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Chapter 1 - Entanglement #9
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Description
Map Report
Description
Official map included with Half-Life: Alyx.
This is the introduction chapter where a cutscene plays on initial load.
Attributes
Quick information related to this map.
| Attribute | Information |
|---|---|
| Series | Official campaign |
| Episode | Chapter 1 - Entanglement |
| Author | Valve |
| Workshop URL | N/A |
| KCOM Support | No |
Internal Map Names
The map names reported by VConsole when loading the map.
a1_intro_world
a1_intro_world_2
Progress
Current state of the map.
- Map starts in KCOM
- The map can be selected in KCOM and the VScript file starts without issue.
- Map allows players to see each other
- Players connected to a server running this map can view each other's head/hand models.
- Map allows important named physics objects to sync
- Named physics objects (
targetnameassigned through Hammer) are able to sync with grace periods properly without issue.
- Named physics objects (
- Map allows important unnamed physics objects to sync
- Unnamed physics objects (Blank
targetnamevalue) that are relevant to the map are able to sync with grace periods properly without issue.
- Unnamed physics objects (Blank
- Map does not lag
- No heavy amounts of lag or latency is caused by this map.
- KCOM does not lag
- No heavy amounts of lag or latency is present within the KCOM application.
- Map logic is synced
- Logical entities (including triggers and other map-specific logic) are synced across players when joining at the same time.
- VR logic is synced
- Logic specific to VR mode can be synced without issue.
- Players in
buddhamode are invincible- Players who have enabled the
buddhacommand cannot die through map logic.
- Players who have enabled the
- Template entities work as intended
- See Template entities may cause problems #11 for more details.
- Player "state" is synced across map
- The player's current "state" is synced, this is vague as maps can have different states depending on logic.
Known Issues
None so far.
Additional Information
Part of the Campaign Maps milestone.
Reactions are currently unavailable
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mapThis is related to a fully released mapThis is related to a fully released map