sell a custom blind maps to a random vanilla structure.
You can now also add your own custom maps to specific structures. This also supports the custom map markers I previously added
- Added iron gates, basically an iron fence gate. If stacked they can be opened with one click
- You can now feed a skeleton horse a stack of rotten flesh to turn it into a zombie horse
- Item shelves can now act as ladders if enabled in config
- Pancakes now accept chocolates from different mods
- Hanging signs can now hold 7 lines instead of 5
- Banners can now be placed on ceilings
- Crossbows now display colored tips for tipped arrows and a correct texture for rope arrows
- Changed and improved hourglass code. You might want to break and replace existing ones
- Added hazel wood type for sings from terraincognita
- Added rei plugin to show raked gravel
- Notch apples can now be... unenchanted?
Reminder:
All 0.2.x versions of the mod are compatible with each other but back-up important worlds just in case :]
Changes:
-
- Fixes an issue where presets containing disabled structures sometime won't give you the option to reenable them!
-
- Added benchmarking for structure searches to aid debugging
-
- Improved logging for cave carvers to help modpack devs debug
-
- Improved fix for a vanilla/forge bug where block-tags don't serialize/deserialize correctly causing some knock-on issues
The Undergarden 0.5.4
- Fixed issue where Undergarden ore blocks could be mined with wrong tier of pickaxe (ex. mining diamond with stone pickaxe)
- Halfed the block strength of Loose Tremblecrust
- Made the water color in the Frostfields the normal Undergarden water color
- New Smogstem bark texture
- Increased the firing interval of Sploogies to 2 seconds
- Made Hanging Grongle Leaves obtainable by shearing them
Generated using ChangelogGenerator 2.0.0-pre10.