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[TO-DO] Sparkle 5.0.0 #29

@MrScautHD

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@MrScautHD

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Greetings to Sparkle-v5.0.0! 🎉

Delve into the to-do list outlining the enhancements and updates slated for the 5.0.0 release!

📚 Changelog!

  • Replace Raylib-CSharp with Bliss.
  • Add InterpolatedComponent
  • Add GUI system.
  • Add Instancing system.
  • Add Filter effects.
  • Add Post-Processing effects. (FXAA)
  • Add SoftBody.
  • Add Model Animation system.
  • Refactor the Component NotCompatible logic so that if any single component blacklists another, they cannot be used together—regardless of whether one is already added to the entity—and a one-sided incompatibility declaration is enough to block the combination.
  • Add Loading Screen by starting the game and switching scenes.
  • Add Child System
  • Add Dynamic loading in ContentManager.
  • Add Particle system.
  • Add Terrain Generation.
  • Add Documentation.
  • Add idee settings.

GUI Elements

  • Label
  • RectangleButton
  • TextureButton
  • RectangleTextBox
  • TextureTextBox
  • Toggle
  • RectangleDropDown
  • TextureDropDown
  • RectangleSlideBar
  • TextureSlideBar

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