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CHANGELOG_MODS_0.3.12.txt
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=========================================
Enigmatica6 0.3.11 --> Enigmatica6 0.3.12
=========================================
Updated:
AIOT Botania (aiotbotania-1.16.4-1.7.0.jar --> aiotbotania-1.16.4-1.7.1.jar):
aiotbotania-1.16.4-1.7.1.jar:
* update images for new textures - MelanX
* Merge branch '1.16.x' of [https://github.com/MelanX/aiotbotania](https://github.com/MelanX/aiotbotania) into 1.16.x - MelanX
* Re-texturing (#60) - Kal Chikhou
* changed terra aiot model for new textures - MelanX
* fix game not starting - MelanX
* add 1.16.5 tag for curseforge - MelanX
* Fix shears not working in dispensers - MelanX
Advanced Hook Launchers (AdHooks-1.16.4-6.1.3.0-build.0038.jar --> AdHooks-1.16.4-6.1.3.1-build.0039.jar):
AdHooks-1.16.4-6.1.3.1-build.0039.jar:
6.1.3.1
* fixed: conflicting Attack keybind (thanks to Retrodaniel)
* requires: ForgeEndertech 7.0.10.0 or above
Alex's Mobs (alexsmobs-1.4.1 --> alexsmobs-1.5.0):
alexsmobs-1.5.0:
-Added Snow Leopard
-Added Spectre
-Added Crow
-Added Advancements
-Added Moose Ribs
-New textures for crocodile
-Increased elephant charge damage
-Fixed rattlesnake crash
-Fixed centipede body segments despawning
-Fixed crocodile roll attack dealing damage from afar
-Fixed seals not spawning on ice
-Fixed ticking world crash on block interact
Ars Nouveau (ars_nouveau-1.16.4-1.11.2.jar --> ars_nouveau-1.16.4-1.11.3.jar):
ars_nouveau-1.16.4-1.11.3.jar:
Spell Turrets and Runes may now use Blink with Warp Scrolls from adjacent inventories
Fixes crashes with carbuncles when breaking their last inventory
Reworks the enchanting apparatus to give feedback, now works with items in the offhand
Vexes have been reworked to be more responsive, no longer kill targets that the player has not targeted/are not targeting the player
Adds Summoning Sickness when using Summon Vex, prevents further summoning magic until the effect runs out. More to come
Adds command to reset mana bonuses from glyphs
Fixes bug with Carbuncles using adjacent filters if item frames were too close
Spell Bows may now be enchanted
Fixes bows and wands losing their names
Dispel now mimics milk and respects modded effects
Mana Blooms and seeds are now compostable
Archwood may now be used to make Charcoal
Curios API (Forge) (curios-forge-1.16.4-4.0.3.5.jar --> curios-forge-1.16.5-4.0.4.0.jar):
curios-forge-1.16.5-4.0.4.0.jar:
Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog]() and this project adheres to [Forge Recommended Versioning]().
[1.16.5-4.0.4.0] - 2021.01.29
Added
* SlotContext for providing and retrieving slot context throughout the API
* ICurio#getEquipSound(SlotContext) [#104](https://github.com/TheIllusiveC4/Curios/issues/104)
* ICurio#canEquipFromUse(SlotContext)
* ICurio#onEquipFromUse(SlotContext)
* ICurio#getAttributeModifiers(SlotContext, UUID)
* ICurioItem#getEquipSound(SlotContext, ItemStack)
* ICurioItem#canEquipFromUse(SlotContext, ItemStack)
* ICurioItem#onEquipFromUse(SlotContext, ItemStack)
* ICurioItem#getAttributeModifiers(SlotContext, UUID, ItemStack)
* ICuriosHelper#getAttributeModifiers(SlotContext, UUID, ItemStack)
Deprecated
* ICurio#canRightClickEquip() [#102](https://github.com/TheIllusiveC4/Curios/issues/102)
* ICurio#playRightClickEquipSound(LivingEntity) [#102](https://github.com/TheIllusiveC4/Curios/issues/102)
* ICurio#getAttributeModifiers(String)
* ICurioItem#canRightClickEquip(ItemStack) [#102](https://github.com/TheIllusiveC4/Curios/issues/102)
* ICurioItem#playRightClickEquipSound(LivingEntity, ItemStack) [#102](https://github.com/TheIllusiveC4/Curios/issues/102)
* ICurioItem#getAttributeModifiers(String, ItemStack)
* ICuriosHelper#getAttributeModifiers(String, ItemStack)
[1.16.4-4.0.3.5] - 2021.01.14
Fixed
* Fixed crash related to performing logic on empty itemstacks
[1.16.4-4.0.3.4] - 2021.01.12
Fixed
* Fixed command slot type identification for dedicated servers
[1.16.4-4.0.3.3] - 2020.12.31
Added
* Added Korean localization (thanks othuntgithub!) [#97](https://github.com/TheIllusiveC4/Curios/pull/97)
[1.16.4-4.0.3.2] - 2020.12.26
Changed
* Reverted ICurio#onUnequip change from 4.0.3.1
[1.16.4-4.0.3.1] - 2020.12.26
Changed
* [API] ICurio#onUnequip now passes the actual ItemStack instance instead of a copy
