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Enigmatica6 0.5.4⟶Enigmatica6 0.5.5

Added

Updated

  • allow sword enchantments on aiots - MelanX
  • fix crash with Botania 1.16.5-415 when using elementium aiot - MelanX

Architectury v1.20.28 for 1.16.4/5

Updated at 2021-07-12 04:04.

Click here for changelog

  • Added SimpleNetworkManager (#120)

Adds the Ritual of Flight

Gravity now disables player flight and applies a potion that constantly causes entities to fall

Adds configs for Sylph and Drygmy mana costs

Fixes drygmy loot being higher than intended

Belt of Levitation now disables itself if a player is flying

Fixes coldsnap hitting the caster

Damage spells no longer deal damage if their value is 0.

Adds feedback for enchanting, fixes incompatible enchantments being applied

Books can now be enchanted

Freeze now freezes lava

Dungeon loot has been decreased, number of rolls can now be changed in the datapack

  • Added a config option to increase/decrease artifact spawn rates
  • The Villager Hat no longer uses the Hero of the Village effect, to allow both bonuses to stack
  • The Helium Flamingo no longer uses the player's air supply as its progress bar to improve compatibility
  • Added a config option to control the Helium Flamingo's recharge time (the default value has been increased to 15 seconds)
  • Improved rendering of belt artifacts when using multiple belt slots
  • Loot table tweaks
  • Minor texture adjustments
  • Compatibility improvements for first person glove rendering
  • Fixed some minor rendering issues

No changelog available.

https://botaniamod.net/changelog.php#1-16-5-419-fake

Chisel MC1.16.5-2.0.1-alpha.4

Fixes

  • #868 Fixed crash opening iChisel
  • #864 Fix offset tool crashing when looking at a block when it is equipped
  • Fix offset tool overlay rendering and re-enable its functionality
  • #865 Fix chisels being stackable
  • Update data (tags, models, blockstates, etc.) to 1.16 format(s)

Updated collective to work with the official Mojang mappings. In preparation for 1.17 and future mod updates.

=========

The complete changelog with previous versions can be found at https://minecraft.natamus.com/collective/changelog/.

Thank you very much to my Patrons and Github Sponsors for supporting this mod's development:

Adara Christine | Kreezcraft.com | Tyler Behl | Tyler Hadley

Updated source code to work with the official Mojang mappings, in preparation for 1.17 and future mod updates. Does not contain any in-game changes.

=========

The complete changelog with previous versions can be found at https://minecraft.natamus.com/cycle-paintings/changelog/.

Patreon; thank you very much to my patrons for supporting this mod's development:

Adara Christine | Kreezcraft.com | Tyler Behl | Tyler Hadley

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to the format MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.

[1.16.5-0.34] - 2021.07.04

Added

  • Added Italian translation (thanks simcosmico!) #58

Changed

  • Updated 5-food-group support for:
  • Alex's Mobs
  • Fins and Tails

Fixed

  • Fixed diet being paused randomly #40
  • Fixed diet values increasing to deathPenaltyMin when lower #62

[1.16.5-0.33] - 2021.06.17

Added

  • Added client config option in diet-client.toml for GUI text color #57

[1.16.5-0.32] - 2021.06.15

Fixed

  • Fixed possible crashes related to tagging logic #56

[1.16.5-0.31] - 2021.06.12

Added

  • Added 5-food-group support for:
  • Food Expansion: Reimagined

Fixed

  • Fixed Origins integrations bug with testing conditions #55

[1.16.5-0.30] - 2021.06.03

Changed

  • Updated 5-food-group support for:
  • Simply Tea
  • Bloom and Gloom (project name changed to Habitat)
  • Pam's HarvestCraft 2 - Food Extended

Fixed

  • Fixed stuttering issue with Nausea as a dietary effect

[1.16.5-0.29] - 2021.06.03

Added

  • Added Curios GUI integration #48
  • Added exit button to the Diet GUI #47
  • Added Origins integration for Diet Effect conditions:
  • origins - A list of origins by identifier
  • originsMatch - any, all, or none - The match method for the origins list
  • powers - A list of powers by identifier
  • powersMatch - any, all, or none - The match method for the powers list

[1.16.5-0.28] - 2021.05.06

Added

  • Added 5-food-group support for:
  • Fluffy's Farming

[1.16.5-0.27] - 2021.05.03

Added

  • Added 5-food-group support for:
  • Tea Kettle

(208 more lines)

Emendatus Enigmatica

MC 1.16.5 | Version 1.2.8

  • Removed Mekanism hard dependency. Slurries shouldn't register if you don't have Mekanism in your modpack. (credit: Buuz135)

Fixed curios inventory voiding items if your main inventory and curios inv is full on restoration.

