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A little quality-of-life improvement -- freeing the user from having to locate the tilemap entity to make it invisible. This can be done by simply giving them an access to tile's Visibility component in the editor window.
The text was updated successfully, but these errors were encountered:
A little quality-of-life improvement -- freeing the user from having to locate the tilemap entity to make it invisible. This can be done by simply giving them an access to tile's
Visibility
component in the editor window.The text was updated successfully, but these errors were encountered: