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SetGenerator Subcommand #4

@CoasterFreakDE

Description

@CoasterFreakDE

Is your feature request related to a problem? Please describe.
There is currently no In-Game Way of setting a generator on an already generated world.
You currently have to insert the code into bukkit.yml and restart the server yourself.

Describe the solution you'd like

  • /world set-generator <world> <generator> Saving the generator string to bukkit.yml
  • If possible > Apply changes to world - if not >Prompt to restart the server

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