diff --git a/README.adoc b/README.adoc index 04ae7817..77b5d62a 100644 --- a/README.adoc +++ b/README.adoc @@ -7,6 +7,22 @@ The Khronos Vulkan^®^ Tutorial is based on the "link:https://vulkan-tutorial.com/[Vulkan Tutorial]" by Alexander Overvoorde licensed under link:https://creativecommons.org/licenses/by-sa/4.0/[CC BY-SA 4.0]. +The following tutorials were written by Holochip Corporation and released under the link:https://www.apache.org/licenses/LICENSE-2.0[Apache-2.0]: + +* xref:ML_Inference/introduction.adoc[Machine learning inference] +* xref:OpenXR_Vulkan_Spatial_Computing/introduction.adoc[Vulkan for XR] +* xref:AI_Assisted_Vulkan/introduction.adoc[LLM-Assistant Vulkan Development] +* xref:Advanced_glTF/introduction.adoc[Advanced glTF] +* xref:Advanced_Vulkan_Compute/introduction.adoc[Advanced Vulkan Compute] +* xref:Building_a_Simple_Engine/introduction.adoc[Building a Simple Game Engine] +* xref:Synchronization/introduction.adoc[Synchronization] +* xref:Building_a_Simple_Engine/Courses/Opacity_Micromaps/00_introduction.adoc[Opacity Micromaps mini course] + +The following courses were written by Arm Limited and released under link:https://creativecommons.org/licenses/by-sa/4.0/[CC BY-SA 4.0]. + +* xref:courses/18_Ray_tracing/00_Overview.adoc[SIGGRAPH 2025: Hands-on Vulkan Ray Tracing with Dynamic Rendering] +* xref:courses/siggraph2026_vk_tutorial/00_Overview.adoc[SIGGRAPH 2026: How to write a Vulkan application in 2026] + == About This repository hosts the contents of the link:https://docs.vulkan.org/tutorial/latest[Khronos Vulkan Tutorial]. The tutorial is part of the link:https://github.com/KhronosGroup/Vulkan-Site[Vulkan Documentation Project]. @@ -78,3 +94,18 @@ By contributing to that directory, you agree to license your contributions to th == Contributing Contributions are welcome, details on how to contribute and the technical requirements that have to be met can be found in link:CONTRIBUTING.adoc[this document]. + +[NOTE] +==== +Claude and Gemini along with local SLMs were used to assist in writing these tutorials. + +AI was used for: + +* Reviewing, with a particular focus on spelling and grammar. +* Assisting with small refactors +* Generating generic language between human created content. + +Humans have reviewed all content of all tutorials and we welcome feedback. + +xref:AI_Assisted_Vulkan/introduction.adoc[LLM-Assistant Vulkan Development] tutorial used for all LLM use in these tutorials and sample code. +==== diff --git a/REUSE.toml b/REUSE.toml index 20888d62..00a75afe 100644 --- a/REUSE.toml +++ b/REUSE.toml @@ -62,7 +62,7 @@ SPDX-License-Identifier = "CC0-1.0" [[annotations]] path = "attachments/CMake/FindVulkan.cmake" precedence = "closest" -SPDX-FileCopyrightText = "Holochip Inc." +SPDX-FileCopyrightText = "Holochip Corporation" SPDX-License-Identifier = "BSD-3-Clause" [[annotations]] diff --git a/en/00_Introduction.adoc b/en/00_Introduction.adoc index 024e721c..539414d8 100644 --- a/en/00_Introduction.adoc +++ b/en/00_Introduction.adoc @@ -18,6 +18,11 @@ The following tutorials were written by Holochip Corporation and released under * xref:Synchronization/introduction.adoc[Synchronization] * xref:Building_a_Simple_Engine/Courses/Opacity_Micromaps/00_introduction.adoc[Opacity Micromaps mini course] +The following courses were written by Arm Limited and released under link:https://creativecommons.org/licenses/by-sa/4.0/[CC BY-SA 4.0]. + +* xref:courses/18_Ray_tracing/00_Overview.adoc[SIGGRAPH 2025: Hands-on Vulkan Ray Tracing with Dynamic Rendering] +* xref:courses/siggraph2026_vk_tutorial/00_Overview.adoc[SIGGRAPH 2026: How to write a Vulkan application in 2026] + == Differences Compared to the original tutorial, this version of the tutorial is teaching up-to-date concepts: