11import { vtkObject } from "../../../interfaces" ;
22import { Bounds , TypedArray , Vector3 } from "../../../types" ;
3+ import vtkPoints from "../../Core/Points" ;
4+ import vtkCell from "../../Core/Cell" ;
35
46export interface IPolygonInitialValues {
5- firstPoint ?: Vector3 ,
6- pointCount ?: number ,
7- tris ?: Vector3 [ ] ,
7+ pointCount ?: number ;
8+ tris ?: Vector3 [ ] ;
89}
910
1011/**
1112 * Different states which pointInPolygon could return.
1213 */
13- export enum PolygonIntersectionState {
14+ export enum PolygonWithPointIntersectionState {
1415 FAILURE ,
1516 OUTSIDE ,
1617 INSIDE ,
17- INTERSECTION ,
18- ON_LINE ,
18+ }
19+
20+ /**
21+ * Different states that intersectWith2DConvexCell could return.
22+ */
23+ export enum PolygonWithPolygonIntersectionState {
24+ NO_INTERSECTION ,
25+ LINE_INTERSECTION ,
26+ POINT_INTERSECTION ,
27+ COINCIDENT
28+ }
29+
30+ interface IIntersectWithLine {
31+ intersection : boolean ;
32+ betweenPoints : boolean ;
33+ t : number ;
34+ x : Vector3 ;
1935}
2036
2137export interface vtkPolygon extends vtkObject {
38+ /**
39+ * Set the polygon's points
40+ * Points must be ordered in counterclockwise order
41+ * @param {Vector3[]|Array<number> } points The polygon's points.
42+ */
43+ setPoints ( points : Vector3 [ ] | Array < number > ) : void ;
44+
45+ /**
46+ * Get the bounds for this mapper as [xmin, xmax, ymin, ymax, zmin, zmax].
47+ * @return {Bounds } bounds
48+ */
49+ getBounds ( ) : Bounds
50+
51+ /**
52+ * Computes the polygon normal
53+ * @return {Vector3 } squared norm before normalization
54+ */
55+ computeNormal ( ) : Vector3 ;
2256
2357 /**
24- * Get the array of triangles that triangulate the polygon.
58+ * Determine whether a point is inside a polygon. The function uses a winding
59+ * number calculation generalized to the 3D plane one which the polygon
60+ * resides. Returns OUTSIDE if point is not in the polygon; INSIDE if it is inside. Can
61+ * also return FAILURE to indicate a degenerate polygon. This implementation is
62+ * inspired by Dan Sunday's algorithm found in the book Practical Geometry
63+ * Algorithms.
64+ * @param {Vector3 } point Point to check
65+ * @return {PolygonWithPointIntersectionState } type of intersection
2566 */
26- getPointArray ( ) : Vector3 [ ] ;
67+ pointInPolygon ( point : Vector3 ) : PolygonWithPointIntersectionState ;
2768
2869 /**
29- * Set the polygon's points.
30- * @param {Vector3[] } points The polygon's points.
70+ * Compute ear triangulation of current polygon
71+ * The polygon must be convex and have at least 3 points
72+ * @return {boolean } whether triangulation failed or not
3173 */
32- setPoints ( points : Vector3 [ ] ) : void ;
74+ triangulate ( ) : boolean ;
3375
3476 /**
35- * Triangulate this polygon.
36- * The output data must be accessed through `getPointArray`.
37- * The output data contains points by group of three: each three-group
38- * defines one triangle.
