12/13 logistics artifact/0.50.02 snapshot - Ejecting immobilized vehicle caused megamek to process the rest of the movement round as a fire phase, but unable to move or fire #6274
Labels
Bug
Can't Reproduce
New Feature
Used with the RFE tag to indicate a new feature
Severity: Critical
Issues described as critical as per the new issue form
Prerequisites and Pre-Issue Checklist
I'm reporting the issue to the correct repository:
MegaMek
MegaMekLab
MekHQ
I've tested the issue against at least the latest MILESTONE version
I've asked on the MegaMek Discord about the error
I've reviewed the BattleTech rules and MegaMek documentation, and I've confirmed that something isn't working as intended.
I've searched the Github tracker and haven't found the issue listed
Severity *
Critical (Game-breaking/Crash): The game crashes or a core feature (like saving, loading, or network connection) is completely unusable.
Brief Description *
Immediately after ejecting the SRM carrier that had been immobilized, I was unable to move my meks and it read firing phase at the bottom. No unit is able to fire either, firing arcs do not appear and I cannot target the overhead fighter.
Steps to Reproduce
Operating System *
Windows 10
Java Version *
17
MegaMek Suite Version *
None
Custom MegaMek Version
12/13 Logistics Overhaul '0.50.02-SNAPSHOT'
Attach Files
logs.zip
Final Checklist
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