[1.16.4-4.0.3.0] - 2020.11.24
Added
* [API] ICurioItem interface for simple hard-dependency item implementations
Changed
* Minor improvements to "Curio" slot type and tag for universal acceptance
Fixed
* Fixed infinite log spam when using recipe book [#91](https://github.com/TheIllusiveC4/Curios/issues/91)
* Fixed command client crashes [#89](https://github.com/TheIllusiveC4/Curios/issues/89)
* Fixed overextended texture in Curios GUI
[1.16.4-4.0.2.1] - 2020.11.09
Changed
* Updated to 1.16.4
* "Curio" slot type now accepts any curio item [#78](https://github.com/TheIllusiveC4/Curios/issues/78)
Fixed
* Fixed NPE with Mahou Tsukai's scrying [#77](https://github.com/TheIllusiveC4/Curios/issues/77)
* Fixed empty tags being attached to items [#80](https://github.com/TheIllusiveC4/Curios/issues/80)
* Fixed render buttons toggling wrong slot [#75](https://github.com/TheIllusiveC4/Curios/issues/75) [#84](https://github.com/TheIllusiveC4/Curios/issues/84)
[1.16.3-4.0.2.0] - 2020.09.20
Update courtesy of Extegral, thanks! [#72](https://github.com/TheIllusiveC4/Curios/pull/72)
Added
* [API] Added ICurio#showAttributesTooltip for toggling attribute tooltips per curio
* [API] Added ICurio#getFortuneBonus for adding fortune levels when curio is equipped
* [API] Added ICurio#getLootingBonus for adding looting levels when curio is equipped
* Added curios:equip_curio criterion trigger for listening to curio equips
Changed
* Updated Russian localization
Fixed
* Fixed bug with recipe book persisting on Curios screen when going from Survival to Creative
[1.16.3-4.0.1.0] - 2020.09.14
Added
* Added Brazilian localization (thanks Mikeliro!) [#65](https://github.com/TheIllusiveC4/Curios/pull/65)
Changed
* Updated to Minecraft 1.16.3
Fixed
* Fixed crashing when attempting to unlock/lock slots in equip handlers [#68](https://github.com/TheIllusiveC4/Curios/issues/68)
* Fixed misaligned render toggle buttons with non-natively-positioned slots
[1.16.2-4.0.0.1] - 2020.08.26
Changed
* Updated to Forge 33.0.21
[1.16.2-4.0.0.0] - 2020.08.13
Changed
* Updated to Minecraft 1.16.2
* Archive base name changed from "curios" to "curios-forge"
* Mod version no longer contains "FORGE"
[3.0.0.2] - 2020.08.03
Fixed
* Fixed toggle render buttons desyncing when scrolling
* Fixed recipe book offsets in Curios GUI
[3.0.0.1] - 2020.08.02
Changed
* [API] Moved ICuriosItemHandler#handleInvalidStacks call to tick event
Fixed
* Fixed hidden slots still being handled by Curios GUI
[3.0] - 2020.07.21
Fixed
* Fixed Curios button disappearing when switching tabs in Creative menu [#55](https://github.com/TheIllusiveC4/Curios/issues/55)
* Fixed being able to right-click Curios items into any slot [#56](https://github.com/TheIllusiveC4/Curios/issues/56)
[3.0-beta4] - 2020.07.17
Fixed
* Fixed crashes with Forge 32.0.67+ [#53](https://github.com/TheIllusiveC4/Curios/issues/53)
[3.0-beta3] - 2020.07.14
Changed
* [API] IMC messages can now process iterable collections of SlotTypeMessage
[3.0-beta2] - 2020.07.02
Added
* [API] Added ICuriosHelper#getEquippedCurios that obtains all equipped, non-cosmetic curios
Changed
* [API] IDynamicStackHandler now extends IItemHandlerModifiable
Fixed
* Fixed NPE when registering no icon for a slot type
[3.0-beta1] - 2020.07.01
Added
* Opt-in cosmetic slots for slot types
* Toggleable rendering for equipped curio items
* "Bracelet" has been added as a potential preset slot type
Changed
* Ported to 1.16.1 Forge
* Slot types are now handled server-side, allowing for per-world slot configurations
* Icon registration is now done alongside slot registration without needing a separate IMC message
* ItemStacks with different durabilities will trigger curio change events
* Names:
* LivingCurioChangeEvent -> CurioChangeEvent
* LivingCurioDropRulesEvent -> DropRulesEvent
* LivingCurioDropsEvent -> CurioDropsEvent
* CurioIMCMessage -> SlotTypeMessage
* CuriosAPI -> CuriosApi
* ICurioItemHandler -> ICuriosItemHandler:
* getCurioMap -> getCurios
* setCurioMap -> setCurios
* getStackHandler -> getStacksHandler
* enableCurio -> unlockSlotType
* disableCurio -> lockSlotType
* addCurioSlot -> growSlotType
* removeCurioSlot -> shrinkSlotType
* getDisabled -> getLockedSlots
* addInvalid -> loseInvalidStack
* dropInvalidCache -> handleInvalidStacks
* ICurio:
* onCurioTick -> curioTick