77+ * Returns the centroid of this polygon
78+ * @return {Vector3 } centroid
3979 */
40- triangulate ( ) : void ;
80+ computeCentroid ( ) : Vector3 ;
4181
82+ /**
83+ * Returns the area of the polygon
84+ * @return {number } area
85+ */
86+ computeArea ( ) : number ;
87+
88+ /**
89+ * Returns whether the polygon is convex or not
90+ * Returns false for degenerate polygon
91+ * @return {boolean } is convex or not
92+ */
93+ isConvex ( ) : boolean ;
94+
95+ /**
96+ * Interpolates functions with polygon points
97+ * @param {Vector3 } point point to compute the interpolation on
98+ * @param {boolean } useMVCInterpolation
99+ * @return weights corresponding to each point of polygon parametrizing the given point
100+ */
101+ interpolateFunctions (
102+ point : Vector3 ,
103+ useMVCInterpolation : boolean
104+ ) : number [ ] ;
105+
106+ /**
107+ * Computes intersection of polygon with a line defined by two points
108+ * @param {Vector3 } x1 first point of line
109+ * @param {Vector3 } x2 second point of line
110+ * @return intersection point coordinates
111+ */
112+ intersectWithLine ( x1 : Vector3 , x2 : Vector3 ) : IIntersectWithLine ;
113+
114+ /**
115+ * Computes intersection of polygon with another cell.
116+ * It can be a line, a point, no intersection or coincident
117+ * Note: Expects both polygons/cell to be convex
118+ * @param {vtkCell } cell polygon or any object extending from vtkCell with which to compute intersection
119+ * Note : the function intersectWithLine need to be implemented on the class of the cell given
120+ * @return {PolygonWithPolygonIntersectionState } type of intersection
121+ */
122+ intersectConvex2DCells (
123+ cell : cell
124+ ) : PolygonWithPolygonIntersectionState ;
42125}
43126
127+ // ---------------------------------------------------
128+ /**
129+ * Compute the normal of a polygon and return its squared norm.
130+ * @param {Array<number>|TypedArray<number> } poly
131+ * @param {vtkPoints } points
132+ * @param {Vector3 } normal
133+ * @return {number }
134+ */
135+ export function getNormal (
136+ poly : Vector3 [ ] ,
137+ points : vtkPoints ,
138+ normal : Vector3
139+ ) : number ;
140+
141+ /**
142+ * Get the bounds for these points as [xmin, xmax, ymin, ymax,zmin, zmax].
143+ * @param {vtkPoints } points
144+ * @return {Bounds }
145+ */
146+ export function getBounds ( points : vtkPoints ) : Bounds ;
147+
148+ /**
149+ * Determines whether a polygon is convex
150+ * @param {vtkPoints } points vtkPoints defining the polygon
151+ * @return {boolean } whether the polygon is convex or not
152+ */
153+ export function isConvex ( points : vtkPoints ) : boolean ;
154+
155+ /**
156+ * Given a set of points, computes the centroid of the corresponding polygon
157+ * @param {vtkPoints } points vtkPoints defining the polygon
158+ * @param {Vector3 } normal normal to the polygon of which the centroid is computed
159+ * @return {Vector3 } centroid. Returns null for degenerate polygon
160+ */
161+ export function computeCentroid ( points : vtkPoints , normal : Vector3 ) : Vector3 ;
162+
163+ /**
164+ * Given a set of points, computes the area of the corresponding polygon
165+ * @param {vtkPoints } points vtkPoints defining the polygon
166+ * @param {Vector3 } normal normal to the polygon of which the centroid is computed
167+ * @return {number } area of polygon
168+ */
169+ export function computeArea ( points : vtkPoints , normal : Vector3 ) : number ;
170+
44171/**
45172 * Determine whether a point is inside a polygon. The function uses a winding
46173 * number calculation generalized to the 3D plane one which the polygon
47- * resides. Returns 0 if point is not in the polygon; 1 if it is inside. Can
48- * also return -1 to indicate a degenerate polygon. This implementation is
174+ * resides. Returns OUTSIDE if point is not in the polygon; INSIDE if it is inside. Can
175+ * also return FAILURE to indicate a degenerate polygon. This implementation is
49176 * inspired by Dan Sunday's algorithm found in the book Practical Geometry
50177 * Algorithms.
