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Use correct term for PublishSingleFile
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articles/getting_started/packaging_games.md

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@@ -205,9 +205,9 @@ MonoGame templates for .NET projects explicitly set this to `false`.
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Tiered compilation is **enabled by default**. To disable it, set the `TieredCompilation` property to `false` in your `.csproj`.
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MonoGame templates for .NET projects explicitly set this to `false`.
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### SingleFilePublish
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### PublishSingleFile
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SingleFilePublish packages your game into a single executable file with all dependencies and content integrated.
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PublishSingleFile packages your game into a single executable file with all dependencies and content integrated.
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While it sounds very convenient, be aware that it's not magical and is in fact a hidden self-extracting zip archive. As such, it may make app startup take **a lot** longer if your game is large, and may fail to launch on systems where user permissions don't allow extracting files (or if there is not enough storage space available).
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