@@ -444,20 +444,6 @@ public static string Collect(this FileEnumerable<(Match, string)> fe)
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if ( otherEnumerator . MoveNext ( ) )
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otherString = otherEnumerator . Current ;
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- //TODO Delete (Necromancy)
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- if ( otherString == "var XP = math_round((" )
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- {
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- otherString = "var XP = math_round(" ;
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- }
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- else if ( otherString == "return 1" )
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- {
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- otherString = "return false" ;
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- }
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-
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- //TODO Delete (UI+ 2.0.0)
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- if ( otherString == " is_activate = _notEmpty" )
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- otherString = "is_activate = _notEmpty" ;
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-
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foreach ( string element in ienumerable )
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{
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if ( m != Match . After && otherString != null && element . Contains ( otherString ) )
@@ -471,16 +457,6 @@ public static string Collect(this FileEnumerable<(Match, string)> fe)
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m = Match . After ;
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}
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- //TODO Delete (CraftableArrows)
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- if ( otherString == " select = 1" )
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- {
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- otherString = " select = true" ;
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- }
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- else if ( otherString == " global.inv_select = 1" )
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- {
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- otherString = " global.inv_select = true" ;
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- }
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-
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}
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else
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{
@@ -633,12 +609,6 @@ public static string Collect(this FileEnumerable<(Match, string)> fe)
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if ( otherUntilEnumerator . MoveNext ( ) )
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otherUntilString = otherUntilEnumerator . Current ;
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- //TODO Delete (ArtifactKnowledge)
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- if ( otherUntilString == " _create_exit = 1" )
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- {
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- otherUntilString = " _create_exit = true" ;
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- }
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-
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foreach ( ( Match m , string element ) in ienumerable . MatchFrom ( otherfrom ) )
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{
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if ( m == Match . Before || m == Match . Matching )
@@ -973,141 +943,6 @@ public static IEnumerable<string> Apply(this IEnumerable<string> ienumerable, Fu
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/// </summary>
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public static FileEnumerable < string > Apply ( this FileEnumerable < string > fe , Func < IEnumerable < string > , IEnumerable < string > > iterator )
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{
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- //TODO Delete SpeedShard
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- #region SpeedShard
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- if ( fe . header . fileName == "gml_GlobalScript_scr_loot_chestRemoteBastion" )
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- {
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- var newEnumerable = new List < string >
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- {
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- "var _temp_local_var_2;" ,
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- "function scr_loot_chestRemoteBastion() //gml_Script_scr_loot_chestRemoteBastion" ,
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- "{" ,
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- " var lvl = 1;" ,
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- " var min_lvl = scr_globaltile_dungeon_get(\" mob_lvl_min\" );" ,
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- " var max_lvl = scr_globaltile_dungeon_get(\" mob_lvl_max\" );" ,
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- " var tier = floor(((max_lvl + min_lvl) / 2));" ,
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- " lootScriptShowData(tier);" ,
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- " var predicat = scr_loot_allweapon();" ,
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- " with (o_player)" ,
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- " lvl = (scr_atr(\" LVL\" ) + random_range(0, 4));" ,
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- " var _temp_local_var_2 = tier;" ,
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- " with (scr_inventory_add_item(o_inv_moneybag))" ,
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- " ds_map_replace(data, \" Stack\" , (300 + irandom_range(300, 600)));" ,
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- " if scr_chance_value(50)" ,
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- " scr_inventory_add_weapon(scr_find_weapon_params(15, 25, scr_loot_weapon()));" ,
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- " else if scr_chance_value(50)" ,
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- " scr_inventory_add_weapon(scr_find_weapon_params(15, 25, scr_loot_armor()));" ,
