- fix reload command breaks some recipes - MelanX
- add this qualifier - MelanX
-Added Guster
-Added Warped Mosco
-Added Straddler
-Added Stradpole
-Fixed burning moose and burning lobster not dropping cooked meats
-Fixed roadrunners not spawning in mesas
-Fixed raccoons not being breedable
-Fixed not being able to use Quark wood chests on elephants
-Fixed sunbird blessing not preventing fall damage
-Fixed baby crocodiles spawning right next to players from eggs being untamed
-Reduced client side lag from Mungus explosion
-Updated Simplified Chinese Translation
-Updated Russian Translation
-Updated Taiwanese Chinese Translation
-Updated Sweedish Translation
-Updated Brazilian Portuguese Translation
-Updated Spanish Translation
-Added Mexican Spanish Translation
-Added Chilean Spanish Translation
-Added Argentinian Spanish Translation
-Added Ecuadorian Spanish Translation
Added overallRaining and snowing condition
Fixed wall detection not respecting glass for example
Fixed not playing plains sound in mushroom biome
Fixed sound not respecting dimension volume
- Fixed config issues with newer versions of Forge
- Fixed Entity attribute warnings with newer versions of Forge
Requires Minecraft Forge, version 36.0.42+
Fixes crash with latest Geckolib
- Added a config option to hide tooltips (they can still be found as information in JEI)
- Slightly increased XP earned from Golden Hook
- Slightly decreased Cloud in a Bottle sprint double jump distance
- Loot table adjustments
- Fixed drinking hats using the wrong equip sound
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog and this project does not adhere to Semantic Versioning. This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
[1.16.5-2.1.3.0] - 2021.03.02
Added
- [API] Added item tag elytra_like for stateless elytra flight implementations
Fixed
- Fixed elytras working while broken
[1.16.5-2.1.2.2] - 2021.01.21
Fixed
- Fixed colored elytra texture rendering
[1.16.5-2.1.2.1] - 2021.01.21
Fixed
- Fixed elytra rendering
[1.16.5-2.1.2.0] - 2021.01.21
Added
- Added color overrides to RenderElytraEvent
[1.16.5-2.1.1.0] - 2021.01.21
Added
- Added taggable elytra implementations with "forge:elytra"
[1.16.4-2.1.0.2] - 2021.01.06
Fixed
- Fixed enchantment glint not being applied to the render layer
[1.16.4-2.1.0.1] - 2021.01.06
Fixed
- Fixed incorrect mixin injection
[1.16.4-2.1.0.0] - 2020.11.16
Changed
- Updated to 1.16.4
[1.16.3-2.0.0.3] - 2020.09.29
Fixed
- Fixed FML injection crash #11
[1.16.3-2.0.0.2] - 2020.09.27
Fixed
- Fixed jar build
[1.16.3-2.0.0.1] - 2020.09.27
Changed
- Updated to 1.16.3
[1.16.2-2.0.0.0] - 2020.08.14
Changed
- Updated to 1.16.2
[2.0-beta7] - 2020.08.07
Fixed
- Fixed dedicated server crash #8
[2.0-beta6] - 2020.08.06
Changed
- Updated to Forge 32.0.101+
- Javascript coremods replaced with mixins
[2.0-beta5] - 2020.07.14
Fixed
Current version: 7.0.0.14
- move to the open link screen. Close #78 - Jared - Tue Mar 2 03:25:12 2021
- Fix tooltips rendering underneath scrollbar and overlaps - Jared - Tue Mar 2 03:11:26 2021
- Re-add an available keys screen. Close #76 - Jared - Thu Feb 11 20:38:33 2021
- Attempt a fix for names being too long - Jared - Thu Feb 11 20:38:33 2021
- port to 1.16.5 and close #75 - Jared - Fri Jan 15 22:38:55 2021
- fix trailing comma. Close #73 - Jared - Sat Nov 14 02:36:06 2020
- port to 1.16.4 - Jared - Fri Nov 13 22:15:46 2020
- Add Italian localization - TheSilkMiner - Mon Oct 19 17:00:56 2020
- Translated to Canadian - Arsnole - Sun Oct 4 05:11:05 2020
- Rename ta-in.json to ta_in.json - Striker Rocker - Fri Oct 2 19:59:24 2020
- Rename ta-IN.json to ta-in.json - Striker Rocker - Fri Oct 2 19:37:51 2020
- Create ta-IN.json - Striker Rocker - Fri Oct 2 18:09:36 2020
- Add pt_br translation - Nukeologist - Thu Oct 1 15:27:41 2020
