Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Stamina needs balancing #400

Open
j6845 opened this issue Jun 11, 2024 · 6 comments
Open

Stamina needs balancing #400

j6845 opened this issue Jun 11, 2024 · 6 comments
Labels
enhancement New feature or request

Comments

@j6845
Copy link

j6845 commented Jun 11, 2024

Hey there!

My pet never sleeps...ever. Why? It is eating automatically.

  1. Eating food is adding so much stamina, sleeping is obsolete.
  2. Some foods/ drinks are having a way more better value to price rating, so i am buying everytime the same. (see below screenshot)

suggestion:

  1. Decrease the stamina on food and let VPet fall asleep when stamina is empty. Alternative getting sick?
  2. Higher penaltiy on the "preference" food stat or other balancing tactics

I am using only original activities and food/ drinks.

grafik

@j6845 j6845 changed the title Balacing stamina Stamina needs balancing Jun 11, 2024
@LorisYounger
Copy link
Owner

In the current version, sleeping is a free source of physical strength and thirst.
This allows players to let their VPets sleep when they leave, thereby avoiding illness caused by prolonged lack of feeding when they return.
Using sleep can also prevent the VPets from moving around on the screen, which is another way to avoid disturbing work besides turning off the movement
In addition, the VPet actually sleeps by itself occasionally

@LorisYounger
Copy link
Owner

The official food should all have the same cost-effectiveness, and there is a formula to calculate the cost-effectiveness of all official food. Only event food will have better cost-effectiveness, such as Zongzi, Christmas candy canes, etc
In previous versions, eating too much of the same food would lead to a sense of boredom and thus reduce effectiveness. Until recently, a recent update has been made to prevent boredom when eating tasty food
I can try to make the effectiveness have a minimum deduction value in the next version to avoid always eating one type of food

@LorisYounger LorisYounger added the enhancement New feature or request label Jun 11, 2024
@LorisYounger
Copy link
Owner

Coincidentally, there is a mod author who is making a sleep-related mod, maybe you can look forward to that mod

@CCCCCCHARA
Copy link
Contributor

To make the pet more realistic, I suppose that sleep should be necessary rather than optional.
A pet that doesn't need rest and works all day makes me feel weird.

@LorisYounger
Copy link
Owner

Perhaps a new attribute can be added, called sleepiness value, which determines work efficiency. Some drinks such as coffee can reduce this value. However, this may be a relatively large change. I will add it to the roadmap

@YIYuNCU
Copy link

YIYuNCU commented Aug 16, 2024

Just try "Sleep" in steam workshop

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

4 participants