51178 *
52179 * @param {Vector3 } point Point to check
53- * @param {Array<Number >|TypedArray } vertices Vertices of the polygon
180+ * @param {Array<number >|TypedArray } vertices Vertices of the polygon
54181 * @param {Bounds } bounds Bounds of the vertices
55182 * @param {Vector3 } normal Normal vector of the polygon
56- * @returns { PolygonIntersectionState } Integer indicating the type of intersection
183+ * @return { PolygonWithPointIntersectionState } Integer indicating the type of intersection
57184 */
58185export function pointInPolygon (
59- point : Vector3 ,
60- vertices : Array < number > | TypedArray ,
61- bounds : Bounds ,
62- normal : Vector3
63- ) : PolygonIntersectionState ;
186+ point : Vector3 ,
187+ vertices : Array < number > | TypedArray ,
188+ bounds : Bounds ,
189+ normal : Vector3
190+ ) : PolygonWithPointIntersectionState ;
191+
192+ /**
193+ * Given a set of points that define a polygon, determines whether a line defined
194+ * by two points intersect with the polygon. There can be no intersection, a point
195+ * intersection or a line intersection.
196+ * @param {Vector3 } p1 first point of the line
197+ * @param {Vector3 } p2 second point of the line
198+ * @param {vtkPoints } points points defining the polygon
199+ * @param {Vector3 } normal normal to the polygon
200+ * @return {IIntersectWithLine } type of intersection
201+ */
202+ export function intersectWithLine (
203+ p1 : Vector3 ,
204+ p2 : Vector3 ,
205+ points : vtkPoints ,
206+ normal : Vector3
207+ ) : IIntersectWithLine ;
208+
209+ /**
210+ * Given a set of points that define a polygon and another polygon, computes their
211+ * intersection. It can be a line, a point, no intersection or coincident
212+ * Note: Expects both polygons need to be convex
213+ * @param {vtkCell } cell polygon or any object extending from vtkCell with which to compute intersection
214+ * Note : the function intersectWithLine need to be implemented on the class of the cell given
215+ * @param {vtkPoints } points points defining the polygon
216+ * @param {Vector3 } normal normal to the polygon
217+ * @return {PolygonWithPolygonIntersectionState } type of intersection
218+ */
219+ export function intersectConvex2DCells (
220+ cell : vtkCell ,
221+ points : vtkPoints ,
222+ normal : Vector3
223+ ) : PolygonWithPolygonIntersectionState ;
224+
225+ /**
226+ * Given a set of points, computes the weights corresponding to the interpolation of the
227+ * given point with regard to the points of the polygon. The returned array corresponds to
228+ * the weights and therefore its size is the number of points in the polygon
229+ * @param {Vector3 } point point we want the interpolation of
230+ * @param {vtkPoints } points points defining the polygon
231+ * @param {boolean } useMVCInterpolation whether to use MVC interpolation
232+ */
233+ export function interpolateFunctions (
234+ point : Vector3 ,
235+ points : vtkPoints ,
236+ useMVCInterpolation : boolean
237+ ) : Array < number > ;
64238
65239/**
66240 * Method used to decorate a given object (publicAPI+model) with vtkPolygon characteristics.
@@ -69,7 +243,11 @@ export function pointInPolygon(
69243 * @param model object on which data structure will be bounds (protected)
70244 * @param {IPolygonInitialValues } [initialValues] (default: {})
71245 */
72- export function extend ( publicAPI : object , model : object , initialValues ?: IPolygonInitialValues ) : void ;
246+ export function extend (
247+ publicAPI : object ,
248+ model : object ,
249+ initialValues ?: IPolygonInitialValues
250+ ) : void ;
73251
74252/**
75253 * Method used to create a new instance of vtkPolygon.
@@ -79,15 +257,14 @@ export function newInstance(initialValues?: IPolygonInitialValues): vtkPolygon;
79257
80258/**
81259 * vtkPolygon represents a 2D n-sided polygon.
82- *
260+ *
83261 * The polygons cannot have any internal holes, and cannot self-intersect.
84262 * Define the polygon with n-points ordered in the counter-clockwise direction.
85263 * Do not repeat the last point.
86264 */
87265export declare const vtkPolygon : {
88- newInstance : typeof newInstance ,
266+ newInstance : typeof newInstance ;
89267 extend : typeof extend ;
90268 // static
91-
92269} ;
93270export default vtkPolygon ;
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