- Added missing override annotations and applied proper mappings to some local variables. - Tyler Hancock - Thu Oct 1 10:04:56 2020
- Prevent Patreon supporter initialization on the server. - Tyler Hancock - Thu Oct 1 09:55:41 2020
- Removed "this" from static method calls. - Tyler Hancock - Thu Oct 1 09:52:44 2020
- Add eclipse run configs to .gitignore. - Tyler Hancock - Thu Oct 1 09:50:19 2020
- Gave launch configs proper names. - Tyler Hancock - Thu Oct 1 09:49:01 2020
- 1.16.3 update - Jared - Wed Sep 16 21:10:23 2020
- 1.16.2 update - Jared - Thu Aug 20 21:11:50 2020
- Updated Polish translation - Greg-21 - Fri Jul 31 13:43:42 2020
Added gui-api
Added config gui
Added cmdclientconfig command
Curious Elytra (Forge) (curiouselytra-forge-1.16.5-4.0.2.0.jar⟶curiouselytra-forge-1.16.5-4.0.2.1.jar)
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog and this project does not adhere to Semantic Versioning. This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
[1.16.5-4.0.2.1] - 2021.03.02
Fixed
- Fixed elytras working while broken #16
[1.16.5-4.0.2.0] - 2021.01.21
Added
- Added Silent Gear Elytra rendering integration
[1.16.5-4.0.1.0] - 2021.01.21
Added
- Added Enderite Mod integration
- Added Netherite Plus integration
Changed
- Updated to 1.16.5
[1.16.3-4.0.0.1] - 2020.09.27
Changed
- Updated to 1.16.3
[1.16.2-4.0.0.0] - 2020.08.14
Changed
- Updated to 1.16.2
3.0 - 2020.07.02
Changed
- Ported to 1.16.1 Forge
As always, don't forget to backup your world before updating!
Changes:
- Add non-null check in infobook injection registrations
Related to #152
- Fix crash when another player messes with the dock while it's in use.
- Remove arrow functionality as this belongs in another mod
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog and this project adheres to the format MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
[1.16.5-0.13] - 2021.03.03
Fixed
[1.16.5-0.12] - 2021.03.02
Changed
- Polished up dietary effects tooltip
Fixed
- [API] Fixed potential infinite loop in IMC calls #15
[1.16.5-0.11] - 2021.03.01
Added
- Added five-food-group support for:
- Abnormals Delight
- Better Default Biomes
- Creatures and Beasts
- Environmental
- Neapolitan (new foods)
- Netherite Spuds
- Pumpkin Spice Everything
- Survival Plus
- Trail Mix
- VanillaTweaks
- XercaMod
Changed
- Doubled overall gain rate of all foods for every food group
Fixed
- Fixed Pam's HarvestCraft 2 - Trees bug where nutmegs were showing a diet tooltip erroneously
[1.16.5-0.10] - 2021.02.27
Added
- Added five-food-group support for:
- Bettas
- Fins and Tails
- Frozen Up
- Omni
[1.16.5-0.9] - 2021.02.27
Fixed
- Categorized missing item from Resourceful Bees
[1.16.5-0.8] - 2021.02.27
Added
- Added five-food-group support for:
- Ars Nouveau
- Better End (Forge)
- Integrated Dynamics
- Meet Your Fight
- PneumaticCraft: Repressurized
- Resourceful Bees
- Oh The Biomes You'll Go
- Add Ars Nouveau books to excluded tools by default (They tend to void items when used in conjunction with ultimine) - Max
- Change outline warning to display earlier without lithium installed - Max
- Close #73 - Max
v3.0.15
- Added a helpful error message when animation file is missing. #AzureDoom
- Added/updated compatability for Tinkers Construct (BluSunrize)
- Added Curios compatability for the capacitor backpack (BluSunrize)
- Added a manual entry for Herbicide, describing what it does and how to get it (BluSunrize)
- Changed villagers to respect the ore preference config for trades (BluSunrize)
- Changed fluid outlet to allow inverting the redstone signal (BluSunrize)
- Also fixed buggy area detection
- Replaced config option for arc furnace recycling with documentation on how to use a datapack instead (BluSunrize)
- It was broken anyway, the option didn't work. Using configs for recipes is an outdated practice.