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- " if scr_chance_value(75)" ,
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- " scr_inventory_add_item(choose(3050, 3086));" ,
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- " if scr_chance_value(100)" ,
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- " {" ,
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- " var gems = choose(3016, 3014, 3017, 3013);" ,
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- " var precious = choose(2951, 2952, 2953);" ,
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- " var goods = choose(2963, 2964, 2966, 2961);" ,
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- " scr_inventory_add_item(choose(gems, precious, goods));" ,
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- " }" ,
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- " if scr_chance_value(50)" ,
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- " scr_inventory_add_item(choose(3243, 4570, 340, 579, 2609), id, -4, 1, -4, 1, 1);" ,
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- " else" ,
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- " {" ,
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- " with (scr_inventory_add_weapon(choose(\" Jarl Blade\" , \" Royal Sword\" , \" Relict Blade\" , \" Guard Broadsword\" , \" Decorated Saber\" , \" Ancient Scimitar\" , \" Gilded Axe\" , \" Feudal Axe\" , \" Decorated Flanged Mace\" , \" Decorated Warhammer\" , \" Ornate Greatsword\" , \" Espadon\" , \" Faceless Spear\" , \" Decorated Voulge\" , \" Ornate Longaxe\" , \" Exquisite Grandmace\" , \" Relict Polehammer\" , \" Decorated Longbow\" , \" Relic Bow\" , \" Guard Crossbow\" , \" Orient Staff\" , \" Relict Staff\" , \" Hermit Staff\" , \" Guardian Shield\" , \" Sun Shield\" , \" Uroboros Shield\" , \" Engraved Boots\" , \" Decorated Barbute\" , \" Joust Bascinet\" , \" Joust Topfhelm\" , \" Pigfaced Bascinet\" , \" Decorated Sallet\" , \" Mastercrafted Sallet\" , \" Hermit Circlet\" , \" Royal Ranger Gambeson\" , \" Ceremonial Cuirass\" , \" Vagabond Knight Armor\" , \" Joust Armor\" , \" Hermit Ring\" ), (6 << 0)))" ,
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- " scr_inv_atr_set(\" Duration\" , irandom_range(35, 60));" ,
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- " }" ,
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- " scr_random_speech(\" containerRich\" );" ,
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- "}"
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- } ;
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-
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- return new FileEnumerable < string > ( fe . header , iterator ( newEnumerable ) ) ;
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- }
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- else if ( fe . header . fileName == "gml_GlobalScript_scr_loot_chestRemoteCrypt" )
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- {
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- var newEnumerable = new List < string >
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- {
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- "var _temp_local_var_2;" ,
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- "function scr_loot_chestRemoteCrypt() //gml_Script_scr_loot_chestRemoteCrypt" ,
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- "{" ,
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- " var lvl = 1;" ,
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- " var min_lvl = scr_globaltile_dungeon_get(\" mob_lvl_min\" );" ,
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- " var max_lvl = scr_globaltile_dungeon_get(\" mob_lvl_max\" );" ,
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- " var tier = floor(((max_lvl + min_lvl) / 2));" ,
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- " lootScriptShowData(tier);" ,
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- " var predicat = scr_loot_allweapon();" ,
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- " with (o_player)" ,
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- " lvl = (scr_atr(\" LVL\" ) + random_range(0, 4));" ,
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- " var _temp_local_var_2 = tier;" ,
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- " with (scr_inventory_add_item(o_inv_moneybag))" ,
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- " ds_map_replace(data, \" Stack\" , (300 + irandom_range(300, 600)));" ,
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- " if scr_chance_value(50)" ,
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- " scr_inventory_add_weapon(scr_find_weapon_params(15, 25, scr_loot_weapon()));" ,
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- " else if scr_chance_value(50)" ,
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- " scr_inventory_add_weapon(scr_find_weapon_params(15, 25, scr_loot_armor()));" ,
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- " if scr_chance_value(75)" ,
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- " scr_inventory_add_item(choose(3050, 3086));" ,
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- " if scr_chance_value(100)" ,
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- " {" ,
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- " var gems = choose(3016, 3014, 3017, 3013);" ,
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- " var precious = choose(2951, 2952, 2953);" ,
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- " var goods = choose(2963, 2964, 2966, 2961);" ,
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- " scr_inventory_add_item(choose(gems, precious, goods));" ,
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- " }" ,
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- " if scr_chance_value(50)" ,
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- " scr_inventory_add_item(choose(6365, 818, 1579, 104, 822, 2609), id, -4, 1, -4, 1, 1);" ,
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- " else" ,
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- " {" ,
