diff --git a/Refresh.GameServer/Endpoints/Game/Levels/PublishEndpoints.cs b/Refresh.GameServer/Endpoints/Game/Levels/PublishEndpoints.cs index e3a955cc..3f31becc 100644 --- a/Refresh.GameServer/Endpoints/Game/Levels/PublishEndpoints.cs +++ b/Refresh.GameServer/Endpoints/Game/Levels/PublishEndpoints.cs @@ -76,7 +76,7 @@ private static bool VerifyLevel(GameLevelRequest body, DataContext dataContext) { foreach (GameLevelRequest innerLevel in body.Slots) { - if (VerifyLevel(body, dataContext)) continue; + if (VerifyLevel(innerLevel, dataContext)) continue; context.Logger.LogInfo(RefreshContext.Publishing, "Failed to verify inner level {0}", innerLevel.LevelId); return null;