- Datapacks are the future (right now anyway), so deal with it.
- Fixed crash related to fluid pipe extraction (Malte)
- Fixed crusher not accepting items in top layer (Malte)
- Fixed crashes related to tag loading (Malte)
- Fixed missing particles on some blocks (Malte)
- Fixed errors when using the buzzsaw as a weapon (Malte)
- Fixed potion bullets crashing when fired from turrets (BluSunrize)
- Fixed crash related to using a railgun offhanded (BluSunrize)
- Fixed coresample drill incorrectly starting its animation (BluSunrize)
- Fixed flipped faces on metal press model (BluSunrize)
- Fixed arc furnace particle crash (Malte)
- Fixed refinery wasting fluid (Malte)
- Fixed localization of Minecart entities (SkySom)
- Fixed crash with Mekanism in fluid recipes (Malte)
- Fixed jerrycan (and other things) crashing on Forge minor version 40+ (BluSunrize)
- Fixed jerrycan disappearing when used in crafting (ConductiveFoam)
- Fixed manual not scaling its GUI up, making it hard to read (BluSunrize)
- Also adds a client config option for manual scale
- Made post connections more reliable to floating-point errors in voxel shapes (Malte)
- Fixed formatting on links in the manual (BluSunrize)
- Translations Added/Updated: es_es (FrannDzs), zh_cn (frank89722), ru_ru (DonorTrap, Alepod)
Industrial Foregoing (industrial-foregoing-1.16.5-3.2.10.1-decb7ae.jar⟶industrial-foregoing-1.16.5-3.2.10.2-d316328.jar)
https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md
As always, don't forget to backup your world before updating!
Requires CyclopsCore version 1.11.1 or higher.
Fixes:
- Fix part id's not being removable via crafting table, CyclopsMC/IntegratedTunnels#214
As always, don't forget to backup your world before updating!
Requires CyclopsCore version 1.11.1 or higher.
Fixes:
- Fix incorrectly formatted error messages in parts, #996
- Fix crash when selecting Recipe in List LP element, Closes #1001
- Fix random NPE when opening GUIs, Closes #999
- Fix crash when throwing EvaluationException with value types server-side, Closes #998
As always, don't forget to backup your world before updating!
Requires CyclopsCore version 1.11.1 or higher.
Fixes:
- Fix part id's not being removable via crafting table, CyclopsMC/IntegratedTunnels#214
As always, don't forget to backup your world before updating!
Requires CyclopsCore version 1.11.1 or higher.
Changes:
- Remove
exactQuantity
aspect property
The implementation was broken for a long time, and not trivial to restore.
Given its under-usage, it will not be missed.
Closes #215
Fixes:
- Fix part id's not being removable via crafting table, CyclopsMC/IntegratedTunnels#214
Note: Might remove some items, process your ores
Updated Create and Thermal Expansion blacklists
Included AllTheOres and Allthemodium materials in Mekanism blacklist
Removed Create crushed ores Thermal Expansion Induction Smelter recipes
Just Enough Resources (JER) (JustEnoughResources-1.16.4-0.12.0.107⟶JustEnoughResources-1.16.4-0.12.0.109)
[ac4b8a4] Added disableLootManagerReloading config (#280) (GitHub)
- add method to copy properties for a loot table - MelanX
- Improvements to the loot table data provider - noeppi_noeppi
No changelog available.
- Barrels now change appearance once they're opened.
- Minecarts now change appearance once they've been opened.
- Advancements now exist that are fun and cool!
- Piglins now properly react to chests.
- Chests can no longer be opened if blocked.
- Custom inventories now exist! Standing atop a vanilla chest with items in it and running /lootr custom will create a custom chest using the contents as an exact loot table.
- Commands have been collapsed. See page for documentation.
