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Nevermind, I fixed the issue, it was quite simple:
MSL documentation states:
"Make sure you are on the modbranch beta of Stoneshard on Steam before proceeding below.
When launching the game, the version at the top right should say X.X.X.X-vm.
Here's how to do it :
Right click on Stoneshard in your library on steam.
Click Properties.
Go in the Betas tab.
Select the modbranch beta.
Steam will now update your game files, when it's done, proceed below."
So basically all we have to do is switch to the modbranch beta, thats it.
Describe the Bug :
MSL crashes when I load the *.win game file
Steps To Reproduce :
start MSL, have 1+ mod in the Mods-file, open Mod Page in MSL, open data file in the upper left -> crash
Expected Behavior :
no crash. instead I should be able to activate the mod and then save the data.win
Screenshots if applicable :
You can directly paste screenshots here, no need for external hosting.
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Additional Information :
Additional Context :
Add any other context about the problem here.
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