forked from EnigmaticaModpacks/Enigmatica6
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathCHANGELOG_MODS_0.3.5.txt
523 lines (474 loc) · 28 KB
/
CHANGELOG_MODS_0.3.5.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
=======================================
Enigmatica6 0.3.4 --> Enigmatica6 0.3.5
=======================================
Added:
- CC: Tweaked
- CookieCore
- KubeJS Create
- Magic Feather
- Refined Storage for ComputerCraft
- Snow Under Trees
- Supplementaries
Updated:
Architectury (Forge) ([Forge 1.16.4] v1.2.68 --> [Forge 1.16.4] v1.2.69):
[Forge 1.16.4] v1.2.69:
Architectury v1.2.69 for 1.16.4
Updated at 2021-01-06 17:18.
[Click here for changelog](https://www.github.com/architectury/architectury/commits/f09f23d)
* Adds CriteriaTriggersRegistry
* Limit GuiEvent.DEBUG_TEXT to when f3 menu is enabled.
* Update license header year to include 2021
* Somehow method references are evil
* Limit github actions
* Add DeferredRegister
* Include discord info in README
* Add RegistrySupplier to ease registry delegation
* Add ForgeEventCancellable
* Fix NPE on Fractions caching
* Update architect-plugin
* Fix license, remove unused mixin
* Architectury Update - Cache fractions from -1024 to 1023 - Add BiomeModifications for platform-agnostic biome additions - Add FluidStackHooksForge to convert architectury FluidStacks to forge FluidStacks - Migrate to Forge Loom & Update Architect Plugin - Mark several methods in Mod as NotNull - Add Env as a replacement for EnvType
* Update forge
* Better PlatformMethods errors
* Remove the use of typetools in EventFactory#of and fix license field
* Upload the remap jar for fabric
* Upload the shadow jar for fabric
* Add tooltip events, new events for server starting
* Fix client events, bump version to 1.1, fix FluidStackHooks for fabric.
* Fix FluidStackHooksImpl
* Remove fabric api dependency on the forge mod
* Fix versioning on the forge mod
* Add RecipeUpdateEvent
* Add isFabric and isForge to Platform
* More Platform specific Mod hooks
* Add xp to break block
* Add block break and block place events
* Automatically attach to forge event if the class is annotated with @ForgeEvent.
* Add EventFactory.attachToForge
* Add @ForgeEvent
* Add missing typetools for forge
* Fix buildscript
* Fix buildscript
* Fix buildscript
* Publish to CF
* Update to 1.16.4
* Lazily initialize event invokers
* Update architect-plugin
* Update architect-plugin
* Reorder ToolType variables
* Convert to @ExpectPlatform
* PlayerHooks#closeContainer
* Add byId in ToolType
* Fix TextureStitchEvent
* Add TextureStitchEvent
* Add PackRepositoryHooks and DyeColorHooks
* A few more events
* Proper mods metadata
* More events
* GetEncodeId
* More hooks
* ItemEntityHooks
* Allow only using `getRegistryName`
* Might have forgotten a true here
* PlayerHooks and NetworkChannel
* Nbt types utils
* Hooks for getting buttons in a screen
* Deprecate getId using registry
* Hooks for setting radius for explosion
* Hooks for getting radius for explosion
* ExplosionHooks
* More events and hooks
* Registries#getId should be static
* We forgot to add player into ChatEvent#SERVER
* More events and hooks
* Set gradle memory to 3GB
* Fix compile
* Publish to bintray
* Deprecate LifecycleEvent client events for now since it is not possible atm
* Test for mod annotation for detecting forge
* More hooks for registering keybinds, render types, creative tabs, block entity renderers
* Command registry events and ReloadListenerRegistry
* Fix event proxies
* Initial work
Ars Nouveau (ars_nouveau-1.16.4-1.10.5.jar --> ars_nouveau-1.16.4-1.10.6.jar):
ars_nouveau-1.16.4-1.10.6.jar:
Fixes crash with Sylphs
Biomes O' Plenty (Biomes O' Plenty 1.16.4-13.0.0.426 --> Biomes O' Plenty 1.16.4-13.0.0.427):
Biomes O' Plenty 1.16.4-13.0.0.427:
github:
* de_de.json uptodate (#1780)
* * Update de_de.json
* added all new entries, removed not used ones
* * syntax
Caelus API (Forge) (caelus-forge-1.16.4-2.1.0.0.jar --> caelus-forge-1.16.4-2.1.0.2.jar):
caelus-forge-1.16.4-2.1.0.2.jar:
Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
[1.16.4-2.1.0.2] - 2021.01.06
Fixed
* Fixed enchantment glint not being applied to the render layer
[1.16.4-2.1.0.1] - 2021.01.06
Fixed
* Fixed incorrect mixin injection
[1.16.4-2.1.0.0] - 2020.11.16
Changed
* Updated to 1.16.4
[1.16.3-2.0.0.3] - 2020.09.29
Fixed
* Fixed FML injection crash [#11](https://github.com/TheIllusiveC4/Caelus/issues/11)
[1.16.3-2.0.0.2] - 2020.09.27
Fixed
* Fixed jar build
[1.16.3-2.0.0.1] - 2020.09.27
Changed
* Updated to 1.16.3
[1.16.2-2.0.0.0] - 2020.08.14
Changed
* Updated to 1.16.2
[2.0-beta7] - 2020.08.07
Fixed
* Fixed dedicated server crash [#8](https://github.com/TheIllusiveC4/Caelus/issues/8)
[2.0-beta6] - 2020.08.06
Changed
* Updated to Forge 32.0.101+
* Javascript coremods replaced with mixins
[2.0-beta5] - 2020.07.14
Fixed
* Fixed NoClassDefFoundError
[2.0-beta4] - 2020.06.11
Added
* [API] Added RenderElytraEvent for rendering non-vanilla elytras, including enchantment glow and custom textures
Changed
* Ported to 1.16.1 Forge
Removed
* Removed elytra rendering IMC in favor of bringing back RenderElytraEvent
* Removed all advanced elytra controls (these will return in a separate mod TBA)
Create (Create - mc1.16.3+4_v0.3b.jar --> Create - mc1.16.3+4_v0.3c.jar):
Create - mc1.16.3+4_v0.3c.jar:
Create v0.3c for Minecraft 1.16.3 and 1.16.4
Hotfix III, let the bugs be free
Fixes and Enhancements
1.16 Specific
* Removed some outdated compat recipes
* Added sawing recipes for Crimson and Warped stems
* Adjusted crushing outputs of nether wart blocks
* Fixed Deployers unable to break leaves and other specific translucent blocks
* Saws and Deforesters can now take down Crimson and Warped fungus
* Compatibility for Eidolon's lead
Inherited from Port
* Fixed honey blocks not acting like slime blocks when assembling contraptions
* Fixed Fluid Tanks not rendering contents when slightly out of view
* Updated zh_cn translation
* Updated ko_kr translation
* Added chocolate and tea fluid tag
* Fixed item drain accepting stacks of items to empty
* Fixed mixers mistakingly ignoring recipes with 4 or 9 equal ingredients
* Fixed schematicannon not able to place glass pipes, encased pipes, belt funnels and encased shafts
* Fixed crash when other mods register spawn eggs
* Belts no longer consume dye
* Tweaked placement constraints and control of cogwheels
* Minecarts can now collide with non-mounted contraptions
* Attempted some optimizations to contraption lighting
* Fixed basins dropping outputs when no spoutput is present
* Lowered overfeeding threshold for blaze cakes
* Brass tunnels no longer distribute in directions against their mounted belt
* Fixed capability issues on millstones
* Fixed incompatibility with The One Probe
* Fan washing now supports up to 12 output stacks. For your textbook skyblock insanity.
* Chance outputs below 1% no longer show 0% in their tooltip
* Fixed creates components picking up dead items (chance of duplication)
* Fixed server-side crash when disassembling contraptions containing a creative crate
* Mixers can no longer process single-item recipes
* Added processing recipes for items in AE2
* Fixed pams harvestcraft recipe catalysts not recycling properly
* Windmill bearings no longer assemble when the attached kinetics update
* Hose pulleys now display additional goggle info when their target fluid body is considered infinite
* Protected the natural scoria model from vertex-format changes made by optifine
* Andesite tunnels now split off single items to side outputs
* Fixed non-interpolated item animation on the Mechanical Saw
* Attempted fix to oriented contraption causing serialization issues
* Fixed mounted contraptions not updating yaw interpolation when stalled
* Fixed "shifting gears" advancement not triggering when using the cogwheel placement assist
* Schematicannons no longer cause pasted kinetic networks to be virtually interconnected
* Added sandstone -> sand; milling/crushing recipe
* Fixed Spouts duplicating container items in some configurations
* Fixed block cutting recipe outputs piling up beyond the gui boundaries
Please submit any Issues you come across on the [Issue Tracker](https://github.com/Creators-of-Create/Create/issues).
Dungeon Crawl (DungeonCrawl-1.16.3-2.2.3 --> DungeonCrawl-1.16.3-2.2.4):
DungeonCrawl-1.16.3-2.2.4:
Version 2.2.4
* Removed the only model with tripwire hooks and tripwires for now. This should get rid of the tripwire hook deadlock entirely. ([#58](https://github.com/XYROC/DungeonCrawl/issues/58))
Version 2.2.3
* Fixed a deadlock issue with tripwire hooks ([#58](https://github.com/XYROC/DungeonCrawl/issues/58))
Version 2.2.2
* Increased the distance between dungeons
* Reduced the required player range of all spawners from 16 to 8
* Small changes to the treasure chest loot
* Reduced the chance of mobs having diamond chestplates or leggings in the last two layers
* Removed cave spider spawners from the first two layers
* Removed silverfish spawners from the nether layer
* Fixed a crash and a few potential deadlock issues
* Added more debug log output
Version 2.2.1
* Fixed a datapack loading error
Version 2.2.0
* Introduced multipart dungeon models
* Added multipart versions of a few corridors
* Added the light switch corridor from RLD
* Added a jungle theme with vines
* The dungeons now check the biomes in a larger area before spawning
* Greatly reduced the amount of spawners the catacomb nodes (~10 spawners to ~4)
* Fixed spawners spawning too many monsters
* Fixed monsters sometimes having armor in the wrong slots
Eidolon (eidolon-0.2.6.jar --> eidolon-0.2.7.jar):
eidolon-0.2.7.jar:
Fixed:
* Crash when shift-clicking in the apothecary stand.
Emendatus Enigmatica (EmendatusEnigmatica-1.16.4-1.1.2 --> EmendatusEnigmatica-1.16.4-1.1.3):
EmendatusEnigmatica-1.16.4-1.1.3:
Emendatus Enigmatica
MC 1.16.4 | Version 1.1.3
* Added BYG Mossy Stone to the Strata
ExtraStorage (ExtraStorage-1.16.4-1.2.1 --> ExtraStorage-1.16.4-1.2.2):
ExtraStorage-1.16.4-1.2.2:
* Fix ResourceLocation's bug.
* Update Forge and Refined Storage.
Extreme sound muffler (Forge) (Extreme Sound Muffler 3.3 - Forge 1.16.4 --> Extreme Sound Muffler 3.4 - Forge 1.16.4):
Extreme Sound Muffler 3.4 - Forge 1.16.4:
Cleaned some Server side logic in order to prevent edge case crashes
FTB Chunks (ftb-chunks-1604.2.2.54.jar --> ftb-chunks-1604.2.2.56.jar):
ftb-chunks-1604.2.2.56.jar:
* Fixed crash with FTB Ranks - LatvianModder
ftb-chunks-1604.2.2.55.jar:
* Merge pull request #80 from segalll/master - Kristiāns Micītis
* Merge pull request #81 from Stonebound/feature/chunktimeout - Kristiāns Micītis
* Let's not remove the loading.. - phit
* WIP Chunkload Offline - phit
* Forgot another thing... - segalll
* Whoops forgot something - segalll
* Make death waypoints a configuration option - segalll
* Disable death waypoints - segalll
Just Enough Items (JEI) (jei-1.16.4-7.6.1.63.jar --> jei-1.16.4-7.6.1.65.jar):
Placeholder:
No changelog available.
