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CHANGELOG_MODS_0.3.9.txt
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=======================================
Enigmatica6 0.3.8 --> Enigmatica6 0.3.9
=======================================
Updated:
Architectury API (Forge) ([Forge 1.16.4/5] v1.3.88 --> [Forge 1.16.4/5] v1.4.89):
[Forge 1.16.4/5] v1.4.89:
Architectury v1.4.89 for 1.16.4/5
Updated at 2021-01-24 14:18.
[Click here for changelog](https://www.github.com/architectury/architectury/commits/27de429)
* Bump minor version to 1.4
* Fix compilation error
* Add ClientLifecycleEvent.CLIENT_SETUP and allow deferring in ColorHandlers
* Add 1.16.5 to CurseForge versions
* Fix AW
* Add LevelResourceHooks
* Add raw input events, close #16
* Close #18 Currently testing item / block addition, keybinds and creative tabs.
* Add AbstractRecipeSerializer
* ArchitecturyBlockEntity to sync data to client (#10)
* Fix MenuRegistry crash, thanks @OroArmor
* Migrate to ArchitecturyTarget
* Fix Chocohead/OptiFabric#147
* Update forgified-fabric-loom to 0.5.26
* Migrate to non API centralized ExpectPlatform
* Bump minor version
* Not automatically register the menu type, add methods to open the menu
* Upgrade gradle plugins
* Some name changes and Javadoc
* Added Screen Registry API
* License format
* Delegate the Screen itself
* Add license header to test classes
* Rename to ClientScreenInputEvent and fix mixins
* Add test mod
* Fix some events
* Warn additional mod loaders.
* Allow DeferredRegister to be created with just the mod id.
* Add getModId to Registries
* Add license to CriteriaTriggersRegistry
* Adds CriteriaTriggersRegistry
* Limit GuiEvent.DEBUG_TEXT to when f3 menu is enabled.
* Update license header to 2021
* Use better createInteractionResult instead of looping ourselves.
* Add ClientGuiInputEvent
* Update license header year to include 2021
* Somehow method references are evil
* Limit github actions
* Add DeferredRegister
* Include discord info in README
* Add RegistrySupplier to ease registry delegation
* Add ForgeEventCancellable
* Fix NPE on Fractions caching
* Update architect-plugin
* Fix license, remove unused mixin
* Architectury Update - Cache fractions from -1024 to 1023 - Add BiomeModifications for platform-agnostic biome additions - Add FluidStackHooksForge to convert architectury FluidStacks to forge FluidStacks - Migrate to Forge Loom & Update Architect Plugin - Mark several methods in Mod as NotNull - Add Env as a replacement for EnvType
* Update forge
* Better PlatformMethods errors
* Remove the use of typetools in EventFactory#of and fix license field
* Upload the remap jar for fabric
* Upload the shadow jar for fabric
* Add tooltip events, new events for server starting
* Fix client events, bump version to 1.1, fix FluidStackHooks for fabric.
* Fix FluidStackHooksImpl
* Remove fabric api dependency on the forge mod
* Fix versioning on the forge mod
* Add RecipeUpdateEvent
* Add isFabric and isForge to Platform
* More Platform specific Mod hooks
* Add xp to break block
* Add block break and block place events
* Automatically attach to forge event if the class is annotated with @ForgeEvent.
* Add EventFactory.attachToForge
* Add @ForgeEvent
* Add missing typetools for forge
* Fix buildscript
* Fix buildscript
* Fix buildscript
* Publish to CF
* Update to 1.16.4
* Lazily initialize event invokers
* Update architect-plugin
* Update architect-plugin
* Reorder ToolType variables
* Convert to @ExpectPlatform
* PlayerHooks#closeContainer
* Add byId in ToolType
* Fix TextureStitchEvent
* Add TextureStitchEvent
* Add PackRepositoryHooks and DyeColorHooks
* A few more events
* Proper mods metadata
* More events
* GetEncodeId
* More hooks
* ItemEntityHooks
* Allow only using `getRegistryName`
* Might have forgotten a true here
* PlayerHooks and NetworkChannel
* Nbt types utils
* Hooks for getting buttons in a screen
* Deprecate getId using registry
* Hooks for setting radius for explosion
* Hooks for getting radius for explosion
* ExplosionHooks
* More events and hooks
* Registries#getId should be static
* We forgot to add player into ChatEvent#SERVER
* More events and hooks
* Set gradle memory to 3GB
* Fix compile
* Publish to bintray
* Deprecate LifecycleEvent client events for now since it is not possible atm
* Test for mod annotation for detecting forge
* More hooks for registering keybinds, render types, creative tabs, block entity renderers
* Command registry events and ReloadListenerRegistry
* Fix event proxies
* Initial work
Ars Nouveau (ars_nouveau-1.16.4-1.11.1.jar --> ars_nouveau-1.16.4-1.11.2.jar):
ars_nouveau-1.16.4-1.11.2.jar:
Fixes crashes with Whelps
Fixes Delay ticking way faster than designed.