- Trapped chests now trigger properly
- Cats will now sit on Lootr chests
- There is now a stat that tracks how many Lootr chests or inventories you've opened
0.1.23
- Added magneto compatibility for Demagnetize and Botania - Thanks to BlueAgent
- Updated lollipop to v3.2.8
0.1.22
- Added Russian translation ru_ru.json - Thanks to Fr0stmatic
- Updated lollipop to v3.2.6
0.1.21
- Increased the max slotUpFactor on the config from 20 to 1000
0.1.20
- Fixed Ruby Heart trinket by trying to save last health - Thanks to BlueAgent
0.1.19
- Added config option for maximum trinket slots - Thanks to BlueAgent
0.1.18
- Re-Fixed a server crash, Closes #48
0.1.17
- Fixed a server crash, Closes #46 - Thanks to BlueAgent
0.1.16
- Fixed Mossy ring resets mining progress, Closes #16 - Thanks to BlueAgent
- Fixed Mossy ring/belt required the player to have experience, Closes #43 - Thanks to BlueAgent
0.1.15
- Fixed "Big Foot" trinket doesn't work on baby hoglins and baby zoglins, Closes #37 - Thanks to BlueAgent
- Fixed "Fire Mind" trinket does not set hoglins on fire, Closes #38 - Thanks to BlueAgent
- Fixed Dark Vexes become aggressive towards the player, Closes #39 - Thanks to BlueAgent
- Fixed WarmVoidTrinket being registered instead of BigFootTrinket - Thanks to BlueAgent
- Fixed Tha Ghost trinket functionality - Thanks to BlueAgent
0.1.14
- Fixed Lost trinkets with right click activations don't work, Closes #36 - Thanks to BlueAgent
- Fixed Silver Nail Format Error, Closes #40 - Thanks to BlueAgent
- Added Korean translation - Thanks to chironader
0.1.13
- Fixed Magical Herbs Trinket removes Neutral effects, Closes #33 - Thanks to BlueAgent
0.1.12
- Fixed Octopick incompatible with silk touch, Closes #19 - Thanks to BlueAgent
- Fixed Mining Trinkets not awarding XP, Closes #6 - Thanks to BlueAgent
0.1.11
- Fixed Karma villager discount does not consider native discounts, Closes #30 - Thanks to BlueAgent
0.1.10
- Added config for unlock cooldown delay - Thanks to BlueAgent
- Added config for non-random trinkets - Thanks to BlueAgent
0.1.9
- Fixed Tha Ghost does not work bug, Closes #20 - Thanks to BlueAgent
- Updated Lollipop to 3.2.4.
0.1.8
- Fixed Octopus Legs cause crash after being hit by Wither Skeleton, Closes #11 - Thanks to BlueAgent
0.1.7
- Fixed Magneto Dupe Bug, Closes #15 - Thanks to BlueAgent
- Fixed Stack overflow error with Mirror Shard, Closes #9 - Thanks to BlueAgent
0.1.6
- Fixed Possible Incompatibilities with Scaling Health Mod, Closes #17.
0.1.5
- Added ability for mods to make their beacon compatible through IMC
- Added built-in support for Netherite+ beacon (https://www.curseforge.com/minecraft/mc-mods/netherite-plus-mod)
McJtyLib 1.16-5.0.17
[Automated Build]
Changelog for this build: https://github.com/klikli-dev/occultism/wiki/1.0.15
Find changes for all versions at https://github.com/klikli-dev/occultism/releases
Added a REALMS action so that clients with PackMenu can connect to realms once more.
Made it so that multiple panoramas can be specified. One will be chosen at random during resource reload.
All elements that supported an offset (title, splash, java edition, forge warnings) now support having their anchor points changed.
When a button has text that is too long for it's button, it will be trimmed and have "..." placed at the end of it. Hovering over a button with "..." appended will make the text scroll so that longer text can be read.
Added a screen type for the resource pack menu (RESOURCE_PACKS)
PneumaticCraft: Repressurized (pneumaticcraft-repressurized-1.16.5-2.10.1-140.jar⟶pneumaticcraft-repressurized-1.16.5-2.10.2-148.jar)
2.10.2-148 (4 Mar 2021)
Updates
- Added a 4th tier of fluid tank: the Huge Fluid Tank, with 512000mB of storage (and an expensive recipe...)
- The Minigun's selected ammo slot can now be cycled with Sneak + Scroll Wheel (in addition to via the magazine GUI).
-
- Useful if you have multiple ammo types in the gun.
- The Minigun can now accept Volume Upgrades
- Drones will no longer injure or kill themselves with area attacks when using weapons like the Infinity Hammer from Industrial Foregoing
-
- Technical info: drones are now immune to any damage from their own fake player object
- Updated the Jetboots looping sound effect
-
- New effect is a lower-pitched rumble, (hopefully) much easier on the ears
- Aerial Interface now plays a "scuba" sound effect to the player when it supplies them with air underwater
- Added the ability to blacklist items from the Pressure Chamber disenchanting system
-
- See new config setting disenchanting_blacklist in the Machines category of pneumaticcraft-common.toml
-
- By default, Quark Ancient Tomes and all items from the Tetra mod are blacklisted; both use enchanting systems which allow enchantment duping in the Pressure Chamber since their enchantments can't be stripped by normal (vanilla) means
- Display Tables (and Tag Workbenches) will now form a visual "multiblock" if placed adjacent to each other and rotated in the same direction
-
- Two adjacent tables with the same orientation will have their facing table legs hidden
- Mekanism Paxels may now be used as hoes (for replanting purposes) by Harvesting Drones (and the Harvest progwidget in general)
- Reinforced and Smart Chests now support loot tables (via /setblock) using the LootTable and LootTableSeed NBT tags, same as vanilla Chests do
Fixes
- Fixed Minigun not hurting the Ender Dragon
- Fixed Minigun Freeze ammo not forming ice blocks on the surface of water
- Fixed crash when opening Minigun magazine inventory from the off-hand
- Fixed Amadron GUI bug where clicking fluids in the GUI left the tablet unusable until the player re-logs or does a /reload
- Fixed server NPE crash relating to heat capability discovery on the Thermal Compressor
- Fixed potential client crash if editing an Aphorism Tile when something (e.g. Drone) updates it server-side
- Fixed client (render) crash for blocks thrown by the Pneumatic Chestplate Launcher (Chestplate & Dispenser Upgrade)
- Fixed Tube Module bounding box targeting being a bit off on the Y axis when sneaking and on dedicated server
- Made Redstone Tube Module bounding box a bit larger, properly matching the model size
2.3.14
- Fixed Ender Cells Void inserted cells on Server Restart - Thanks to BlueAgent
- Updated lollipop to v3.2.8
2.3.13
- Fixed Ender Channels 2-12 being the same - Thanks to BlueAgent
- Fixed powah manual Crafting Panel crash and recipe arrows - Thanks to BlueAgent.
- Fixed energy Capability Implementation - Thanks to BlueAgent.
- Fixed Broken Heatsource Recipe - Thanks to BlueAgent
- Updated lollipop to v3.2.7
2.3.12
- Fixed Energising rod beam doesn't appear when directly over orb, closes #136 - Thanks to BlueAgent
- Fixed Solar Panel allowing sky light to pass through - Thanks to BlueAgent.
- Fixed Solar Panel working under blocks without Lens of Ender - Thanks to BlueAgent.
- Fixed Mod loading error has occurred message on game launch, closes #150 - Thanks to BlueAgent
- Added Russian translation ru_ru.json - Thanks to Fr0stmatic
- Updated lollipop to v3.2.6
2.3.11
- Added dry ice tags - Thanks to BlueAgent
2.3.10
- Added Simplified Chinese translation zh_cn.json - Thanks to WuzgXY
- Updated lollipop to v3.2.5
2.3.9
- Added Traditional Chinese translation zh_tw.json - Thanks to Jeffku0107
2.3.8
- Added brazilian translation pt_br.json - Thanks to Mikeliro
- Added french translation fr_fr.json - Thanks to jordanamr
2.3.7
- Fixed Powah's dry ice and uraninite ores ConfiguredFeatures should be registered, closes #129.
- Fixed Solar Panel has wrong time, closes #132.
- Fixed Ender Cell/Ender Gate channel mismatch, closes #131.
2.3.6
- Fixed Configs for thermo_gen and magmator are mixed up, Closes #126.
- Fixed Excessive cable network size issues, Closes #128.
- Added uraninite storage blocks tags.
- Updated lollipop to v3.2.3.
2.3.5
- Fixed Impossible to disable worldgen, Closes #124.
2.3.4 (1.16.4)
- Initial port to 1.16.4
2.3.4
- Disabled energizing particle temporary to fix a crash.