KubeJS (kubejs-1604.3.4.136-forge.jar --> kubejs-1604.3.4.140-forge.jar):
kubejs-1604.3.4.140-forge.jar:
* Merge pull request #52 from shedaniel/master - Kristiāns Micītis
* Add REI integration - shedaniel
kubejs-1604.3.4.139-forge.jar:
* Added entity/server/entityList .runCommandSilent(command) - LatvianModder
* Changed "Failed to create recipe" from warning to error - LatvianModder
kubejs-1604.3.4.138-forge.jar:
* Added hideServerScriptErrors in common.properties - LatvianModder
kubejs-1604.3.4.137-forge.jar:
* Fixed custom json recipes still being de-json-ified causing some of the more complex ones to lose ingredients/results - LatvianModder
KubeJS Blood Magic (kubejs-blood-magic-1604.1.0.2.jar --> kubejs-blood-magic-1604.1.0.4.jar):
kubejs-blood-magic-1604.1.0.4.jar:
* Fixed array recipes with empty result - LatvianModder
KubeJS Immersive Engineering (kubejs-immersive-engineering-1604.1.0.11.jar --> kubejs-immersive-engineering-1604.1.0.12.jar):
kubejs-immersive-engineering-1604.1.0.12.jar:
* Fixed sawmill recipes. Probably. - LatvianModder
KubeJS Mekanism (kubejs-mekanism-1604.1.1.5.jar --> kubejs-mekanism-1604.1.1.6.jar):
kubejs-mekanism-1604.1.1.6.jar:
* Added dissolution recipes - dissolution(outputChemical, inputChemical, inputItem) - LatvianModder
* Fixed reaction recipes - LatvianModder
LibX (LibX-1.16.3-1.0.8.jar --> LibX-1.16.3-1.0.10.jar):
LibX-1.16.3-1.0.10.jar:
* Fix a data generation bug related to ItemStackRenderer - noeppi_noeppi
LibX-1.16.3-1.0.9.jar:
* Merge remote-tracking branch 'origin/1.16.3' into 1.16.3 - noeppi_noeppi
* Some new features - noeppi_noeppi
Modular Routers (modular-routers-1.16.3-7.2.0-39.jar --> modular-routers-1.16.4-7.3.0-47.jar):
modular-routers-1.16.4-7.3.0-47.jar:
7.3.0 (4 Jan 2021)
* A full texture update for the mod, courtesy of texture artist Ridanisaurus!
* - This is a new set of 16x16 textures with a nice Minecrafty feel; integrates much more naturally with vanilla textures (IMHO)
* Holding an Item Router in main or offhand now highlights nearby (<16 blocks) camouflaged Item Routers - [https://github.com/desht/ModularRouters/issues/100](https://github.com/desht/ModularRouters/issues/100)
* - Can be disabled in client config: heldRouterShowsCamoRouters
* Fixed lockup when closing module GUI's if inventory key is rebound to Tab - [https://github.com/desht/ModularRouters/issues/102](https://github.com/desht/ModularRouters/issues/102)
* Some more Activator Module fixes (particularly when the module is set to look up or down) - [https://github.com/desht/ModularRouters/issues/95](https://github.com/desht/ModularRouters/issues/95)
* Fixed Activator Module crashes in activating blocks/items (crashes could be from another mod) taking down the whole server - [https://github.com/desht/ModularRouters/issues/107](https://github.com/desht/ModularRouters/issues/107)
* - Any such crashes are now intercepted and the block/item in question is blacklisted from activation until the next server restart
* Updated the Regex Filter Patchouli manual page to make it clear that regex matches happen against item registry names, not display names
* - Remember, you can use F3+H to show any item's registry name in the item tooltip
Occultism (occultism-0.2.19.jar --> occultism-0.2.20.jar):
occultism-0.2.20.jar:
[Automated Build]
Find changes at [https://github.com/klikli-dev/occultism/releases](https://github.com/klikli-dev/occultism/releases)
Oh The Biomes You'll Go ( Biomes You Go 1.1.5 MCV: 1.16.3/1.16.4 --> Biomes You Go 1.1.6 MCV: 1.16.3/1.16.4):
Biomes You Go 1.1.6 MCV: 1.16.3/1.16.4:
-Fix "[minecraft/BiomeGenerationSettings]: Feature: Not a JSON object: "minecraft:freeze_top_layer"" which would remove snow from all biomes and remove all mod features adding to "TOP LAYER MODIFICATION"
-Fix embur gel block accelerating players to incredibly high speeds. Should speed players just a tad bit.