  • Added dedicated config to enable/disable minimap. Added Ctrl+M shortcut to toggle minimap - LatvianModder
  • Fixed weird chunk edges, added biome blending setting - LatvianModder
  • Fixed wrong player head offset in claim menu - LatvianModder
  • Fixed broken lang keys in settings - LatvianModder
  • Fixed weird edges in chunks - LatvianModder
  • Added button to pin chapter panel open - LatvianModder
  • Fixed image align config being backwards - LatvianModder
  • Fixed image configs for width and height being backwards - LatvianModder
  • Fixed chat links in formatted messages - LatvianModder
  • Fixed commands breaking after /reload - LatvianModder
  • Fix vague error messages when accessing invalid block properties
  • Add a logo
  • Add option to populate the neighbor table with a FastMap-backed table
  • This slightly increases memory usage and is only required when mods access this table directly, so it is disabled by default
  • Fix missing particle texture when Diagonal fences is installed
  • Fix crash when clicking a non-waterloggable block with an empty bucket
  • Fix quad normals calculation breaking textures when OptiFine shaders are active (Tested with OptiFine HD U G8)
  • Fix dedicated server crash with charging stations and cloches (Malte)

1.16.5-3.3.0-5


! Fixed bug with pipes-to-bedrock check for Pumpjack. (TwistedGate)

! Fixed Asphalt Stairs and Slab not dropping items. (TwistedGate)

! Fixed Portable Generator producing power without Gasoline. (TwistedGate)

! Fixed a crash caused by Quarks Item-Pipes with Distillation Tower and SRU. (TwistedGate)

! Fixed server config option for Generator and Boat fuels not being applied. (TwistedGate)

! Fixed pumpjack consuming power while idling. (bluefire-fx)

  • Updated Russian Language. (Defrunct)
  • Added Spanish Language. (FrannDzs)

1.16.5-3.3.0-4


Minimum Forge: 36.1.0

Minimum IE: 1.16.5-5.0.0-135

  • Added Coker. (TwistedGate)
  • Added Sulfur Recovery Unit. (TwistedGate)
  • Added ability to turn off flarestack with a redstone signal. (TwistedGate)
  • Added Sulfurized Diesel. (TwistedGate)
  • Reimplemented the Motorboat. (TwistedGate)
  • Added Asphalt Stairs and Slab. (TwistedGate)

! Fixed config generating .bak files every time. (TwistedGate)

! Fixed Portable Generator burning out wires. (TwistedGate)

! Fixed Portable Generator not updating the tank and RF storage. (TwistedGate)

! Fixed Portable Generator recipe not showing up in manual. (TwistedGate)

! Fixed fluid names not being displayed in manual reservoir entry. (TwistedGate)

! Fixed tower manual entry not showing fluid names in table. (TwistedGate)

! Fixed pumpjack pumping days not being accurate in manual. (TwistedGate)

! Fixed the stupidly high horizontal scroll speed for the projector multiblock list while hovering over an entry that has a too long string. (TwistedGate)

! Fixed unreadable multiblock list text for projector. (TwistedGate)

! Fixed Distillation Tower fluid void bug. (Silfryi)

! Fixed Distillation Tower GUI disapearing when trying to access it. (TwistedGate)

! Fixed Fixed distillation tower not filling up the jerry can correctly, resulting in duped fluids. (TwistedGate)

! Fixed asphalt recipe eating Mek tank. (TwistedGate)

  • Replaced Diesel with Sulfurized Diesel in Oil Cracking recipe. (TwistedGate)
  • Changed Flarestack manual entry include a list of all burnable fluids. (TwistedGate)
  • Changed the burnrate of Diesel from 200 to 320. (TwistedGate)
  • Reduced amount of Sulfurized Diesel to 14mB from Oil Cracking recipe. (TwistedGate)
  • Changed Flarestack recipe to use Flint and Steel instead of Firecharges. (TwistedGate)
  • Updated Chineese translation. (1478599553 [yes thats their name on GH])
  • Updated Russian translation. (Bytegm)

1.16.5-3.2.0-3


Minimum Forge: 36.0.27

Minimum IE: 1.16.5-4.2.2-132

  • Added IPs logo to mod menu. (TwistedGate)

! Fixed Diesel and Lubricant not filling a bucket. (TwistedGate)

! Fixed NoSuchMethodError crash related to Utils.drainFluidContainer in distiliation tower. (TwistedGate)

! Fixed attempted to load I18n class on server by Projector. (TwistedGate)

! Fixed asphalt concrete not dropping itself. (TwistedGate)

~ Changed to using Loot Tables. (Also fixes Asphalt not dropping itself) Includes Asphalt, Portable Generator, Flarestack, the Autolube and all multiblocks. (TwistedGate)

(151 more lines)

https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md

As always, don't forget to backup your world before updating!

