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Clarify AI usage
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attachments/siggraph2026_vk_tutorial/README.adoc

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@@ -13,12 +13,6 @@ Shaders are written using Slang, a modern shading language hosted by the Khronos
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See the https://github.com/KhronosGroup/Vulkan-Tutorial/blob/main/en/courses/siggraph2026_vk_tutorial[course page] for more information.
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[NOTE]
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====
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ChatGPT and Codex were used to generate code for this tutorial.
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However, all code has been reviewed, edited, and analyzed.
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====
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== Build
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=== Prerequisites
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* *nlohmann/json* - https://github.com/nlohmann/json[nlohmann/json]: Header-only JSON parser (https://github.com/nlohmann/json/blob/develop/LICENSE.MIT[MIT License]).
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* *stb* - https://github.com/nothings/stb[nothings/stb]: Header-only utility library; this tutorial uses +stb_image+ for texture loading (https://github.com/nothings/stb/blob/master/LICENSE[MIT or Public Domain / Unlicense]).
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* *tinygltf* - https://github.com/syoyo/tinygltf[syoyo/tinygltf]: Header-only glTF 2.0 loader (https://github.com/syoyo/tinygltf/blob/release/LICENSE[MIT License]).
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[NOTE]
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====
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Codex and ChatGPT 5.5 were used to assist in writing this tutorial.
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AI was used for:
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* Reviewing, with a particular focus on spelling and grammar.
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* Assisting with small refactors (for example: "Use `span` instead of `vector` as parameters")
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* Generating some basic utility functions, primarily for CMake files and for parsing glTF and JSON.
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====

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