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CHANGELOG_MODS_0.4.5.md

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Enigmatica6 0.4.4⟶Enigmatica6 0.4.5

Updated

No changelog available.

Architectury v1.10.137 for 1.16.4/5

Updated at 2021-03-21 19:23.

Click here for changelog

  • Add EntityHooks.fromCollision to retrieve an entity from block collision (#64)
  • Add @SubscribeEvent to ColorHandlersImpl
  • Remove addListener from ColorHandlersImpl
  • Fix Forge Screen Events to be consistent with the fabric implementation: InteractionResult.SUCCESS should also indicate that the event should be cancelled.
  • More annotation event migration
  • Migrate Forge ReloadListeners events to annotations
  • Fix CLIENT_WORLD_LOAD on Forge
  • Bump to 1.9
  • Change at
  • Rewrite the GuiEvent.SET_SCREEN mixin to fix #35
  • Update plugins
  • Add lightning strikes to the debug mod
  • Update plugin
  • Update plugins
  • Add EntityRenderers (#52)
  • Fix BlockEntityExtension @Shadow remapping
  • Update architectury-plugin to 3.0.89 and fix #51
  • Revert "Remove locals requirements from BlockLandingInvoker"
  • Remove local testing build of transformer
  • Remove locals requirements from BlockLandingInvoker
  • Update architectury-plugin to 3.0.88
  • Implement onDataPacket (#48)
  • Add null checks to networking for better errors.
  • Remove jcenter from settings.gradle
  • Bump to 1.8
  • Fix block entity without position
  • Implement Tag#equals and Tag#hashCode on forge because forge is nice
  • Add license
  • Add test mod and fix game rules on forge
  • Add licenses and implement optional tags, requires some testing.
  • Fix forge publishing as fabric
  • Migrate to Arch Plugin 3
  • Update README.md
  • Publish the platform specific jars on a different artifact id to resolve issues with transitive dependencies.
  • (Retroactively) bump version to 1.6
  • Fix falling block land event to handle all (vanilla) blocks correctly (Modded blocks need to have super.onLand(...) and then they'll be fine too)
  • Delay the breakage of ALL THE THINGS™ until 1.17 You're safe, NetworkChannel... for now
  • Add LightningEvent, FallingBlock land, move break/place to BlockEvent
  • [ci skip] Migrate to shedmaven
  • Remove collisions from packet ids
  • Mark old @ExpectPlatform for removal (2.0)
  • Mark old sided register methods for removal (1.6)
  • Fix NetworkChannel client-server desync
  • Log unknown message IDs
  • Migrate to my maven + make NetworkChannel side-agnostic
  • Add some null checks
  • Remove (probably incorrect) client annotation from some hooks

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No changelog available.

No changelog available.

  • Add tooltip to Quest Barrier - Max
  • Periodically update state on the client if it's updated - Max
  • Add Quest Barrier block - Max
  • Merge branch 'feature/change-progress' - Max
  • Fix QuestObjectArgument ID parsing - Max
  • The great reformat - Max
  • Reimplement changeProgress - Max
  • Merge pull request #103 from shedaniel/master - Kristiāns Micītis
  • Attempts in fixing #101 - shedaniel

-Fix a crash for the update that fixed another crash

2.11.1-163 (22 Mar 2021)

Updates

  • API note: the PneumaticCraft API is now licensed under the LGPLv3 (previous GPLv3)
    • Intention is to allow any mod to link against the API and not worry about needing to license under the GPL. All open source mods welcome!
  • Charging Station now gets a boost in charging speed when pressure > 15 bar
    • Up to 2x faster at 20 bar
    • This is over and above any Speed Upgrade speed boosts
  • Slight change in Pneumatic Armor behaviour: all upgrade features now require a minimum of 0.1 bar pressure to operate
    • Armor itself still provides protection when out of pressure
  • The methods of obtaining Memory Essence (Memory Stick / Aerial Interface) are now shown in JEI
  • The Redstone Module can now act like a vanilla Comparator when in input mode, measuring the contents of the inventory it faces
    • Advanced PCB required for this; select "Comparator Mode" via the module GUI

Fixes

  • Fixed startup crash when CoFH Core (Thermal series) 1.2.0 is installed
    • Will start up when older CoFH Core (1.1.6), but 1.2.0 is required for the Holding enchantment to boost the volume of pressurizable items
  • Fixed not being able to toggle off Pneumatic Armor upgrades when out of air
    • Can now toggle upgrades off (but not back on) when the armor piece has insufficient pressure
  • Fixes problem of running out of air with Jet Boots and then being unable to jump without taking boots off
  • Fixed some messy text formatting in Universal Sensor GUI, sensor info tab
  • Fixed stacked Air Canisters acting as an infinite air source under some circumstances
    • Air Canisters may now only stack if completely empty (no NBT), for ease of use as a crafting component
  • Fixed Refinery GUI temperature tooltip showing nonsense ranges when there's no oil in the Refinery
  • Fixed neighboring Pressure Tube block shapes not getting updated client-side when a tube explodes due to overpressure
  • Fixed Electrostatic Compressor not always finding all connected compressors if the grid is large

No changelog available.

Changelog - Thermal Series

1.16.4-1.2.0

1.16.4 is now the minimum required version of Minecraft.

Additions

  • Igneous Extruder (Expansion)

  • Generates various types of stone.

  • Requires a lava source and various other adjacent blocks.

  • The block under the Extruder may matter as well (for Basalt, for example).

  • Vacuumulator (Expansion)

  • Sucks up Items (and maybe XP) in an area.

  • Can use a Filter augment to restrict what it grabs.

Nullifier (Expansion)

  • Destroys Items and Fluids inserted into it via automation.

  • Items can be inserted manually via the GUI; a button is used to empty the inventory.

  • Can use a Filter augment to restrict valid items.

Decoctive Diffuser (Innovation)

  • Spreads potions in an area.

  • Redstone or Glowstone can be used to boost the potion strength or duration.

Energetic Infuser (Innovation)

  • Charges up to 9 items with Redstone Flux.

  • Automation-compatible, but does not automatically transfer or have side configuration.

Filter Augment System

  • Filter augments can be used in almost any block and will intelligently restrict input.

  • These work in some tools (Currently the FluxoMagnet).

  • Only a basic Item Filter for now. System is extensible and more filter types are coming.

XP Storage Augment

  • Can be placed in many different blocks to enable XP collection (from recipes). XP must be manually removed by a player.

  • This system will be elaborated on a bit more.

Certain blocks will play sounds when active. This can be disabled in the Client-side configuration.

Creative Augments which affect various aspects of blocks and tools.

Efficiency Augments for Machines.

Insightful Crystal

  • Stores XP. Can be enchanted with Holding.

  • Can automatically collect XP that a player picks up.

  • More to come with this. ;)

Seeds now drop from grass. (Cultivation)

So. Much. Mod support.

Two new Casts for the Blast Chiller. No uses yet in Thermal directly, but some are coming. :)

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No changelog available.

No changelog available.

Fixes: COMPARATOR route predicate was not registered

Fixes: Several Cargo Modules (INCLUDING CAKE?!) did not have Comparator levels

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