Requires CyclopsCore version 1.11.6 or higher.

Additions:

  • Add crafting interface part option to disable crafting check, Closes #23

As always, don't forget to backup your world before updating!

Requires CyclopsCore version 1.11.6 or higher.

Additions:

  • Add operators for interacting with block properties

These properties correspond to blockstates.

Closes #765

Fixes:

  • Fix missing bone to dye recipe in Mechanical Squeezer, Closes #1060

Fixed #24

As always, don't forget to backup your world before updating!

Requires CyclopsCore version 1.11.6 or higher.

Fixes:

  • Fix list-based exporters not working with check amount enabled, Closes #233

Release 4.2.1 for MC 1.16.5

Changes:

  • Added the ability to set a jetpacks 'armor toughness' and ';knockback resistance' values
  • Added ru_ru translations
  • Updated the 'vertical sprint modifier' values for the default jetpacks (requires the 'jetpacks' folder to be deleted to regenerate with the new values)
  • Jetpack jsons now auto-update with new fields if they are added (doesn't change anything from a gameplay perspective)
  • Made the jetpack and crafting component textures a bit lighter
  • Moved default recipe configs to the common config
  • Fixed holding 'sprint' and 'fly' keys while falling causing the player to fall faster
  • Fixed item names not being translated properly in some cases
  • More fixes - LatvianModder
  • Deleted AW file as its unused - LatvianModder

Changed art style

Fixed JEI input focuse not release

Fixed #89

  • Updated to Kotlin 1.5.21, JetBrains annotations 21.0.1, coroutines 1.5.1, serialization 1.2.2
  • Fixed maven repo to contain the latest versions
  • Don't crash when trying to create handlers for non-existing serializers - Max
  • Update to archloom 0.7.3 - Max
  • Wrong Event, Lat (moved screen utils to the correct event) - Max
  • Add quiltflower plugin for better sources jars - Max
  • Added event.shift, ctrl, alt in item.tooltip event - LatvianModder
  • Added Dried Bamboo & Mossy Stone Bridge
  • Added Rail and Bamboo Bridge End Parts
  • You can now place Redstone Torches on Rail Bridges to make them powered
  • You can now place a Torch on every bridge (except Rail) to make a Lighted up variation
  • End Bridge parts now automatically place themselves on the bridges
  • Added Support Pillars
  • Model Improvements
  • Removed Powered Rails
  • Removed Bridge End Blocks / they are now automatic
  • Fixed Iron Bridge Texture
  • Fixed Rope Bridge model texture
  • Fixed Bridge Render Issue

McJtyLib 1.16-5.0.21

Bugfixes


VERSION: 1.9.1 - 1.16.5


1.16.5

FEATURES:

  • Added a config option to determine whether players are able to view the coordinates and distance to a located biome
  • Optimized the syncing of the biome list with clients opening the compass GUI

FIXES:

  • Fixed a crash that occurred infrequently on servers while searching for a biome

VERSION: 1.9.0 - 1.16.5


1.16.5

FEATURES:

  • Added new information to the compass HUD while searching for a biome that indicates the radius that has been searched so far
  • Added support for datapack biomes
  • Added a permission that can be given to players to allow them to teleport to a biome without being opped or in creative mode (naturescompass.teleport)
  • Added Japanese translations
  • Allowed blacklisted biomes to be specified using wildcard characters in the config

FIXES:

  • Fixed a crash that occurred occasionally when scrolling through the biome list in the compass GUI
  • Fixed some Chinese translations

VERSION: 1.8.6 - 1.16.5, 1.16.4


1.16.5

UPDATES:

  • Initial release for 1.16.5 (Forge 36.0.14)

1.16.4

FIXES:

  • Fixed compass recipe not unlocking when one of its components is obtained
  • Fixed player teleporting to nether roof when teleporting to a biome located in the nether
  • Fixed a crash that occurred infrequently when searching for a biome

VERSION: 1.8.5 - 1.16.4, 1.16.3, 1.16.2, 1.16.1, 1.15.2, 1.14.4, 1.12.2


1.16.4

UPDATES:

  • Initial release for 1.16.4 (Forge 35.1.4)

1.16.3

UPDATES:

  • Initial release for 1.16.3 (Forge 34.0.17)

1.16.2

UPDATES:

  • Initial release for 1.16.2 (Forge 33.0.32)