Catches missing model errors
Builders Crafts & Additions (Forge) (buildersaddition-1.16.4-20210118a --> buildersaddition-1.16.4-20210124a):
buildersaddition-1.16.4-20210124a:
~ Cabinet recipes using Quark blocks loading without quark.
Engineer's Decor (engineersdecor-1.16.4-1.1.6.jar --> engineersdecor-1.16.4-1.1.7.jar):
engineersdecor-1.16.4-1.1.7.jar:
* v1.1.7 [M] 1.16.5 support.
[F] Fixed Labeled Crate include (issue #157, ty NillerMedDild).
* v1.1.6 [F] Added common-config opt-out specification for pack level opt-outs (issue #154,
ty gekkone), will replace server config opt-out in MC1.17.
* v1.1.6-b3 [M] Config logging edited, E-Furnace GUI capacitor tooltip added, E-Furnace power consumption
independent of config speed setting (issue #152 ty Staegrin).
* v1.1.6-b2 [M] Alternative Clinker Brick recipe (swapped Bricks/Nether Bricks) added.
[M] Furnace XP handling simplified (simply stores/releases XP for each smelting process).
[M] Mod devices do not propagate strong Redstone power to adjacent blocks.
[M] Minor "librarizing" changes under the hood.
* v1.1.6-b1 [F] Fixed Metal Crafting Table Hopper access (issue #147, ty umerrr).
[F] Fixed Dark Shingle Roof Chimney placement restriction (issue #149, thx WenXin20).
[F] Door tags added for Wood Door and Metal Sliding Door (issue #150, thx WenXin20).
[A] Electrical Furnace automatically chokes speed and power consumption when the internally
stored power is below 20%.
* v1.1.5 [R] Release build v1.1.5.
[F] Fixed Crafting Table JEI storage slot count.
[F] Fixed Factory Hopper removed item collection dupe bug (issue #146, thx FatheredPuma81).
[F] Increased device GUI access ranges beyond the player block selection range.
[A] Window placement handling improved.
[M] Steel/Wood Pole and Double-T support placement improved (issue #139, thx Biviho).
[M] Metal Sliding Door bottom/top shape when opened added.
* v1.1.4 [R] Release build v1.1.4.
[F] Solar Panel balancing threshold tuned.
[F] Fixed Catwalk default state (issue #140, thx hvdklauw).
[M] Updated lang ru_ru file (PR#137, Smollet777).
[M] Factory Dropper: Added Ignore-External-Redstone mode.
* v1.1.4-b2 [A] Steel Catwalks added (top and bottom aligned).
[A] Steel Railings added.
[F] Fixed Empty Fluid Barrel crafting crash (ty inflamedsebi).
[A] Added Solar Panel power balancing.
[M] GUI Button tooltip delay reduced to 800ms.
[M] Hopper and Placer: Added "Redstone ignored" mode, changed icons from signal-like to Redstone-Torch-like.
[M] Treated Wood Ladder now crafted from Old Industrial Wood, as Treated Wood Sticks now count as normal Sticks.
* v1.1.4-b1 [U] Ported to 1.16.4.
* v1.1.3 [R] Release build v1.1.3.
* v1.1.3-b3 [A] Metal Sliding Door added (double door wing style).
[A] Doors implicitly open/close adjacent wings of double doors.
[A] Disabled injected buttons from other mods in container GUIs.
[A] Mob spawning on Rebar/Gas Concrete inhibited (IE Concrete Compliancy).
[M] Small Tree Cutter chopping improved (loosened tree volume search restrictions).
* v1.1.3-b2 [A] Crafting table shift/ctrl click item move actions tweaked to new metal slot design.
[A] Factory Dropper and Block Placer now also support quick-move-all (shift-ctrl-click).
[F] Fixed Small Lab Furnace speed boost factor (with IE Heater in aux slot).
* v1.1.3-b1 [A] The Factory Block Breaker can insert items into Hoppers underneath it (issue #121, winsrp).
[F] Help tooltips manually wrapped.
[F] Fixed Labeled Crate item name persistence (issue #127, ty inqie).
[F] Help text typo fixed (issue #129, ty Smollet777).
* v1.1.2 [U] Updated to Forge 1.16.3-34.1.0.
[A] Added Factory Hopper insertion/extraction for entities like Minecarts (issue #125, ty boneskull).
* v1.1.2-b8 [F] Fixed Double-T support thick steel pole connection (thx @CastCrafter).
[A] Concrete and Clinker walls connect to windows and glass panes.
* v1.1.2-b7 [U] Ported to MC1.16.3.
[F] Roof lighting improved.
* v1.1.2-b6 [A] Signs added: Generic Caution, Magical Hazard, Radioactive Hazard, Laser Hazard,
Fire Hazard, Caution Hot Surface, Magnetic Field Caution, Frost Warning.
[A] Water Freezer added (generates Ice, Packed Ice, Blue Ice from water).
[F] Mineral Smelter GUI model facing fixed.
[M] Hatch handling improved.
[M] Ladder fast-move improved.
[F] Roof Chimney Trunk shape hollow to allow feeding IE Wire power over the roof into the building.
[A] Roof Chimney added (smoking offset for Dark Shingle Roof Chimney Trunk block).
[A] Metal Bar (ingredient item) added to circumvent recipe collisions with other mods.
[M] Recipes for metallic blocks modified accordingly to depend on Metal Bars.
* v1.1.2-b5 [A] Sandstone Ornamented Clinker Brick added.
[A] Old Industrial Wood Planks/Stairs/Slabs/Slab Slices added.
[A] Old Industrial Wood Door added.
[M] Wood textures made slightly darker.
[F] Milking Machine fluid transfer re-added (thx gebcrafter).
[F] Fluid Barrel status overlay message format fixed.
[F] Fixed missing Dense Grit Dirt loot table (issue #124, thx vaelzan).
* v1.1.2-b4 [F] Mapping adaption to Forge 1.16.2-33.0.22/20200723-1.16.1.
[F] Fixed conditional recipe tag dependency (thx Blu, Cyborgmas).
* v1.1.2-b3 [F] Mapping adaption to Forge 1.16.2-33.0.20.
* v1.1.2-b2 [A] Dark Shingle Roof added.
* v1.1.2-b1 [U] Ported to MC1.16.2.
ExtraStorage (ExtraStorage-1.16.4-1.3.0 --> ExtraStorage-1.16.4-1.3.1):
ExtraStorage-1.16.4-1.3.1:
* Fixed TOP's bug
Gauges and Switches (rsgauges-1.16.4-1.2.7.jar --> rsgauges-1.16.4-1.2.8.jar):
rsgauges-1.16.4-1.2.8.jar:
* v1.2.8 [R] Release build.
[U] MC1.16.5 enabled.
[M] Block materials unified.
* v1.2.7 [R] Release build v1.2.7.
[F] Opt-out config pack level based.
* v1.2.7-b2 [F] Config load/apply condition fixed.
* v1.2.7-b1 [A] Analog Switch Linking signals added.
[A] Gauges and Indicators can be wirelessly connected to switches.
[A] Comparator Switch and Link Sender support analog data transmissions.
[A] Elevator Button up/down arrows added depending on where the wall is
clicked when placing.
* v1.2.6 [R] Release build 1.2.6.
* v1.2.6-b2 [A] Gauges can be explicitly set to Comparator-Input mode (click with a Redstone Torch).
[A] Auto switch buttons only display the current configurations on first click.
* v1.2.6-b1 [U] Ported to 1.16.4.
* v1.2.5 [R] Release build 1.2.5.
* v1.2.5-b1 [A] Linked switches are marked with particles when holding the Switch Link Pearl.
[U] Partial internal code refurbishments.
* v1.2.4 [U] Updated to Forge 1.16.3-34.1.0.
[A] Indicators and Gauges are invertible (input from Vallen while Forgecraft'ing).
[F] Ambient occlusion and GUI lightning fixes.
* v1.2.4-b8 [U] Ported to MC1.16.3.
* v1.2.4-b7 [U] Updated Forge to 33.0.37 (breaking change).
* v1.2.4-b6 [U] Updated Forge, adapted new mappings to 20200723-1.16.1.
[F] Fixed Contact Switch detection range.
* v1.2.4-b5 [F] Mapping adaption to Forge 1.16.2-33.0.20.
* v1.2.4-b4 [U] Ported to 1.16.2.
* v1.2.4-b2 [F] Door sensor look detection angle fixed.
[A] JEI integration added.
[F] Fixed startup issue by updating to Forge 32.0.97 (issue #28, ty wieselkatze).
* v1.2.4-b1 [M] Coloring of Sensitive Glass ported.
[F] Indicator power issue fixed.
* v1.2.4-a2 [A] Sensitive glass ported, overlay frame style ported.
[M] Modified global switch power placement default setting to strong.
* v1.2.4-a1 [A] Initial port.
Occultism (occultism-1.0.6.jar --> occultism-1.0.8.jar):
occultism-1.0.8.jar:
[Automated Build]
Find changes at [https://github.com/klikli-dev/occultism/releases](https://github.com/klikli-dev/occultism/releases)
occultism-1.0.7.jar:
[Automated Build]
Find changes at [https://github.com/klikli-dev/occultism/releases](https://github.com/klikli-dev/occultism/releases)
OpenBlocks Elevator (elevatorid-1.16.5-1.7.11.jar --> elevatorid-1.16.5-1.7.12.jar):
elevatorid-1.16.5-1.7.12.jar:
Fix crash when traveling between dimensions (#74)
Supplementaries (Archived file --> supplementaries-0.9.22d.jar):
supplementaries-0.9.22d.jar:
fixed a critical bug that I accidentally introduced a version ago with sitting cats
Updated some default config list for mob cages and jars
Generated using [ChangelogGenerator 2.0.0-pre3](https://github.com/TheRandomLabs/ChangelogGenerator).