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- " with (scr_inventory_add_weapon(choose(\" Jarl Blade\" , \" Royal Sword\" , \" Relict Blade\" , \" Guard Broadsword\" , \" Decorated Saber\" , \" Ancient Scimitar\" , \" Gilded Axe\" , \" Feudal Axe\" , \" Decorated Flanged Mace\" , \" Decorated Warhammer\" , \" Ornate Greatsword\" , \" Espadon\" , \" Faceless Spear\" , \" Decorated Voulge\" , \" Ornate Longaxe\" , \" Exquisite Grandmace\" , \" Relict Polehammer\" , \" Decorated Longbow\" , \" Relic Bow\" , \" Guard Crossbow\" , \" Orient Staff\" , \" Relict Staff\" , \" Hermit Staff\" , \" Guardian Shield\" , \" Sun Shield\" , \" Uroboros Shield\" , \" Engraved Boots\" , \" Decorated Barbute\" , \" Joust Bascinet\" , \" Joust Topfhelm\" , \" Pigfaced Bascinet\" , \" Decorated Sallet\" , \" Mastercrafted Sallet\" , \" Hermit Circlet\" , \" Royal Ranger Gambeson\" , \" Ceremonial Cuirass\" , \" Vagabond Knight Armor\" , \" Joust Armor\" , \" Druid Robe\" , \" Hermit Ring\" ), (6 << 0)))" ,
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- " scr_inv_atr_set(\" Duration\" , irandom_range(35, 60));" ,
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- " }" ,
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- " scr_random_speech(\" containerRich\" );" ,
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- "}"
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- } ;
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-
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- return new FileEnumerable < string > ( fe . header , iterator ( newEnumerable ) ) ;
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- }
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- else if ( fe . header . fileName == "gml_GlobalScript_scr_loot_chestRemoteCatacombs" )
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- {
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- var newEnumerable = new List < string >
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- {
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- "var _temp_local_var_2;" ,
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- "function scr_loot_chestRemoteCatacombs() //gml_Script_scr_loot_chestRemoteCatacombs" ,
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- "{" ,
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- " var lvl = 1;" ,
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- " var min_lvl = scr_globaltile_dungeon_get(\" mob_lvl_min\" );" ,
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- " var max_lvl = scr_globaltile_dungeon_get(\" mob_lvl_max\" );" ,
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- " var tier = floor(((max_lvl + min_lvl) / 2));" ,
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- " lootScriptShowData(tier);" ,
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- " var predicat = scr_loot_allweapon();" ,
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- " with (o_player)" ,
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- " lvl = (scr_atr(\" LVL\" ) + random_range(0, 4));" ,
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- " var _temp_local_var_2 = tier;" ,
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- " with (scr_inventory_add_item(o_inv_moneybag))" ,
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- " ds_map_replace(data, \" Stack\" , (300 + irandom_range(300, 600)));" ,
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- " if scr_chance_value(25)" ,
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- " scr_inventory_add_weapon(scr_find_weapon_params(15, 25, scr_loot_weapon()));" ,
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- " else if scr_chance_value(25)" ,
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- " scr_inventory_add_weapon(scr_find_weapon_params(15, 25, scr_loot_armor()));" ,
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- " if scr_chance_value(50)" ,
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- " scr_inventory_add_item(choose(3050, 3086));" ,
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- " if scr_chance_value(100)" ,
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- " {" ,
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- " var gems = choose(3016, 3014, 3017, 3013);" ,
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- " var precious = choose(2951, 2952, 2953);" ,
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- " var goods = choose(2963, 2964, 2966, 2961);" ,
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- " scr_inventory_add_item(choose(gems, precious, goods));" ,
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- " }" ,
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- " if scr_chance_value(50)" ,
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- " scr_inventory_add_item(choose(818, 104, 6365, 579, 2609), id, -4, 1, -4, 1, 1);" ,
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- " else" ,
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- " {" ,
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- " with (scr_inventory_add_weapon(choose(\" Jarl Blade\" , \" Royal Sword\" , \" Relict Blade\" , \" Guard Broadsword\" , \" Decorated Saber\" , \" Ancient Scimitar\" , \" Gilded Axe\" , \" Feudal Axe\" , \" Decorated Flanged Mace\" , \" Decorated Warhammer\" , \" Ornate Greatsword\" , \" Espadon\" , \" Faceless Spear\" , \" Decorated Voulge\" , \" Ornate Longaxe\" , \" Exquisite Grandmace\" , \" Relict Polehammer\" , \" Decorated Longbow\" , \" Relic Bow\" , \" Guard Crossbow\" , \" Orient Staff\" , \" Relict Staff\" , \" Guardian Shield\" , \" Sun Shield\" , \" Uroboros Shield\" , \" Engraved Boots\" , \" Decorated Barbute\" , \" Joust Bascinet\" , \" Joust Topfhelm\" , \" Pigfaced Bascinet\" , \" Decorated Sallet\" , \" Mastercrafted Sallet\" , \" Royal Ranger Gambeson\" , \" Ceremonial Cuirass\" , \" Vagabond Knight Armor\" , \" Druid Robe\" , \" Hermit Ring\" ), (6 << 0)))" ,
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- " scr_inv_atr_set(\" Duration\" , irandom_range(35, 60));" ,
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- " }" ,
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- " scr_random_speech(\" containerRich\" );" ,
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- "}"
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- } ;
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-
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- return new FileEnumerable < string > ( fe . header , iterator ( newEnumerable ) ) ;
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- }
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- #endregion
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return new ( fe . header , fe . ienumerable . Apply ( iterator ) ) ;
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}
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/// <summary>
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