1.16.1

UPDATES:

  • Initial release for 1.16.1 (Forge 32.0.63)

1.15.2, 1.14.4, 1.12.2

FIXES:

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[Automated Build]

Changelog for this build: https://github.com/klikli-dev/occultism/wiki/1.6.5

Find changes for all versions at https://github.com/klikli-dev/occultism/releases

2.13.1-202 (6 Jul 2021)

New

  • Added a new Jet Boots Smart Hover mode
    • Toggle it off & on in the Jet Boots Armor GUI screen (no specific upgrade tier needed)
    • When off, Jet Boots behave exactly as before
    • When on, hovering only engages when the thrust key is pressed. Stepping off an edge or jumping will not enable hovering.
  • Added new keybinding for Jet Boots thrust
    • This used to be hardcoded to the vanilla Jump key binding (Space by default)
    • Default for new keybinding is Space, same as before
    • Can be set via armor GUI (Jet Boots page) as well as vanilla Options -> Controls screen
    • Changing this to something other than the vanilla Jump keybinding is particularly useful in conjunction with Smart Hover Mode

Updates

  • Jackhammer now highlights to-be-broken blocks when in any multibreak mode
    • Should reduce the risk of accidentally breaking half your house...
  • Charging Station GUI now has a button to toggle "upgrade only" mode
    • In this mode, no transfer of air to/from items happens, and no air leaks for unconnected stations occur
    • Useful if you want to carry a Charging Station around for on-the-go management of item upgrades
  • CraftTweaker docs are now available on the official CraftTweaker documentation site: https://docs.blamejared.com/1.16/en/index/, Mods -> PneumaticCraft: Repressurized
  • Better block shape behaviour for invisible Aphorism Tiles
    • Invisible tiles now have no block shape at all, unless you sneak
    • Makes them more attractive as chest labels (especially when displaying items...)

Fixes

  • Fixed in-world Yeast crafting destroying blocks if trying to spread to a waterlogged block
  • Fixed voiding of Mekanism fluid tanks when trying to craft Speed Upgrades with them
  • Mekanism fluid tanks can no longer be used in PNC:R fluid crafting recipes
  • Heat Frames can no longer be placed on PNC:R fluid tanks (or any block with a fluid capability)
    • This was causing too much confusion: Heat Frames are intended for item inventories, not fluid tanks
    • It only went on the PNC:R fluid tank because the tank has an item capability for the bucket slot
  • Fixed the fireballs launched by the Chestplate Item Launcher (from Fire Charges) hanging around forever
  • Fixed Pneumatic Armor Jump upgrade only allowing forward jumps, even if moving backwards or sideways
    • Also slightly increased the horizontal velocity of the forward jump, when already sprinting
  • Fixed Refinery GUI sometimes wrongly reporting missing Refinery Outputs (outputs were found by server OK but client missed them)
  • Fixed Minigun rendering weirdly when in offhand
    • Note that Minigun still needs to be in main hand to fire, but at least looks right when carried in offhand now
    • Also fixed odd rendering rotation when player inventory is open
  • Fixed Minigun not spinning up or firing if multiple Miniguns are being carried

RFToolsBase 1.16-2.0.11

RFToolsBuilder 1.16-3.1.0

  • The space chamber has been ported
  • The Builder chunkloads again
  • Added TOP support for the Builder, the Shield Projector and the Space Chamber Controller

RFToolsControl 1.16-4.0.11

  • Fixed a problem with the node and processor not doing redstone output correctly

RFToolsDimensions 1.16-7.0.11-beta

RFToolsPower 1.16-3.0.9

RFToolsUtility 1.16-3.1.0

(V.2.7.10 Changes) (1.16.5 Minecraft)

Mod Compat:

  • Fixed a check so that it checks for Better Dungeons mod instead of Better Mineshafts to know when to not remove vanilla dungeons

(V.2.7.9 Changes) (1.16.5 Minecraft)

RS Spawners:

Made it so that setting a mob to a weight of 0 in an RS_Spawner file by datapack will no longer crash. Instead, that mob won't be picked anymore. I did add a more detailed error message if a weight of -1 or lower is attempted.

Made empty rs_spawner files in datapacks now give a clear error instead. It'll still crash later but scroll up and you'll see the error msg explaining why the files need at least 1 entitytype with a weight of 1 or more

Mod Compat:

  • Fixed possible crash with mods that makes their blocks implement IWaterLoggable but doesn't actually have the Waterloggable block property...

