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151 | 151 | ** Appendix |
152 | 152 | *** xref:Building_a_Simple_Engine/Appendix/appendix.adoc[Appendix] |
153 | 153 |
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| 154 | +* Advanced glTF: High-Performance Character Pipelines |
| 155 | +** xref:Advanced_glTF/introduction.adoc[Introduction] |
| 156 | +** Scene Graph & Transform Hierarchy |
| 157 | +*** xref:Advanced_glTF/Scene_Graph_Hierarchy/01_introduction.adoc[Introduction] |
| 158 | +*** xref:Advanced_glTF/Scene_Graph_Hierarchy/02_engine_expansion.adoc[Engine expansion] |
| 159 | +*** xref:Advanced_glTF/Scene_Graph_Hierarchy/03_physics_syncing.adoc[Physics syncing] |
| 160 | +*** xref:Advanced_glTF/Scene_Graph_Hierarchy/04_metadata_and_physics_extras.adoc[Metadata & physics extras] |
| 161 | +*** xref:Advanced_glTF/Scene_Graph_Hierarchy/05_conclusion.adoc[Conclusion] |
| 162 | +** Skeletal & Compute Skinning |
| 163 | +*** xref:Advanced_glTF/Skeletal_Compute_Skinning/01_introduction.adoc[Introduction] |
| 164 | +*** xref:Advanced_glTF/Skeletal_Compute_Skinning/02_skinning_math.adoc[The mathematics of skinning] |
| 165 | +*** xref:Advanced_glTF/Skeletal_Compute_Skinning/03_compute_skinning.adoc[The compute skinning pipeline] |
| 166 | +*** xref:Advanced_glTF/Skeletal_Compute_Skinning/04_shared_vertex_buffer.adoc[Skin once, use everywhere] |
| 167 | +*** xref:Advanced_glTF/Skeletal_Compute_Skinning/05_interpolation_blending.adoc[Interpolation & blending] |
| 168 | +*** xref:Advanced_glTF/Skeletal_Compute_Skinning/06_conclusion.adoc[Conclusion] |
| 169 | +** Physics Integration |
| 170 | +*** xref:Advanced_glTF/Physics_Integration/01_introduction.adoc[Introduction] |
| 171 | +*** xref:Advanced_glTF/Physics_Integration/02_bone_proxy_colliders.adoc[Bone proxy colliders] |
| 172 | +*** xref:Advanced_glTF/Physics_Integration/03_constraints_and_joint_limits.adoc[Constraints & joint limits] |
| 173 | +*** xref:Advanced_glTF/Physics_Integration/04_ragdoll_handoff.adoc[Ragdoll handoff] |
| 174 | +*** xref:Advanced_glTF/Physics_Integration/05_self_collision_filtering.adoc[Self-collision filtering] |
| 175 | +*** xref:Advanced_glTF/Physics_Integration/06_conclusion.adoc[Conclusion] |
| 176 | +** Procedural Animation & IK |
| 177 | +*** xref:Advanced_glTF/Procedural_Animation_IK/01_introduction.adoc[Introduction] |
| 178 | +*** xref:Advanced_glTF/Procedural_Animation_IK/02_ccd_ik.adoc[CCD IK] |
| 179 | +*** xref:Advanced_glTF/Procedural_Animation_IK/03_fabrik.adoc[FABRIK] |
| 180 | +*** xref:Advanced_glTF/Procedural_Animation_IK/04_foot_placement.adoc[Foot placement] |
| 181 | +*** xref:Advanced_glTF/Procedural_Animation_IK/05_look_at.adoc[Look-at] |
| 182 | +*** xref:Advanced_glTF/Procedural_Animation_IK/06_physics_driven_lean.adoc[Physics-driven lean] |
| 183 | +*** xref:Advanced_glTF/Procedural_Animation_IK/07_conclusion.adoc[Conclusion] |
| 184 | +** Morph Targets & Facial Animation |
| 185 | +*** xref:Advanced_glTF/Morph_Targets_Facial_Animation/01_introduction.adoc[Introduction] |
| 186 | +*** xref:Advanced_glTF/Morph_Targets_Facial_Animation/02_shape_key_ingestion.adoc[Shape key ingestion] |
| 187 | +*** xref:Advanced_glTF/Morph_Targets_Facial_Animation/03_bindless_morph_buffers.adoc[Bindless morph buffers] |
| 188 | +*** xref:Advanced_glTF/Morph_Targets_Facial_Animation/04_conclusion.adoc[Conclusion] |
| 189 | +** Tooling & Production Pipeline |
| 190 | +*** xref:Advanced_glTF/Tooling_Production_Pipeline/01_introduction.adoc[Introduction] |
| 191 | +*** xref:Advanced_glTF/Tooling_Production_Pipeline/02_blender_workflow.adoc[Blender workflow] |
| 192 | +*** xref:Advanced_glTF/Tooling_Production_Pipeline/03_validation.adoc[Validation] |
| 193 | +*** xref:Advanced_glTF/Tooling_Production_Pipeline/04_gltf_viewer_audit.adoc[glTF viewer audit] |
| 194 | +*** xref:Advanced_glTF/Tooling_Production_Pipeline/05_conclusion.adoc[Conclusion] |
| 195 | +** Debugging & Visual Auditing |
| 196 | +*** xref:Advanced_glTF/Debugging_Visual_Auditing/01_introduction.adoc[Introduction] |
| 197 | +*** xref:Advanced_glTF/Debugging_Visual_Auditing/02_debug_drawers.adoc[Debug drawers] |
| 198 | +*** xref:Advanced_glTF/Debugging_Visual_Auditing/03_skinning_heatmaps.adoc[Skinning heatmaps] |
| 199 | +*** xref:Advanced_glTF/Debugging_Visual_Auditing/04_renderdoc_analysis.adoc[RenderDoc analysis] |
| 200 | +*** xref:Advanced_glTF/Debugging_Visual_Auditing/05_conclusion.adoc[Conclusion] |
| 201 | +** xref:Advanced_glTF/appendix_types.adoc[Appendix: Common Types Reference] |
| 202 | +
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154 | 203 | * Synchronization 2 |
155 | 204 | ** xref:Synchronization/introduction.adoc[Introduction] |
156 | 205 | ** Anatomy of a Dependency |
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