Pedestals (Pedestals -1.16.4_0.8o --> Pedestals -1.16.4_0.8p):
Pedestals -1.16.4_0.8p:
Compacting Update!
(and other fixes/improvements)
FIXED:
* Fertilizer/Harvester/Planter/Hive Harvester Upgrades now output redstone signals (when using a comparator) that are more inline with what they can work on, and not the total work area.
* Item Tank now can store more then 128 items, it wont void anything more then that anymore... (sorry, really sorry)
IMPROVEMENTS:
* Fan Upgrade now has an advanced option when enchanted with advanced enchantment. It will push any Entity normally, but filters can be applied to have it only push specific types still:
-- Quartz Block will allow it to filter for items only
-- Slime Block will allow it to filter for Exp Orbs only
* Harvester Upgrade now breaks crops with a stick, and not a hoe. this still works fine for most crops and wont be effected by mods that modify default hoe behavior. If you still need to use a hoe to break a crop, you can still put a hoe into the pedestal, and itll use the hoe item instead.
* Added some more tooltips to a few upgrades to show what enchants they have on them, the auto attacker will even show the enchants on the sword in the pedestal now.
ADDED:
* Ender Filtered Restock Upgrade: This works like the normal filtered restock, except for the players ender chest, or inventory (if enchanted with advanced)
* Compacting Crafters: Comes in 2x2 and 3x3 options, these crafters will check each stack in an inventory, one by one, if a compacting recipe exists, and enough items are in the stack, it'll compact the items, This works amazingly on 1x1 storage drawers.
* (Blocked) Relays for Exp/Energy/Fluid: These relays allow Exp/Energy/Fluid to be passed through them, but doesnt allow items to pass through. (Your welcome C_K_Y :P)
This build may have some bugs in it yet as I haven't had time to fully test it, if you find anything new, please report it to my issues page(linked in the mods description page) Or head over to the discord and chat in the #pedestals channel (DISCORD LINKED AT THE BOTTOM OF THE DESCRIPTION PAGE)
Plonk (plonk-1.16.4-9.0.5.jar --> plonk-1.16.4-9.0.6.jar):
plonk-1.16.4-9.0.6.jar:
[9.0.6] - 2021-01-04
* Fix #8: Crash when Enderman ray-traces block
PneumaticCraft: Repressurized (pneumaticcraft-repressurized-1.16.4-2.8.2-101.jar --> pneumaticcraft-repressurized-1.16.4-2.9.0-111.jar):
pneumaticcraft-repressurized-1.16.4-2.9.0-111.jar:
2.9.0-111 (4 Jan 2021)
New
* It is now possible to debug Programmable Controller drone programs in the same way that regular Drones can be debugged
* - Pneumatic Helmet with Entity Tracker and Dispenser Upgrades: target the Programmable Controller minidrone and press the debug hotkey (default: Y)
Updates
* Quality of Life: when attaching a tube module to a Pressure Tube, you can now sneak to attach to the opposite side of the tube
* Updated some Patchouli manual information, primarily to clarify drone auto-charging functionality
* Logistics Drones can now take Inventory Upgrades (this was actually already documented in the manual)
* Liquid Import progwidget can now have a definable block sort order (like dig/place widgets)
* - Previously always just used "closest" sort order; "top down" often makes more sense for importing fluids from the world
* Drone search area highlighting (when Entity Tracker enabled and Dispenser Upgrade inserted) now only displays when player is actually debugging the drone
* - Particles are now also colour-coded: brown for dig/place, blue for fluid import, etc.