* onCurioAnimate -> curioAnimate
* onEquipped -> onEquip
* onUnequipped -> onUnequip
* playRightClickEquipSound -> playEquipSound
* onCurioBreak -> curioBreak
* shouldSyncToTracking -> canSync
* getSyncTag -> writeSyncData
* readSyncTag -> readSyncData
* hasRender -> canRender
* Commands:
* enable -> unlock
* disable -> lock
* Abstraction:
* CurioType abstracted to ISlotType
* CurioStackHandler abstracted to ICurioStacksHandler
* CuriosApi split into three helper interfaces (IIconHelper on the client, ISlotHelper on the server, ICuriosHelper for both)
* CurioTags functionality refactored into SlotTypePresets
* The above changes are only for the API, the rest of the classes have also had extensive changes
GeckoLib (forge-1.16.5-geckolib-3.0.6.jar --> forge-1.16.5-geckolib-3.0.7.jar):
forge-1.16.5-geckolib-3.0.7.jar:
v3.0.7
* Updated Botarium for z-fighting fix. #AzureDoom
* Fixed bottom face being flipped in BoxUV, re-enable culling. #Paspartout
Guns Without Roses (gunswithoutroses-1.16.4-1.0.6.jar --> gunswithoutroses-1.16.5-1.0.7.jar):
gunswithoutroses-1.16.5-1.0.7.jar:
* ADDED: Korean translation (by othuntgithub)
* REMOVED: Cherrounds, since Hanami is discontinued and isn't in 1.16.2+, they might come back in a future addon mod
Industrial Foregoing (industrial-foregoing-1.16.5-3.2.9-2215ef4.jar --> industrial-foregoing-1.16.5-3.2.9.1-fbef27c.jar):
industrial-foregoing-1.16.5-3.2.9.1-fbef27c.jar:
[https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md](https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md)
KubeJS (kubejs-1605.3.5-build.156-forge.jar --> kubejs-1605.3.5-build.157-forge.jar):
kubejs-1605.3.5-build.157-forge.jar:
* Updated buildscripts, arch version - LatvianModder
Nature's Aura (NaturesAura-33.4.jar --> NaturesAura-34.0.jar):
NaturesAura-34.0.jar:
* Added the eye of the pillager
* Lower the amount of aura that the everlasting spring drains
* Disallow aura mending on items that already mend themselves
* Allow using warped planks for the crimson altar
* Explicitly say which machines only work in the overworld
* Reduce the chance of sulfur generating using the ore powder
* Fixed the winter's calling replacing blocks that are waterlogged with ice
* Change the prismarine recipe to overworld aura to avoid it crafting into crystals right away
* Allow replacing ores using the additionalOres config
* Fixed wrong recipe display in the potato section
* Fixed an oak generator crash with some modded world gen
* Register configured features correctly to avoid Blame reports
* Some performance increases for areas with a lot of aura
Occultism (occultism-1.0.8.jar --> occultism-1.0.9.jar):
occultism-1.0.9.jar:
[Automated Build]
Find changes at [https://github.com/klikli-dev/occultism/releases](https://github.com/klikli-dev/occultism/releases)
Quark (Quark-r2.4-299.jar --> Quark-r2.4-300.jar):
Quark-r2.4-300.jar:
* Added the Forgotten and Forgotten Hat.
* Added Wraiths and Soul Bead.
* Fixed crash with armor right clicking messing up some GUIs.
* Fixed hedges' top textures culling when there's a block over them.
* Fixed ingame configs not having descriptions.
* Fixed quark entities being tracked across stupidly large distances.
* Fixed rotation lock showing a bit of the config button textures.
* Hedges can now hold flowers.
* Hedges now use their own tag, and only connect to eachother rather than also with fences and solid blocks.
* Improved hedges' rendering when stacked.
* Redid wooden posts from the ground up - they now come in log and stripped log variants, can be placed horizontally, and can connect to chains.
* Stools now attempt to predict when you'll right click a block onto their top face and increase in size before. This lets you place things like torches over them.
Titanium (titanium-1.16.5-3.2.6.jar --> titanium-1.16.5-3.2.6.1.jar):
titanium-1.16.5-3.2.6.1.jar:
[https://github.com/InnovativeOnlineIndustries/Titanium/blob/changelog/CHANGELOG.md](https://github.com/InnovativeOnlineIndustries/Titanium/blob/changelog/CHANGELOG.md)
YUNG's API (Forge) ([1.16.4 / 1.16.5] YUNG's API vForge-3 --> [1.16.4 / 1.16.5] YUNG's API vForge-4):
[1.16.4 / 1.16.5] YUNG's API vForge-4:
Remove debug logging message I accidentally left in :3
Generated using [ChangelogGenerator 2.0.0-pre3](https://github.com/TheRandomLabs/ChangelogGenerator).