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44 lines (31 loc) · 971 Bytes
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project.godot
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44 lines (31 loc) · 971 Bytes
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="StSBoardGame"
run/main_scene="uid://d3twgtt2jyacu"
config/features=PackedStringArray("4.5", "C#", "Forward Plus")
config/icon="res://icon.svg"
[autoload]
FontHelper="*res://font_helper.gd"
Globals="*res://globals.gd"
AtlasHelper="*res://atlas_helper.gd"
LocalizationHelper="*res://localization/LocalizationHelper.gd"
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/size/window_width_override=1152
window/size/window_height_override=648
window/handheld/orientation=4
[dotnet]
project/assembly_name="StSBoardGame"
[layer_names]
3d_physics/layer_1="Physical world"
3d_physics/layer_2="Card tray"
[physics]
common/physics_ticks_per_second=240