* - Also greatly reduced the network packet size for sending these particles: less server->client chatter
* The Programmable Controller's "minidrone" is now able to path into lava
* - It was always able to path through lava blocks on the way to somewhere else, but can now path into them too
* - This is particularly useful for writing programs to suck up lava lakes from the world which were previously problematic to work with
* - Note that actual Drones still won't path into lava, only the Programmable Controller
Fixes
* Fixed client crash on player login when ModernUI is installed
* Fixed Pneumatic Armor not reporting feature on/off status properly to server when armor newly equipped
* - Logging in with armor already equipped worked fine, which is why it took some time to spot this bug...
* Reset step assist height when Pneumatic Boots are removed
* Fixed certain blocks being wrongly ignored by drone's Dig progwidgets when "Requires Tool" is checked
* Blocks which are harvestable with a bare hand (e.g. gravel, glowstone...) were being skipped when the drone was carrying a tool which wasn't faster than a bare hand for those blocks
* Fixed the various PneumaticCraft Reinforced Stone blocks being harvestable without a pickaxe
* Fixed hacking drones to call them to you not functioning
* Fixed drones not highlighting their block search area when Entity Tracker enabled and Dispenser Upgrade inserted
* Fixed bug which could sometimes cause the Chestplate Charging Upgrade to void air
* Fixed client crash when removing an Elevator Base with Elevator Frames above
* Fixed Programmable Controller fluid tank ignoring inventory upgrades on world reload
* - Each inventory upgrade now increases the tank's storage by 16000mB over the base 16000mB
* Fixed block shape inconsistency between basic and Advanced Liquid Compressors
* - Was possible to put redstone on top of a basic Liquid Compressor but not the Advanced version
* When pastebin-importing old drone programs from Minecraft 1.12.2 and earlier, ignore item meta being enabled on item filter widgets for items that don't have durability/metadata anymore
Portable Stonecutter (portable_stonecutter-1.1.1.jar --> Portable Stonecutter-1.16.4-1.3.1):
Portable Stonecutter-1.16.4-1.3.1:
Fixed a server crash when using the "64" and "All" buttons
Portable Stonecutter-1.16.4-1.3.0:
Anvil flattening recipes are now configurable through datapacks
Portable Stonecutter-1.16.4-1.2.2:
Fixed PSC being crafted regardless of ingredients.
Portable Stonecutter-1.16.4-1.2.1:
New GUI
Craft all and craft 64 buttons
Recipe locking and in world replacement
Anvil can now be dropped from any height
Pretty Pipes (PrettyPipes-1.9.0.jar --> PrettyPipes-1.9.1.jar):
PrettyPipes-1.9.1.jar:
* Made the crafting recipe for modules require quartz
* Use tags for crafting recipes
* Fixed recursive crafting dependencies causing an overflow
* Fixed pipes not dropping their content when removed with a pipe wrench
Quark (Quark-r2.4-286.jar --> Quark-r2.4-289.jar):
Quark-r2.4-289.jar:
* DID WE FINALLY FIX THE CRASH WITH CHARM? LET'S FIND OUT
* Also added an option to Game Nerfs to disable ice roads if you want ig
Quark-r2.4-288.jar:
* Another attempt at fixing the weird crash that's happening to people randomly. Once again, we haven't been able to reproduce it, so let's hope it's fixed this time.
* Also fixed the mossy cobblestone bricks texture being one pixel off lol
Quark-r2.4-287.jar:
* Blacklisted the Immersive Engineering Engineer's Crafting table from the chest buttons.
* Fixed a crash with Untranslated Items.
* Fixed Astral Sorcery's Conversion Wand converting dirt to path.
* Fixed Auto-Walk having the player walk at full speed when crawling.
* Fixed being able to right click armor and Seed Pouches in the creative menu.
* Fixed Cave Roots not spreading.
* Fixed dispensers always placing redstone components facing up.
* Fixed Glowshrooms having a red map color.
* Fixed Iron Grates stopping minecarts and not stopping baby chickens.
* Fixed Item Sharing not showing icons.
* Fixed Item Sharing working while there's a selected text box.
* Fixed Pickarang disappearing inside blocks if the owner dies or leaves the dimension.
* Fixed pistons pushing dispensers or droppers not updating comparator signals.
* Fixed quark stones not generating if you disable the big stone clusters feature but not the individual types.
* Fixed race condition crashes with Charm. (for real this time (hopefully (please actually work)))
* Fixed Spiral Spires generating over end cities.
