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47 lines (40 loc) · 753 Bytes
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DelayTone.cpp
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47 lines (40 loc) · 753 Bytes
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//#include "StdAfx.h"
#include "DelayTone.h"
CDelayTone* CDelayTone::instance = NULL;
CDelayTone::CDelayTone(void)
{
delay = 0;
changed = false;
InitializeCriticalSection(&lock);
}
CDelayTone::~CDelayTone(void)
{
DeleteCriticalSection(&lock);
instance = NULL;
}
CDelayTone* CDelayTone::GetInstance()
{
if(instance == NULL)
{
instance = new CDelayTone();
}
return instance;
}
void CDelayTone::SetDelay(int d)
{
// Get critical section
EnterCriticalSection(&lock);
delay = d;
changed = true;
// Release critical section.
LeaveCriticalSection(&lock);
}
int CDelayTone::GetDelay()
{
// Get critical section
EnterCriticalSection(&lock);
changed = false;
// Release critical section
LeaveCriticalSection(&lock);
return delay;
}