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Enigmatica6 0.4.11⟶Enigmatica6 0.4.12

Added

Updated

  • fix even more textures - MelanX
  • fix attached stem blocks drop seeds on super farmland - MelanX
  • re-work some textures - MelanX

-Added config for eagle to teleport when stuck

-Added config for sound level of cachalot whale

-Improved biome configs for biomes you'll go mod

-Removed spawn block limitations for crimson mosquito, endergrade, warped toad, and mungus

-Fixed camera freak out when bald eagle is returning

-Fixed tiger attack crash

-Fixed tiger being hostile after having effect

-Fixed server lag caused by cachalot whale

-Fixed bald eagle not dissapearing after death

-Fixed cachalot whale sonar noises being extremely loud

-Fixed tiger sleeping in water

-Fixed merchant elephants eating plants

-Fixed enchanted straddleboards loosing enchantments

-Fixed grizzly bear head rotating downwards

-Fixed bees not attracted with acacia blossoms

-Fixed enderiophage never spawning

-Fixed crimson mosquito not classified as a monster

-Fixed tarantula hawk not classified as an arthropod

-Fixed missing tiger spawn configs

Architectury v1.14.156 for 1.16.4/5

Updated at 2021-05-14 22:16.

Click here for changelog

  • Reformat and bump version
  • Add an easy way to register Villager and Wandering Trader trades (#84)
  • Update pr.yml
  • Update .editorconfig
  • [chore] Update pull request workflow
  • [chore] Update FUNDING.yml
  • Adds EntityAttributes (#83)
  • Allow being more flexible in registering
  • Add FuelRegistry (#81)
  • Remove @NotNull spam Things should be non null by default, and we mark @Nullable otherwise
  • Fixes CME with Platform#getMod
  • Update to Architectury Plugin 3.1 to support detecting the api FabricLoader
  • Add interruptTrue/Default/False as util methods
  • Bump to 1.11
  • Some more (mostly Entity-based) Events (#75)
  • Re-license header
  • Add docs
  • Add getCustomEquipmentSlot
  • Close #39
  • Fix invalid events
  • Bump forge event priority to HIGH
  • Add EntityHooks.fromCollision to retrieve an entity from block collision (#64)
  • Add @SubscribeEvent to ColorHandlersImpl
  • Remove addListener from ColorHandlersImpl
  • Fix Forge Screen Events to be consistent with the fabric implementation: InteractionResult.SUCCESS should also indicate that the event should be cancelled.
  • More annotation event migration
  • Migrate Forge ReloadListeners events to annotations
  • Fix CLIENT_WORLD_LOAD on Forge
  • Bump to 1.9
  • Change at
  • Rewrite the GuiEvent.SET_SCREEN mixin to fix #35
  • Update plugins
  • Add lightning strikes to the debug mod
  • Update plugin
  • Update plugins
  • Add EntityRenderers (#52)
  • Fix BlockEntityExtension @Shadow remapping
  • Update architectury-plugin to 3.0.89 and fix #51
  • Revert "Remove locals requirements from BlockLandingInvoker"
  • Remove local testing build of transformer
  • Remove locals requirements from BlockLandingInvoker
  • Update architectury-plugin to 3.0.88
  • Implement onDataPacket (#48)
  • Add null checks to networking for better errors.
  • Remove jcenter from settings.gradle
  • Bump to 1.8
  • Fix block entity without position

(129 more lines)

Fixes servers crashing with Ritual of Overgrowth

More carby berry fixes

  • Added support for the Catalogue mod list GUI. - Tyler Hancock

Huge thanks to my supporters on Patreon

  • Diablo Crasher
  • BigAl607
  • arcanearchivesmod
  • Pongo Sapiens
  • Darkosto

Current version: 7.0.0.16

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project does not adhere to Semantic Versioning. This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.

[1.16.5-5.2.0.0] - 2021.05.13

Fixed

  • Fixed bug with Hardcore Revival Mod #3

[1.16.4-5.1.0.0] - 2020.11.24

Changed

  • Updated to 1.16.4

[1.16.3-5.0.0.1] - 2020.09.27

Changed

  • Updated to 1.16.3

[1.16.2-5.0.0.0] - 2020.08.13

Changed

  • Updated to 1.16.2

[4.0] - 2020.07.01

Changed

  • Ported to 1.16.1 Forge

v3.0.35

  • For the big babies that just have to use 36.1.0

As always, don't forget to backup your world before updating!

