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iGame 2.3.2 Main Menu Icon Scaling. #204
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@Tallguy297 The versions I use are: If one of the above libraries is missing the "No GuiGfx" checkbox is going to be blocked. |
I guess you are using the latest v2.3.2, right? |
Yes, that is correct.
From: George Sokianos ***@***.***>
Sent: Monday, 1 May 2023 6:20 PM
To: MrZammler/iGame ***@***.***>
Cc: aagent297 ***@***.***>; Mention ***@***.***>
Subject: Re: [MrZammler/iGame] iGame 2.3.2 Main Menu Icon Scaling. (Issue #204)
I guess you are using the latest v2.3.2, right?
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From the screenshot I see that you emulate an A600. Which CPU do you use for that? If it is a 68000 then you need to use versions of these libraries that work with that CPU. |
I get the same result on my real Amiga. I thought this problem I am having could be related to the datatypes? |
I do not believe this is because of datatypes because datatypes are used to show the screenshot if you do not use GuiGfx, and those display just fine on your system. If you open the MUI folder where this is installed, there is a Demos folder and inside that there is a Guigfx demo app. Does that work when you run it? If yes, then maybe for some reason iGame fails on your setup, which I need to investigate further. If not then there is an incompatibility on your system that break GuiGfx library. |
I have tested the GuiGFX demo and it works very well. I changed the render.library and guigfx.library to the non-fpu versions and it didn't make any difference. FYI, I have WinUAE emulating an Amiga 600 with 68020 CPU + 68882 FPU, which is similar to my real Amiga. Regards, |
I have attached 2 logs from SnoopDOS. This is when iGame is working and the NOGUI GFX option is checked. This is when iGame is not working and the NOGUI GFX option is unchecked. I hope this information is helpful? Thanks... |
Thank you so much for your tests and feedback. I checked the logs and there I see the same failures on both situations. So something else bothering it. |
not so helpful, right? At least it is not from the checks iGame does on the libraries |
I solved the problem. Thank you... |
@Tallguy297 Yeah, there is a bug there that is mentioned at #191 as well. |
Is is possible to have the selected icon in iGame main menu match the selected resolution?
I have quite a few games that do not have a game.iff file.
The games that do have a game.iff file, the resolution is set to 320 x 256 and the main menu displays nicely on an RTG screen.
However games without a game.iff display the icon in it's original pixel size.
Thank you...
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