2.3.3
- Fix Client Crash Using Powah and Forge 34.1.27+, Closes #119
2.3.2
- Fixed opening GUI instantly crashes Forge server, Closes #115.
- Updated lollipop to v3.2.2
2.3.1
- Fixed reactor gen mode not stopping reactor when is full.
- Fixed JEI not showing info.
- Random bug fixes.
- improved the tag filter modifier
- that's it, have fun
- Fixed a problem with the builder which was no longer able to break blocks
RFToolsStorage 1.16-2.0.11
- Fixed a few tooltip problems in the modular storage block
RFToolsUtility 1.16-3.0.23
Sophisticated Backpacks (sophisticatedbackpacks-1.16.4-2.2.1.183.jar⟶sophisticatedbackpacks-1.16.4-2.2.4.192.jar)
Changed how dyes work with backpacks - very similar to how vanilla leather armor dye recipes work just modified for two color layers.
- In the recipe dyes to the left of backpack apply to the main (cloth) color to the right apply to trim color and in the same column as the backpack apply to both
- Multiple dyes can be used to mix colors and already colored backpacks will get a mix of their color and the dye colors when dyed again
- Color can be reset to default by washing the backpack in cauldron with water
Added option to match by backpack contents to pickup and magnet upgrades
Added Crafting Tweaks compat.
Nerfed entities that spawn with backpacks. They seem to be too easy so now they will get additional buff to health as well as armor that scales based on backpack selected.
Added Portuguese translation
Updated Chinese translation
Fixed compacting iron ingots into blocks.
Fixed backpack rendering when player has backpack both in curios slot and in chest plate slot (rendered both previously).
V 0.10.1c: some minor but still somewhat important bugfixes
V 0.10.1b:
Fixed some mixin stuff that was causing issues with some other mods.
Added bell functionality for ropes (like chains have).
Added checker block slab.
Fixed some dispenser issues related to jars
Added a tag for blocks that can pick up water when being pulled up by a rope
v 0.10.1:
Added flax:
it's a new rare crop that can be used to craft ropes and sacks.
For now you can find its sees in pillager outposts or sold by the wandering trader.
Flax seeds can also be put in flower pots.
Added ropes.
They are a pretty useful block with many functionality: they can be placed under a supporting ceiling or against another rope, but only up to a maximum distance from the nearest supporting block sort of like upside down scaffolding.
Ropes can also be instantly broken by hand, they can be burned and broken by an arrow.
They can be climber like ladder and one can fall straight through them at normal speed without taking fall damage.
If a rope is placed horizontally one can also stand on it.
Ropes can also be attached to fences and they will visually connect to it (currently this part is a bit graphically glitchy).
Ropes can also be pulled down or pulled up by respectively clicking one with another rope or with an empty hand and they will also pull up or down the last block that's below them.
Rope arrows can be crafted with up to 16 ropes and an arrow and will behave more or less as you would expect by placing down a rope coil from where they land.
If there are blocks in the way you can pick the arrow back and "recharge" it back up for later use.
Changed gold trapdoor texture and gold door item texture.
Changed hourglass item texture again.
Uniformed tooltip formatting
Gold and Netherite doors can now utilize Quarks double door functionality
Enabled back dispensers functionality for jars
Added an optional tab full of... jars?
Fixed some recipes Some other minor improvements
Reminder:
All 0.2.x versions of the mod are compatible with each other but back-up important worlds just in case :]
Changes:
-
- Minor stability and performance improvements
-
- Fixed a bug where structure seed values were not being validated correctly
-
- Fixed a formatting in the biome_weights file created from the data dump command
Changes:
- crying obsidian is now slightly happier
- gilded blackstone now retains it's luster
Fixes:
- fixed crash on boot for forge 36.0.41+
- fixed rack texture using the wrong front texture
- added missing loc entries for single headed damage honing
- fixed missing module data, repair data & localization for tridents
- added scrap repair alternative for all modules crafted from bolts
Technical changes:
- added configurable crafting effect system
- moved some config values around, hopefully won't break anything
- Added Spanish (es_es) language (#36) - Franco Paladini
Huge thanks to my supporters on Patreon
- Diablo Crasher
- Pongo Sapiens
- Darkosto
Generated using ChangelogGenerator 2.0.0-pre9.