Requires CyclopsCore version 1.11.6 or higher.

Fixes:

  • Fix world parts always crashing since latest update

Closes CyclopsMC/IntegratedCrafting#59

  • Fixed crash with fluids, removed Resourceful Bees runtime dep - LatvianModder

New Features:

  • #7 Add support for configurable movement speed
  • You can adjust horizontal movement speed in the server config! Look up paraglidingSpeed config.
  • In addition, paragliding speed will not be changed by sprinting. It will always stay sprinting speed.

Fixes:

  • #10 Incorrect stamina usage while multi-tasking
  • #12 Paragliding still works after dropping Paraglider
  • #16 Server Crash on latest version

Stopped bark mushrooms from learning advanced cloning technology

RFToolsControl 1.16-4.0.10

RFToolsDimensions 1.16-7.0.9-beta

RFToolsUtility 1.16-3.0.26

Update 1.8.4


fixed brigg only has 2 entity passenger slots.


TheOneProbe 1.16-3.1.0

  • If hovering over a player head also show the player name
  • VT-14 updated some of the assets to more modern versions
  • Various changes from Speiger:
  • Various changes to the api with helper functions for various styles and a few new features
  • Implemented ITextStyle and added many text formatting options
  • More tank rendering options
  • And lots more

Valhelsia Structures: Patch 0.1.0 - The Witch Hut

The first Valhelsia Structures update of 2021 is now available, take a look at our blog post to see what's new!

Read more: https://valhelsia.net/blog/valhelsia-structures-patch-0-1-0-the-witch-hut/

Highlights

  • Added Warp Plates, a new block that can be connected to another warp plate and allows teleportation by simply stepping on it
  • Added Sharestones, a new type of Waystone that allows teleport to all other sharestones of its color without requiring prior activation. Useful for community servers.
  • Waystones can now be moved by breaking them with a silk touch pickaxe
  • Re-added Village waystone spawning (thanks TelepathicGrunt) and balanced their spawning behaviour - most villages will have a Waystone, but there will never be more than one per village.

Additions

  • Added "allowWaystoneToWaystoneTeleport" option (default: on)
  • Added "inverseXpCost" option, meaning the shorter the distance, the more expensive. Can be used to encourage other methods for short-distance travel. (default: off)
  • Added "nameGenerationMode" option to allow better control over how names from the custom names list are picked (default: custom names first, then random)
  • Added dimensional worldgen allow/denylist (default: overworld, nether, end allowed)
  • Added dimensional warp allow/denylist (default: all allowed)

Fixes

  • Fixed sorting of Waystones unexpectedly changing when rejoining a worldgen
  • Fixed clicking the waystone name no longer opening the renaming screen
  • Fixed cooldowns of warp stone / inventory button being incorrect if system times did not match
  • Fixed "return to nearest waystone" not being limited to current dimension
  • Fixed piston mods being able to move waystones (breaking them in half)
  • Fixed xp cost being displayed even for the non-clickable origin waystone
  • Fixed waystones spawning on the roof of the Nether
  • Fixed warp scrolls not taking FOV scale settings into account
  • Fixed inventory button not displaying as disabled if the player has not enough XP
  • Fixed textfield focus being weird when pressing "Done" with no text entered

Other

  • Waystones now prefer warping to a non-solid position if their front is blocked off
  • Waystone names are now chosen on first activation rather than on generation, fixing the issue with custom names being instantly used up all in one area and large amounts of name duplicates
  • Waystone names are now only generated for waystones that were generated, no longer for waystones placed by a player
  • Re-enabled JourneyMap support, but currently the JourneyMap API is not functional
  • Re-enabled TheOneProbe and Hwyla support
  • The inventory button is now also available in Creative Mode
  • Global Waystones can now be deleted when in Creative Mode (useful to remove broken orphan waystones)
  • Waystones are now waterloggable, improving how they look when placed underwater
  • When riding a horse and teleporting, the horse now teleports with you
  • Updated Brazilian Portuguese Translation (by Mikeliro)
  • Updated Korean Translation (by myoun)

Hotfixed some logspam when generating villages

XNet 1.16-3.0.13

Removed

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