* Fixed the Bucket of Slime not making sound when emptying and not swinging the player's hand when picking up a slime.
* Improved how shift-click works inside the Backpack screen.
* Removed "F to Switch" (exists in vanilla since 1.16).
* Renamed Slime in a Bucket to Bucket of Slime.
RandomPatches (Forge) (RandomPatches 2.1.4-forge --> RandomPatches 2.1.5-forge):
RandomPatches 2.1.5-forge:
* Fixed configuration resetting.
RecipeBuffers (recipebuffers-1.1.jar --> recipebuffers-2.0.jar):
recipebuffers-2.0.jar:
* One additional optimization for resource locations
* Even better error output
* Add option to automatically detect broken serializers
Resourceful Bees (Resourceful Bees 1.16.4-0.5.7b --> Resourceful Bees 1.16.4-0.5.8b):
Resourceful Bees 1.16.4-0.5.8b:
This update includes CRITICAL fixes for bees!!
Due to changes in forge version 35.1.20 POIs stopped working for bees preventing them from going in Hives/Apiaries - this is fixed
Made significant optimizations to Bee flower checking and bee despawning which should help make peoples Spark profiles look prettier
added a missing lang entry
bees when being registered will have their names forced to English due to "Dotless i" error presented by locales like Turkey when forcing a string to lowercase
Hives will now flag bees that are within a 10 block range so they don't despawn. this reduces frequency of checks significantly improving performance.
Bees will now look for flowers within the first 20 ticks of their existence and then every 100 ticks after that.
Opening Centrifuge Multiblock GUI with a block in hand now keeps block from being placed unless the player is sneaking.
Added the ability to output potion nbt data in centrifuge.
More fixes to Honey Tank Rendering
Catnip Honey bottle saturation was changed
Kitten bee now requires a bed as it's flower
Save Your Pets (SaveYourPets-1.16.2-1.0.0.4.jar --> SaveYourPets-1.16.2-1.0.0.5.jar):
SaveYourPets-1.16.2-1.0.0.5.jar:
Make trader llama same as llama in terms of saving.
Fix some language files (bad encoding).
SaveYourPets-1.16.1-1.0.0.5.jar:
Make trader llama same as llama in terms of saving.
Fix some language files (bad encoding).
Change to common config like 1.16.2+ version.
Tetra (tetra-1.16.4-3.4.0.jar --> tetra-1.16.4-3.5.3.jar):
tetra-1.16.4-3.5.3.jar:
Fixes:
* fixed stat bar labels not being localized when botania is present
Technical changes:
* changing localization no longer requires the game to be restarted for stat bar labels to update
tetra-1.16.4-3.5.2.jar:
Fixes:
* fixed server crash for real this time
tetra-1.16.4-3.5.1.jar:
Changes:
* toolbelt quickslot UI now respect left handed players
Fixes:
* fixed serverside crash
tetra-1.16.4-3.5.0.jar:
Changes:
* added material support for manasteel, elementium, terrasteel, livingwood, dreamwood and mana string (botania), major modules crafted from those
materials cause the item to repair using mana from a tablet
* added korean localization (cred: red1854th)
Fixes:
* fixed toolbelt dupe
* fixed missing localization for hammer head
* fixed workbench crashing from some destabilized items
* improved crossbow rendering on racks + new sound
* fixed crates not dropping loot when broken with a hammer
* fixed claws not breaking crafting tables
* fixed missing localization for ender reverb and shovel tier hone
* fixed several desync issues for the workbench and the forge hammer
Technical changes:
* fixed data reloads no longer clearing model caches after asset reload
The One Probe (TheOneProbe - 1.16-3.0.6 --> TheOneProbe - 1.16-3.0.7):
TheOneProbe - 1.16-3.0.7:
TheOneProbe 1.16-3.0.7
* Fixed a problem with wolves and iron golems causing massive lag due to log spam
* New 'renderBlacklist' config option that can be used to blacklist entities from rendering (if they have issues with that)
Removed:
- Fishing Real
Generated using [ChangelogGenerator 2.0.0-pre3](https://github.com/TheRandomLabs/ChangelogGenerator).