Skip to content

Reloading of units #17

Open
Open
@KillingSpark

Description

@KillingSpark

Rustysd needs a control interface command that triggers a complete reload of all units, which integrates changed / new units into the running system.

Adding and activating new units should be done similarly to the initial startup by walking the dependency graph, but ignoring unchanged units. Changed units should be killed and restarted with the new configuration

Currently there is only support for adding new units one by one which is fine for manual enabling of services but not for automatically adding a bunch of services with dependencies between them.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions