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Suggestion: Deep Dungeon, Bozja, Occult Crescent Additions #37

@XIV-Enjoyer

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@XIV-Enjoyer

A couple of random thoughts before the ID suggestions.

  • Why not call the Tab "DD / Forays" to help generalize it? :)
  • Also, would it be possible to have different shape options for the Dots? Could be a nice customization feature.

Bozja

I don't know if Bozja mobs are already using that tab, but something I added manually before were these specific BNpcs.Perhaps could use the "Special Undead" mob (Maybe the option could be renamed to "Special Mobs"?).

ID Name Type Map Extra Notes
12171 4th Legion Executioner BattleNpc Bozjan Southern Front Castrum Lacus Latore: Mob that's killing the Captured Resistance Member.
12282, 12283, 12284, 12285, 12286, 12287, 12288, 12289, 12290, 12291 Various 4th Legion Mobs BattleNpc Bozjan Southern Front Castrum Lacus Latore: Mobs guarding the door unlock pads.

And an idea for the "Friendly Mobs":

ID Name Type Map Extra Notes
12179 Captured Resistance Member BattleNpc Bozjan Southern Front Castrum Lacus Latore: Captured NPC everyone tries to rescue. It helps to see the health/location (fun fact, they take like 4 hits and go down to 70% before the game lets you leave the previous arena.

I previously had these as customized entries, was super useful when running CLL.
Image

Occult Crescent

For Occult Crescent, there's certain open field mobs that spawn only in certain weather conditions. I think these could also fit in that "Special Mobs" category.

ID Name Type Map Weather
18418, 18419, 18420, 18421, 18422, 18423, 18424 Crescent Bomb BattleNpc South Horn Clear Skies
18425, 18426, 18427, 18428, 18429, 18430, 18431 Crescent Dhruva BattleNpc South Horn Clouds
18432, 18433, 18434, 18435, 18436, 18437, 18438 Crescent Mousse BattleNpc South Horn Rain
18439, 18440, 18441, 18442, 18443, 18444, 18445 Crescent Mimic BattleNpc South Horn Atmospheric Phantasms
18447, 18448, 18449, 18450, 18451 Crescent Fool BattleNpc South Horn Illusory Disturbances

(I never found out what 18446 was)

Also, are the Treasure Chests from the field part of the OC/DD/Eureka tab also?
Just for record keeping:

ID Type Notes
1789-1796 Silver Chests 8 Total
1797-1856 Bronze Chests 60 Total. Only 30 can be available at most.

Deep Dungeons

Something separate from "Catch All" mobs. Patrols for the Deep Dungeons that roam about on each floorset.
This would help to watch for them while handling the run.
Will need to get all the DataIDs for these proper so the correct ones are applied.

This is an example of the first 3 patrols in each floor set if you'd like to test it out. It will be a lot of work for me to collect all the IDs for all the Deep Dungeons (plus the new one coming next month).

Map Floor Set IDs Names
Palace of the Dead 1-10 5775, 5776, 5777 Palace Ziz, Lost Goblin, Palace Dung Beetle
Heaven-on-High 1-10 8883, 8884, 8885 Heavenly Shark, Heavenly Amikiri, Heavenly Yumemi
Eureka Orthos 1-10 15816, 15823, 15822 Orthos Succubus, Orthos Vassago, Orthos Fachan

As usual, many thanks for this plugin!

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