If your screen does not look like above, I recommend this configuration.
- Scene and Game panes in center.
- Hierarchy on left.
- Project and console on bottom
- Inspector on right
- Hand – pans around the scene
- Move (cross) – moves objects within scene
- Rotate (cycle) – rotates objects on x, y, or z axis
- Scale (arrows expanding) – shrink or expand objects maintaining scale
- Rect Transform (box) – shrink or expand objects while distorting scale
- Transform (cross circle) – combines Move, Rotate, and Scale
- Center/Pivot - affects pivot position for Game Objects
- Local/Global - affects relative position of Game Objects
- Play/Pause/Step – play or pause the game
- Collab - for syncing a project with other collaborators
- Unity Services (cloud) - access to business tools like analytics
- Account – access your account settings
- Layers - view the layers of the scene
- Layout – current interface setup (save current as basic)
Shows all the Game Objects in the current scene.
Containes all the assets for the project, including music, sprites, and code.
Displays console messages.
Access properties of a selected element.
For more information, refer to the relevant Unity Manual pages.