(V.2.7.8 Changes) (1.16.5 Minecraft)

Mod Compat:

  • Added code to made sure RS will not remove dungeons if BetterDungeons mod is on

(V.2.7.7 Changes) (1.16.5 Minecraft)

Mineshafts:

  • Fixed id for Swamp Mineshafts from "repurposedstructures:mineshaftswamp_forest" to "repurposedstructures:mineshaftswamp"

(V.2.7.6 Changes) (1.16.5 Minecraft)

Misc:

  • Decided to bite the bullet and implement the #7777 Forge PR into my mod directly MinecraftForge/MinecraftForge#7777 I take full responsibility for any noise setting issues this cause for other mods but honestly, no mod should be negatively hurt by it. Instead, this PR-implemented-as-mixin will make Repurposed Structures's and a few other mod's dimensional whitelisting/blacklisting now work properly for structures.

Advancements:

  • All advancements has been condensed. Now there's one advancement for finding all variants of one structure type. For example, you have to find and enter all Repurposed Structures villages to get the advancement for RS Villages.

Bastions:

Fixed Underground Bastion config max value so it is 10001. Now you can make Underground Bastion rarer and properly turn them off as I check for 10001 to know when to not spawn them.

Fixed Bastion Treasure room chest not having loot

Nether Cities:

  • The topmost small tower tops will now spawn Wither Skeletons with Bows

Pyramids:

Mushroom Pyramid's pit is slightly adjusted to not be so cramped

Slightly adjusted Icy Pyramid's pit to make it harder to not set off trap

Added Chains to Ocean Pyramids so the Drowned won't walk into the Magma Block and take damage

Mineshafts:

  • Lowered default config value for the max height of Ocean mineshafts from 31 to 26 to reduce amount of Ocean Mineshafts exposed on ocean floor.

(V.2.7.5 Changes) (1.16.5 Minecraft)

Misc:

  • Fixed serverside crash when trying to use the pool_addition merger system.

(V.2.7.4 Changes) (1.16.5 Minecraft)

Mansions:

  • Adjusted RS Mansions so their biome check doesn't conflict with Caves and Cliffs Backport mod by BlackGear.

(V.2.7.3 Changes) (1.16.5 Minecraft)

Configs:

  • Fixed Blacklisted Outpost Biomes config not being in right config section

Misc:

  • Silenced possible logspam about missing structure pieces that was removed in v2.4.

(V.2.7.2 Changes) (1.16.5 Minecraft)

(106 more lines)

Attempt to fix the issue with player sneaking while not sneaking

Update 1.9.0


fixed villagers/passengers avioding ships

added Dhow

added Sail Stage "J" to increase "K" to decrease the Sail

added single passenger dismount with chrouch right-click


v 0.14.4f: fixed crash with newer Quark version

v 0.14.4e:

  • Fixed all mod events and block placement overrides accidentally being disabled (like xp bottling and wall lantern placement).
  • Added api for jar catchable mobs
  • Updated infernal expansion sconce to work with their latest beta version

v 0.14.4: many fixes and improvements. Requires Selene v1.4

  • Reworked faucets fluid interactions: they now work more consistently supporting all jar & forge fluids, allowing all kinds of cross mods interactions between the two.

The new system allows them to fill goblets as well as interact with pancakes and bamboo spikes.

They can also now interact with inspirations cauldrons (for now they can only take liquids out), as well as with buzzier bees honey pots and autumnity sappy logs

  • Reworked dispenser behaviors. They should now generally function better and more consistently (for example they include all the registered jar fluids). Also fixed related issues that came with last update (incompat with quark block placement)
  • Sign Posts are now compatible with Framed Blocks mod, allowing them to work as a framed fence.
  • Pancakes now accept chocolate from different mods
  • Crossbows loaded with tipped arrows now display them using their appropriate tip color. Might not show up when using resource packs
  • Way signs now generate with paths instead of cobblestone when spawning inside a village
  • Added many modded wood types to sign posts and hanging sings (thanks to WenXin2) for current mods & updated some others: Lotr, Atum, Malum, Habitat, Desolation
  • Added more config options (for example bombs now have configurable radius and damage)
  • You can now right click with a clock item to display the time in digital format as a status message
  • Splash and lingering potions can now be correctly stored in jars and goblets
  • Fixed a bug related to caged mobs
  • Fixed soul jar texture not working

Added: Vanilla Mob Spawner Cargo Module

Added: Immersive Engineering Capacitor Cargo Modules

Fixed: Drag on unpowered Modular Carts

Added custom implementation of Jigsaw Manager, with improved performance and custom piece types.

Added new api package for others that includes interface for YUNG's Jigsaw Manager!

Added custom structure_location criteria trigger for safely locating structures.

Join us on Discord:

Removed

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