No changelog available.
Architectury v1.10.137 for 1.16.4/5
Updated at 2021-03-21 19:23.
- Add EntityHooks.fromCollision to retrieve an entity from block collision (#64)
- Add @SubscribeEvent to ColorHandlersImpl
- Remove addListener from ColorHandlersImpl
- Fix Forge Screen Events to be consistent with the fabric implementation: InteractionResult.SUCCESS should also indicate that the event should be cancelled.
- More annotation event migration
- Migrate Forge ReloadListeners events to annotations
- Fix CLIENT_WORLD_LOAD on Forge
- Bump to 1.9
- Change at
- Rewrite the GuiEvent.SET_SCREEN mixin to fix #35
- Update plugins
- Add lightning strikes to the debug mod
- Update plugin
- Update plugins
- Add EntityRenderers (#52)
- Fix BlockEntityExtension @Shadow remapping
- Update architectury-plugin to 3.0.89 and fix #51
- Revert "Remove locals requirements from BlockLandingInvoker"
- Remove local testing build of transformer
- Remove locals requirements from BlockLandingInvoker
- Update architectury-plugin to 3.0.88
- Implement onDataPacket (#48)
- Add null checks to networking for better errors.
- Remove jcenter from settings.gradle
- Bump to 1.8
- Fix block entity without position
- Implement Tag#equals and Tag#hashCode on forge because forge is nice
- Add license
- Add test mod and fix game rules on forge
- Add licenses and implement optional tags, requires some testing.
- Fix forge publishing as fabric
- Migrate to Arch Plugin 3
- Update README.md
- Publish the platform specific jars on a different artifact id to resolve issues with transitive dependencies.
- (Retroactively) bump version to 1.6
- Fix falling block land event to handle all (vanilla) blocks correctly (Modded blocks need to have super.onLand(...) and then they'll be fine too)
- Delay the breakage of ALL THE THINGS™ until 1.17 You're safe, NetworkChannel... for now
- Add LightningEvent, FallingBlock land, move break/place to BlockEvent
- [ci skip] Migrate to shedmaven
- Remove collisions from packet ids
- Mark old @ExpectPlatform for removal (2.0)
- Mark old sided register methods for removal (1.6)
- Fix NetworkChannel client-server desync
- Log unknown message IDs
- Migrate to my maven + make NetworkChannel side-agnostic
- Add some null checks
- Remove (probably incorrect) client annotation from some hooks
No changelog available.
No changelog available.
- Add tooltip to Quest Barrier - Max
- Periodically update state on the client if it's updated - Max
- Add Quest Barrier block - Max
- Merge branch 'feature/change-progress' - Max
- Fix QuestObjectArgument ID parsing - Max
- The great reformat - Max
- Reimplement changeProgress - Max
- Merge pull request #103 from shedaniel/master - Kristiāns Micītis
- Attempts in fixing #101 - shedaniel
-Fix a crash for the update that fixed another crash
PneumaticCraft: Repressurized (pneumaticcraft-repressurized-1.16.5-2.11.0-155.jar⟶pneumaticcraft-repressurized-1.16.5-2.11.1-163.jar)
2.11.1-163 (22 Mar 2021)
Updates
- API note: the PneumaticCraft API is now licensed under the LGPLv3 (previous GPLv3)
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- Intention is to allow any mod to link against the API and not worry about needing to license under the GPL. All open source mods welcome!
- Charging Station now gets a boost in charging speed when pressure > 15 bar
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- Up to 2x faster at 20 bar
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- This is over and above any Speed Upgrade speed boosts
- Slight change in Pneumatic Armor behaviour: all upgrade features now require a minimum of 0.1 bar pressure to operate
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- Armor itself still provides protection when out of pressure
- The methods of obtaining Memory Essence (Memory Stick / Aerial Interface) are now shown in JEI
- The Redstone Module can now act like a vanilla Comparator when in input mode, measuring the contents of the inventory it faces
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- Advanced PCB required for this; select "Comparator Mode" via the module GUI
Fixes
- Fixed startup crash when CoFH Core (Thermal series) 1.2.0 is installed
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- Will start up when older CoFH Core (1.1.6), but 1.2.0 is required for the Holding enchantment to boost the volume of pressurizable items
- Fixed not being able to toggle off Pneumatic Armor upgrades when out of air
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- Can now toggle upgrades off (but not back on) when the armor piece has insufficient pressure
- Fixes problem of running out of air with Jet Boots and then being unable to jump without taking boots off
- Fixed some messy text formatting in Universal Sensor GUI, sensor info tab
- Fixed stacked Air Canisters acting as an infinite air source under some circumstances
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- Air Canisters may now only stack if completely empty (no NBT), for ease of use as a crafting component
- Fixed Refinery GUI temperature tooltip showing nonsense ranges when there's no oil in the Refinery
- Fixed neighboring Pressure Tube block shapes not getting updated client-side when a tube explodes due to overpressure
- Fixed Electrostatic Compressor not always finding all connected compressors if the grid is large
No changelog available.
Changelog - Thermal Series
1.16.4-1.2.0
1.16.4 is now the minimum required version of Minecraft.
Additions
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Igneous Extruder (Expansion)
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Generates various types of stone.
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Requires a lava source and various other adjacent blocks.
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The block under the Extruder may matter as well (for Basalt, for example).
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Vacuumulator (Expansion)
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Sucks up Items (and maybe XP) in an area.
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Can use a Filter augment to restrict what it grabs.
Nullifier (Expansion)
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Destroys Items and Fluids inserted into it via automation.
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Items can be inserted manually via the GUI; a button is used to empty the inventory.
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Can use a Filter augment to restrict valid items.
Decoctive Diffuser (Innovation)
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Spreads potions in an area.
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Redstone or Glowstone can be used to boost the potion strength or duration.
Energetic Infuser (Innovation)
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Charges up to 9 items with Redstone Flux.
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Automation-compatible, but does not automatically transfer or have side configuration.
Filter Augment System
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Filter augments can be used in almost any block and will intelligently restrict input.
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These work in some tools (Currently the FluxoMagnet).
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Only a basic Item Filter for now. System is extensible and more filter types are coming.
XP Storage Augment
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Can be placed in many different blocks to enable XP collection (from recipes). XP must be manually removed by a player.
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This system will be elaborated on a bit more.
Certain blocks will play sounds when active. This can be disabled in the Client-side configuration.
Creative Augments which affect various aspects of blocks and tools.
Efficiency Augments for Machines.
Insightful Crystal
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Stores XP. Can be enchanted with Holding.
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Can automatically collect XP that a player picks up.
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More to come with this. ;)
Seeds now drop from grass. (Cultivation)
So. Much. Mod support.
Two new Casts for the Blast Chiller. No uses yet in Thermal directly, but some are coming. :)
No changelog available.
No changelog available.
Fixes: COMPARATOR route predicate was not registered
Fixes: Several Cargo Modules (INCLUDING CAKE?!) did not have Comparator levels
Generated using ChangelogGenerator 2.0.0-pre9.